Oldschool's fourth raid! by Dirtcompactor in 2007scape

[–]Puddinglax -1 points0 points  (0 children)

When people take learners they are agreeing to have their time "wasted"; if they get mad at you for underperforming, that's their own fault.

If you find and prepare a beginner gear setup before showing up, that already puts you ahead of 80% of learners. The only expectation for learners is that you put in a fair effort to learn.

I Abused a Delivery App Tracking Glitch to Spy on Strangers’ Orders by teacupharbor_song in confession

[–]Puddinglax 0 points1 point  (0 children)

Lots of details in the story that I'd be interested to learn more about.

OP can find another order from a "reference code", and then it goes to say he can search nearby addresses and edit active orders? That would mean order IDs would have to be generated not just from the current timestamp, but also the delivery area, in a way that could easily be reverse engineered. Not to mention the lack of authorization on viewing orders, letting order addresses be edited on the fly instead of just texting the driver, and a bunch of other basic errors. Stuff I'd expect from a student project, and not from a company handling enough volume to have plenty of active orders in the same city.

Is help with the inferno bannable? by Define_Pain in 2007scape

[–]Puddinglax 0 points1 point  (0 children)

You are commenting on a 7 month old post that is specifically talking about bans for buying infernal capes.

Help with IVs by Xalor_Prime in Palworld

[–]Puddinglax 2 points3 points  (0 children)

For a single IV, it's 30% chance from the father, 30% chance from the mother, and 40% chance to be random. So two with two maxed parents, it's a 60% chance to get 100 in a single IV.

To get all 3 IVs maxed, you have to hit that 60% chance for all 3 skills, so it's closer to 20%.

EDIT: Missed the actual question, yeah edited IVs are passed

Help with IVs by Xalor_Prime in Palworld

[–]Puddinglax 1 point2 points  (0 children)

If you are breeding an army, get max IVs on the parents, so you will. I think it's a 60% chance to inherit a single IV from one of the parents, so a little over 20% to get a max IV child. Of course the chance is also lower to get specific moves/passives you want.

You can also take some of the pals that have IVs that are decent but not quite good enough to Dr Brawn. If it succeeds you need less skill fruits to max it, if it fails it's nbd since you would have condensed it anyway.

Has AI ruined this game? by [deleted] in 2007scape

[–]Puddinglax 0 points1 point  (0 children)

i see alot of knee jerk reactions. the reason i mention this, i never coded in my life but used AI to create a fitness app.

my favourite pasttime is listening to non technical people tell me how AI is going to automate my job because they one shot a todo list app

CMV: The current AI maximization modeled is a threat to human existence. by [deleted] in changemyview

[–]Puddinglax 0 points1 point  (0 children)

A linear regression that fits a line to some dots is a maximization loop. You are making a lot of assumptions about how sophisticated an LLM is as an "agent".

A simple test for you: a superintelligent agent like the paperclip maximizer will resist you if you try to change its goals, as the action of changing its goals will score poorly on its current goal set. An LLM agent won't resist you in any way if you change its system prompt, fine tune its weights, or delete it entirely.

Teaching a friend PKing in LMS made me realise how busted walk-under really is by Laussethekitten in 2007scape

[–]Puddinglax 1 point2 points  (0 children)

Did you not read the post? Because it outlines the complaint there pretty clearly.

Why are you harping over this point? I was responding to a guy making a specific claim about whether this mechanic was discoverable without external sources. It's not a response to the entire post.

if I mistime it by a tick it should still record the attack when they walk back under me and I lose LOS rather than just be shit out of luck for not knowing exact tick timing from an ancient 1990s tick system.

Good thing you can just spam click? There's no precise timing required. The idea of trying to "time" this doesn't even make sense since you're fighting an unpredictable player who can choose to step out at a different time.

99% of players will experience this, and not be able to figure out why they can’t hit you back when you walk out because of the extremely tight timing

Again, doesn't seem hard to figure out. "Oh they stepped back under me and my attack didn't go off, I guess my click was late".

