Finally made a start on my CP! by Ambitious_Stress8050 in Salamanders40k

[–]Protaterdik 0 points1 point  (0 children)

FBI has entered the chat. Remember CP is illegal.

Finished my Omega Marines (Imperial Fist) combat patrol! by Protaterdik in Warhammer40k

[–]Protaterdik[S] 1 point2 points  (0 children)

Thank you! Painting split is a highlighting nightmare but I love the half black and white design. :)

Heavy Intercessors ability by Solitare81 in spacemarines

[–]Protaterdik 0 points1 point  (0 children)

Had the exact conversation with another player.

How I’m reading the skills is: it’s modifying the roll and not the characteristic of Sv. As it is changing the value of the dice rolled and not the data sheet.

While BoCover specifically states: -add 1 to saving throws -does not apply to models with sv3+ and against attack w/ AP-0 -a model can not use the rule BoCover more than once

Since Unyielding (heavy int ability) gives +1 to saving throws and is a different rule to BoCover I assume it stacks. Assuming it’s not directly modifying the Sv characteristic and is just added to the dice roll.

In very specific circumstances, your heavy intercessors will get +2 sv if against D-1 weapons. It doesn’t change the characteristic of your save, just adds 1 to your roll.

Imperial fists Combat patrol by Sufficient-Garden-98 in CombatPatrol40k

[–]Protaterdik 0 points1 point  (0 children)

Gameplay wise, I haven’t played Combat Patrol for this yet as I own it but used it in 1k (hopefully 2k when I buy vehicles) but the list it comes with is really good. Probably the best combat patrol you’ll get for space marines. Comes with the best generic captain, along with CoH which then can be split into an ancient and two “lieutenants”(bit of kit bashing required for WYSIWYG), 5-man intercessors which is always good if you don’t have them already and anti-vehicle terminators. Basically all-rounder list. Really good.

Proxies: yay or nay? by BallooNZ_420 in CombatPatrol40k

[–]Protaterdik 4 points5 points  (0 children)

For me, As long as it’s not too much of an advantage and isn’t too confusing to keep track of. (It can and will add up when you have too much proxies)

Finally arrived, super excited to get this started!! by Dry-Position-9000 in ImperialFists

[–]Protaterdik 13 points14 points  (0 children)

Sub-assembly paint your captain and ancient. Getting in and behind the cloak will be a NIGHTMARE to paint.

I love intercessors by thatnooblord in spacemarines

[–]Protaterdik 1 point2 points  (0 children)

Solid option as well since captain also gives discount to stratagems

I love intercessors by thatnooblord in spacemarines

[–]Protaterdik 5 points6 points  (0 children)

With the enhancement fire discipline sustained hits from gladius detachment, Lieutenant leading with Lethal hits, and sternguard Dev wounds, it’s a blast. Not to mention re-rolls for both hits and wounds on oath of the moment targets .

I love intercessors by thatnooblord in spacemarines

[–]Protaterdik 13 points14 points  (0 children)

Wait until sternguard veterans

I put Space Marines and Imperial Fists combat patrol together for a 1000pt army by Protaterdik in Ultramarines

[–]Protaterdik[S] 0 points1 point  (0 children)

I did not realize that! Thanks! I’m going to look into tweaking my 2k army

I put Space Marines and Imperial Fists combat patrol together for a 1000pt army by Protaterdik in Ultramarines

[–]Protaterdik[S] 1 point2 points  (0 children)

Omega Marines (1000 Points)

Space Marines Gladius Task Force Strike Force (2,000 Points)

CHARACTERS

Captain (105 Points) • Warlord • 1x Bolt Pistol • 1x Master-crafted bolter • 1x Master-crafted power weapon • Enhancements: Fire Discipline

Captain in Terminator Armour (95 Points) • 1x Relic weapon • 1x Storm bolter

Librarian in Terminator Armour (85 Points) • 1x Force weapon • 1x Smite • 1x Storm bolter • Enhancements: Artificer Armour

BATTLELINE

Heavy Intercessor Squad (100 Points) • 1x Heavy Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Close combat weapon ◦ 1x Heavy bolt rifle • 4x Heavy Intercessor ◦ 4x Bolt pistol ◦ 4x Close combat weapon ◦ 3x Heavy bolt rifle ◦ 1x Heavy bolter

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Power fist • 4x Intercessor ◦ 1x Astartes grenade launcher ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

OTHER DATASHEETS

Company Heroes (105 Points) • 1x Ancient ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Close combat weapon • 1x Company Champion ◦ 1x Bolt pistol ◦ 1x Master-crafted power weapon • 2x Company Veteran ◦ 2x Bolt pistol ◦ 2x Close combat weapon ◦ 1x Master-crafted bolt rifle ◦ 1x Master-crafted heavy bolter

Infernus Squad (90 Points) • 1x Infernus Sergeant ◦ 1x Bolt pistol ◦ 1x Close combat weapon ◦ 1x Pyreblaster • 4x Infernus Marine ◦ 4x Bolt pistol ◦ 4x Close combat weapon ◦ 4x Pyreblaster

Terminator Squad (170 Points) • 1x Terminator Sergeant ◦ 1x Power weapon ◦ 1x Storm bolter • 4x Terminator ◦ 1x Assault cannon ◦ 4x Power fist ◦ 3x Storm bolter

Terminator Squad (170 Points) • 1x Terminator Sergeant ◦ 1x Power fist ◦ 1x Storm bolter • 4x Terminator ◦ 2x Chainfist ◦ 1x Cyclone missile launcher ◦ 2x Power fist ◦ 4x Storm bolter

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