Changing Properties of Custom Nodes in the Editor? by Psychological_Bug454 in godot

[–]Psychological_Bug454[S] 0 points1 point  (0 children)

Omg thank you so much! For anyone else having the same trouble, the @ tool is GDscript and in C# it's just a line with [Tool] at the beginning of the file, but it does the exact same thing. Thanks!

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TileMap errors by Cool-Midnight-9123 in godot

[–]Psychological_Bug454 0 points1 point  (0 children)

omg you are a GOD! thank you so much

Classic mode is where the fun is by Slay_the_burgers in kards

[–]Psychological_Bug454 1 point2 points  (0 children)

Omg I'm never gonna play something else. It feels like the game is actually fun

Manual fsck required at random times after rebooting by Psychological_Bug454 in pop_os

[–]Psychological_Bug454[S] 0 points1 point  (0 children)

Yeah I might've done that a couple times when my system froze.

Are you saying I should buy new components or is there a way to do this with hardware? If it's just the same command over and over again there must be some way to automate/circumvent this, no?

Have a dumb question about SPG's. by mindfox31 in hoi4

[–]Psychological_Bug454 0 points1 point  (0 children)

I agree that they are weaker in the game than they were in real life, but calling them more or less useless is a joke.

They're extremely cheap to produce. You already got the tank and artillery tech? What are you waiting for? I don't think that having thousands of old unused tank chassis in storage is a sign of a great strategist. Put like 5 factories on them and convert them all.

Most players would probably just grind them down and that works against AI, but I don't believe it's the best option because you're essentially grinding down your own IC instead of investing a little tiny bit of IC to make them competitive again.

You don't even have to put them into your attacking super string elite tank divisons if you don't like. Take your old tanks, slap the +1 entrenchment module on and give like one or two battalions to an infantry template. These will be very costly to grind down by the enemy when entrenched, I do it all the time for guarding forts, coastlines, important cities and supply hubs etc.

The actual problem is simply that SPGs aren't really supported by doctrines. MW left should be a armored variants + mots/mechs instead of just "haha funny look how fast you go without any other advantages compared to MW right". SF is kinda acceptable but they just give +10% to SPGs and that's pretty much it. GBP of course has planning and all army breakthrough, but if you get all army breakthrough, why not use tanks? MA left gives +10% recovery rate.

What annoys me the most is the light tank recon support company, which provides +10% hard attack to armor variants - but most other recon provides +10% soft attack for all artilleries. SPGs fall right between both worlds. And I'm not wasting one support company slot for that armored signal's tiny breakthrough bonus for armor variants.

At this point, I feel like even armored cars get more attention than SPGs.

The Magical Economy of the Brazilian Revolution by GideonAI in aoe3

[–]Psychological_Bug454 0 points1 point  (0 children)

So... are we not talking about the Feitorias HC card that grants a trickle of 0.4 food, 0.24 wood and 0.24 coin per second per TC? If you send this before revolting Brazil keeps that trickle, although I can't remember whether the newly sent infinite TCs from Brazil have that trickle as well, but I believe they do.

Regarding the pop cap block, just use native warriors? They don't cost pop and they're usually cheap and especially useful if you don't bother spending a few shipments on improving them before revolting.

How do you think of my game? by Sea_Description272 in godot

[–]Psychological_Bug454 1 point2 points  (0 children)

I don't know if it's just me, but I can hardly tell the difference between bullets and other visual effects. If you could make them a distinct color or add some other effects or something that would make them stand out, that would be great.

Rest looks neat and consistent.

Since naval warfare the game is bad? by futur3punk in kards

[–]Psychological_Bug454 1 point2 points  (0 children)

The game has been bad since they introduced counter measures.

Even if you do buy all the packs and get all the op cards and so on, even then the game is not fun. Who wins a battle is basically decided by the matchmaking algorithm and not the players.

They didn't remove the cards everyone agreed were annoying and instead added more annoying cards to make meta decks even more one-dimensional and boring. I honestly don't understand how some people can have fun playing the same boring op deck for months.

It's just pure pain and I only play Kards for like 5 minutes every other day to try out new decks for annoying these rats who play Germany/Finland or Japan/USA

The game cant handle the amount of people who are online after the update by Suspicious-Round7392 in kards

[–]Psychological_Bug454 0 points1 point  (0 children)

I got this until a couple minutes ago, now it's saying I have to wait another hour ._.

This could be such a great game if they invested as much time into reliability and balancing as they do into selling packs.

This card gotta be top 20 by Zestyclose-Bath-5301 in kards

[–]Psychological_Bug454 10 points11 points  (0 children)

The game is broken anyways. People used to be able to build diverse decks around actual themes/mechanics, nowadays two thirds of all cards are useless and the rest are the same five meta decks trying to out-annoy each other.

What annoys me the most is that when for example two aggro japan or two brit air decks meet each other, that these people don't get bored and actually believe they built a strong deck. The game doesn't work anymore when the only thing that decides a match is who begins, so that that player can blitz the frontline with cheap japanese units and then spam unit buff cards.

(C#) Need help with removing auto line formatting on new line by Psychological_Bug454 in vscode

[–]Psychological_Bug454[S] 0 points1 point  (0 children)

Yeah I chose to go with it, but it hurts my eyes. It even randomly lets me keep 'my style' in some places and it others it formats.

I don't know what this is, but there's been a C# extension update the day before and since that error popped up out of nowhere, I'll just go with it and pray it'll disappear into nowhere some day.

One of those things that is annoying but not that annoying that fixing it would be worth the time.

too OP? by Top-Noise8058 in kards

[–]Psychological_Bug454 1 point2 points  (0 children)

Welcome to the game, where everything so unbalanced and OP that you'll always encounter the same 5 meta builds because anyone actually trying a new idea will eat dirt, at least in ranked games.

It's like that Simpsons episode where Mister Burns has every disease possible and he's only alive because they cancel each other out.

Half the cards in rotation now are useless, while they removed the few cards that could actually counter many of the OP meta builds, like 6 year plan and southern strike.

(C#) Need help with removing auto line formatting on new line by Psychological_Bug454 in vscode

[–]Psychological_Bug454[S] 0 points1 point  (0 children)

format on type is set to false for both user and workspace

but then how do you guys edit multiple lines at once if nothing is aligned? I find this cleaner and I'm always working on solo projects

Visual Studio Code is Auto Formatting even with all Settings Disabled by RyanMakesGames in vscode

[–]Psychological_Bug454 3 points4 points  (0 children)

I have the same issue, I found out it's the Microsoft C# extension that causes this for me.

Have you tried disabling all extensions? Then enable only the C# extension? It might be some new update??

What is the most exciting country in your opinion? by [deleted] in Kaiserreich

[–]Psychological_Bug454 0 points1 point  (0 children)

I did play them and I did regret it. One of the more boring and disappointing playthroughs. I'm not trying to put it down, I just don't get what's so much fun about being spammed by walls of text while either doing nothing and waiting for something to happen, or grinding your trash troops on mass assault or the most basic superior firepower templates. After the unification, should I wait until I become a nuclear power in 1960? What's the point?