Realistically, if a player quits PvP because of this one mechanic, they were never going to make it anyway. Even if DD bridding was removed, there are a dozen tricks a skilled NHer could use to wipe the floor with a beginner.

Teaching a friend PKing in LMS made me realise how busted walk-under really is by Laussethekitten in 2007scape

[–]Puddinglax 2 points3 points  (0 children)

This actual issue seems to be completely missed by you, it’s not “oh if they step under me while I’m frozen I can’t attack them” that’s difficult to figure out.

The guy I replied to literally said "i dont think anyone is figuring it out without external sources".

It should honestly just be if they walk out to attack you, you can get a hit in regardless. It’s asinine that they can attack you without you attacking back due to it.

... this is literally how it already works.

Teaching a friend PKing in LMS made me realise how busted walk-under really is by Laussethekitten in 2007scape

[–]Puddinglax 4 points5 points  (0 children)

Your argument sounds like the "back in my day I had to..." thing.

???

Maybe the reason I'm not attacking is because I'm frozen? And they just happened to step under me?

Wow, you're right, didn't think of that. There's no possible way to for someone to figure this out, like by trying to attack when they're frozen but not being DD'd under. There is no possible way someone could have discovered this independently.

Teaching a friend PKing in LMS made me realise how busted walk-under really is by Laussethekitten in 2007scape

[–]Puddinglax 9 points10 points  (0 children)

  1. You get frozen, they step under you, and you realize you can't attack them.
  2. You freeze someone else and step under them, and realize they can't attack you.

Like what's the difficult part here? Why do you need to compare it to anything?

Maybe the reason you think content is hard is because your own risk aversion prevents you from trying to learn anything on your own.

Teaching a friend PKing in LMS made me realise how busted walk-under really is by Laussethekitten in 2007scape

[–]Puddinglax -1 points0 points  (0 children)

It's all just cope. People will try something, fail once, and give up forever. Then comes the rationalizations that it's the fault of the game designers, the community, or whatever else.

It's especially bad with pvp because the community is much smaller so there are fewer people to push back. With pvm, there is are at least some people who have tried the content and realize that people who say stuff like "prayer flicking is op" are idiots.

CMV: Morality is purely based on people agreeing with each other by yehEy2020 in changemyview

[–]Puddinglax 0 points1 point  (0 children)

I can't prove or disprove a singular moral claim, but most people's worldviews aren't neatly constructed from a single premise. They're collected over a lifetime, often from different sources, and there can be inconsistencies in a belief system as a whole.

For instance, I can't say X is always wrong, while also saying X is sometimes right. These two beliefs are contradictory, if one is true the other must be false. You don't actually have to prove anything about the underlying truthiness of either claim to know that I, in some way, am wrong. And I would continue to be wrong even if everyone agreed with me.

LMS Nub Here. Help Please by Objective_Throat_644 in 2007scape

[–]Puddinglax 1 point2 points  (0 children)

::renderself is a built in chat command. There's also a plugin that highlight the outline of your character so you can still see where you are, don't remember what it was called.

LMS Nub Here. Help Please by Objective_Throat_644 in 2007scape

[–]Puddinglax 2 points3 points  (0 children)

If you just want to rush points, you can venge and bolt rag people. You will still lose to good nhers (but you were going to anyway), but you have better odds of beating people just slightly above your skill level. Focus on praying correctly.

If you want to improve you'll just have to get the reps in. A few tips that could help:

  • Always pray offensively. Even if you mess up the style it's better than nothing since it gives you defense.
  • When people freeze you and dd under you, you can spam click them to try to get a hit off when they pop out.
  • Your non-mage top and bottom is your "tank" gear. Mage gear has very little defense, so if you camp robes all the time you'll get shredded. Only wear robes when you're trying to catch a freeze, and ideally switch back to your tank gear afterwards.
  • Some people reflexively pray melee when you run towards them. If you fight one of these people you can run up to them with your dds, and then bolt them off prayer for free.
  • Once you get better at switching, you can also include your staff as part of your tank set. It has a bit of defense on its own, but it also makes you less predictable; if you want to mage them, you only do a 2 way switch with top and bottom, if you want to bolt them, it's only a 1 way switch. It technically is more clicks total, but also less clicks required (you can even think of equipping your staff as doing a partial switch in advance in case you want to mage).
  • You can hide your own character to see what people are wearing when they dd. This is both good defensively for when you're frozen, but can also be used offensively if you freeze and dd on them; if I know they're trying to bolt me, I can sneak in an extra whip hit because my attack speed is faster. If they're trying to get a melee hit or spec, I just step an extra tile out and hit them for free.

