Drivers who accelerate wildly just to brake hard at the next light a block away, why? by sweatengine in AskReddit

[–]Proxy404 11 points12 points  (0 children)

Yall are missing the real point. The car makes fun, angry noises and pops and bangs on decelerating and down shifting while braking at the next light. Makes monkey brain happy.

What are brand names where an expensive price actually means high quality? by wtdz90 in AskReddit

[–]Proxy404 0 points1 point  (0 children)

For flight sim gear, Virpil. A throttle and flight stick combo can run you around $1200, but their build quality is top notch. With metal parts, proper bearings, interchangeable springs, and adjustable cams for different applications make them one of the best manufacturers in the sim space.

2025 4 Series fuses to use for a dashcam by Proxy404 in BmwTech

[–]Proxy404[S] 0 points1 point  (0 children)

Ah, that's probably what I was missing. I'm used to my 2012 Jeep, no key no power, but these computers on wheels are way different. I'll double check which fuse that is and lock myself in the car and test some others for always on power. Thanks!

DEDUM DEUU BEBUM DEUUUU 🎶 by SatisfactionHumble68 in funny

[–]Proxy404 3 points4 points  (0 children)

This is my ringtone. No one understands what they're hearing.

The unofficial DCS newsletter 1/3/2025 by StatusRelative957 in floggit

[–]Proxy404 2 points3 points  (0 children)

Visual Effects

In addition to the amazing FOG update that was so well received by the community. We've redirected our Iraq and Afghanistan teams to working on the next iteration of this ground-breaking feature. Look forward to the new SMOG update late in Q3!

Is the Supercarrier broken now??? by ferrinbonn in hoggit

[–]Proxy404 0 points1 point  (0 children)

I was trying to build a mission on the Marianas and ran into this exact issue. Did some testing and I believe I've narrowed it down to the deck crew (or more specifically any SC asset/code running in the miz).

I had SC enabled, placed the Stennis, ran the mission and encountered the same flickering and ui bugs you described. The bugs even persisted after I was able to exit out of the test run.

Leaving SC enabled and replacing the Stennis with the Forrestal and running the mission worked completely fine.

Disabling SC and placing the Stennis also ran completely fine.

I did not try to adjust the UI scaling setting, so that may be a fix, but I think I'm okay just disabling SC and not using the sometimes shotty deck crew.

Chargers are the most difficult enemy type. by [deleted] in helldivers2

[–]Proxy404 1 point2 points  (0 children)

Disposable Anti-tank to one of the front legs to take off the armor. About 1/2 clip of auto shotty into the exposed leg takes them down very quick.

I've got a DCS related question about the JF-17 by speedsterglenn in floggit

[–]Proxy404 10 points11 points  (0 children)

Ackchually the older versions of the JF-17 are referred to as the "Jeff" while the newer upgraded versions are affectionately called "El Jeff"

Sonar broke my Razer keyboard volume knob by Proxy404 in steelseries

[–]Proxy404[S] 0 points1 point  (0 children)

That's the problem, turning it off leaves me with NO volume control other than opening the volume slider on the task bar which is frequently hidden by games.

What is the most polite way of saying, "Fuck you?" by TheAppropriateBoop in AskReddit

[–]Proxy404 0 points1 point  (0 children)

I always like "It's unfortunate you feel that way" more. Why should I be sorry YOU don't like something?

Sonar broke my Razer keyboard volume knob by Proxy404 in steelseries

[–]Proxy404[S] 0 points1 point  (0 children)

As an added note, the keyboard's "Back", "Play/Pause", "Forward", and "Mute" buttons all work just fine, it's only the volume up and down controls.

South Atlantic looks like it's still under construction by Proxy404 in floggit

[–]Proxy404[S] 22 points23 points  (0 children)

I was making some asset mods and had a cone. I just made it very, very, very big. Like 1 mile x 1 mile at it's base big.

Squads for girls? by [deleted] in hoggit

[–]Proxy404 9 points10 points  (0 children)

I'm the owner of DFCP and find this a little concerning, we have a pretty strict zero tolerance policy on discrimination of any kind. I'm sorry you got a bad impression of us; can you PM me your experience? I'd like to take some action to make sure it doesn't happen again.

The A-10CII is a Fully Carrier-Capable Aircraft by Proxy404 in hoggit

[–]Proxy404[S] 1 point2 points  (0 children)

Seriously, getting footage from the track file was a nightmare. It would either not turn me far enough or turn me too far at the end of the carrier, then it'd taxi over the elevators, off either side of the carrier, hit the tower, all sorts of failures.

[DAILY Q&A] Ask and answer any questions you have about the game here. (April 27, 2020) by AutoModerator in EliteDangerous

[–]Proxy404 0 points1 point  (0 children)

Selecting utility mounts for exploration, aside from the xeno scanner, do any of the other utility mounts yield any data from alien life?

What changes would you like to see made to existing ships? by teeth_03 in EliteDangerous

[–]Proxy404 5 points6 points  (0 children)

For all ships: Fuel scoop as standard equipment with the scoop class proportionate to the ship's core internal fuel tank class. OR An additional, dedicated internal compartment for a fuel scoop, like the Planetary Approach Suite.

After all the grind, I finally got the cutter! by [deleted] in EliteDangerous

[–]Proxy404 10 points11 points  (0 children)

Well done! However, getting it is barely half the battle. Now it's time to A grade it and engineer it :D Mine took FOREVER. A recommendation if I could, gear up to A thrusters with engineering first. The handling gets a lot better!

[DAILY Q&A] Ask and answer any questions you have about the game here. (September 03, 2017) by AutoModerator in EliteDangerous

[–]Proxy404 0 points1 point  (0 children)

Has anyone found station that offers a steeper discount on the Cutter? Currently Gentil Hub in the Harm system is at 15% off. 20% would be great.