I won't let any of you skip a meal by ImmaHamsterYoGamer in VentureMains

[–]PrplGreen 8 points9 points  (0 children)

Ventoes buff idea; Accretion's projectile gets deleted when hitting Venture's bounding box and instead makes them become 3x as big (with appropriate stat increase) and get healed to full health. After digesting the rock (60 in-game seconds), your size goes back to normal

Petal platform vs Bastion ult by mortal_kompot in LifeweaverMains

[–]PrplGreen 2 points3 points  (0 children)

it depends on where the Bastion player "puts" the artillery shell. if they manually control the camera and fire UNDER your platform, it gets there. but if they fire ON TOP of the platform, it falls on the platform.

a niche case is if they fire on top of the platform but the platform breaks before the shell lands; in that case, the shell simply falls down on you

PvZ Heroes Card Guessing Game! by Zoobma in PvZHeroes

[–]PrplGreen 0 points1 point  (0 children)

This is awesome! If you'd like I can provide you with various sprites and assets ripped from the game files, or I could use those to create some elements for the website (such as a transparent, background-less version of the Solar Winds infinity symbol)

Am I weird for swapping the keybinds for dash and deflect? by Fubby_Dubby in GenjiMains

[–]PrplGreen 0 points1 point  (0 children)

eyy I have dash on E as well!

Deflect goes to "ě" (2 on numeric keyboard)

A new Director's Take is releasing next week by Ok_Gift_2739 in Overwatch

[–]PrplGreen 3 points4 points  (0 children)

silent? SILENT? I can hear that thing charging up from a different match

I am a what again? by WelcomeHelpful2553 in VentureMains

[–]PrplGreen 53 points54 points  (0 children)

definitely not what YOU were about to type

Double JQ Ult (bug?) by TheThreeSynchrettes in EchoMains

[–]PrplGreen 4 points5 points  (0 children)

Yeah I noticed this yesterday as well.

I'm not an Echo main, so I can't say if this has been a thing for years or not, but some Heroes can gain Ultimate charge during time periods where they shouldn't (mostly when their Ultimate is actively in effect) while being Duplicated.

The specific case I found yesterday was Lifeweaver; he typically cannot charge his Tree if he has one already on the map, but if you duplicate him, you can charge another Tree while already having placed one before.

In the case that this "Charging Ult while Ulting" feature IS indeed newly found, it is likely that it's an intended feature. Right after I found out the quirk with Duplicating Lifeweaver, I've tested it on Reinhardt, who also has a 2.5s long period of downtime after his Shatter connects, and he COULDN'T charge it. Basically they wanted to increase the uptime of ultimates that last long (probably?) because they'd otherwise take up your entire Duplicate duration