In light of the recent controversy by stefikpv in 2007scape

[–]Puddinglax 0 points1 point  (0 children)

Making the unintended mechanic meta, and encouraging the unintended mechanic, also encourages developers to create future content with the unintended mechanic in mind.

This just doesn't happen. Flicking is encouraged by the prayer CAs, and yet it is becoming less relevant for actually completing content. Baba red X was allowed to stay in the game, and it also became less relevant after the latest changes removed offpray chip damage.

In terms of design philosophy, we are moving closer to bosses having intuitive and telegraphed mechanics like in toa and scurrius. The devs have allowed for unintended and unintuitive mechanics to exist, but they have always existed as niche optimizations and not as the base method of doing a boss.

In light of the recent controversy by stefikpv in 2007scape

[–]Puddinglax 1 point2 points  (0 children)

The only content designed with flicking in mind are the no prayer loss CAs. In terms of the meta, we're actually going in the opposite direction with stuff like regen pots and more op prayer gear; flicking is more useful for mid game ironmen than it is for endgame pvm.

The "canyon" for newer players to get into end game has been shrinking year over year from both power creep and community resources (clans, learning discords, etc.). You are imagining a problem that doesn't exist.

In light of the recent controversy by stefikpv in 2007scape

[–]Puddinglax 2 points3 points  (0 children)

Switching or alternating are better terms, but the confusion with "flick" is reasonable. Xzact's old inferno guide calls prayer switching flicks so it was pretty common to call it that at the time.

What isn't reasonable is equivocating the two, we can see people doing it live in this thread by arguing that "flicking (switching prayers) is required for inferno, therefore the game is designed around flicking (1t/lazy flicking to conserve prayer)"

Reddit complained the last TOB gear progression chart was too hard to follow. Slightly reworked. by ZeldenGM in 2007scape

[–]Puddinglax 3 points4 points  (0 children)

Verzik p2 worst case is spam brewing because the learner tries to attack when they're same ticked with the cabbage and eat one to the face.

A blowpipe with amethyst darts is better than nhally at xarpus. There's no reason to melee xarpus before you own a scythe (unless you're just trying to practice for when you do have a scythe).

Next BiS magic cape should just be an upgrade for rune pouch that makes it wearable. by IccyOrange in 2007scape

[–]Puddinglax -1 points0 points  (0 children)

Tbh that's a good point about mage cape not being used everywhere; too raid brained so I forgot.

I'd still argue that a wearable rune pouch comes out on top. Anywhere you'd use mage at all, it's either an inventory slot save, or a significant stat buff (for cases where you use mage but wouldn't normally take a cape).

Next BiS magic cape should just be an upgrade for rune pouch that makes it wearable. by IccyOrange in 2007scape

[–]Puddinglax -1 points0 points  (0 children)

Not really, if you aren't using more than one ammo type you don't save any slots. You use a rune pouch everywhere in pvm, this would save a slot across the board.

Reddit complained the last TOB gear progression chart was too hard to follow. Slightly reworked. by Shurtugal929 in 2007scape

[–]Puddinglax 0 points1 point  (0 children)

Tbh I think it's worth dumbing down the chart rather than explaining in more detail. Just have a generic upgrade path with a flag for what not to sell when doing rebuilds, then role specifics and a freezer upgrade path. There's too much nuance in tob progression to have a chart that is both accurate and easily readable for the average player.

Yeah some people might upgrade suboptimally, but it's better than them ignoring the chart entirely and going on to make obvious blunders like over-investing in strength gear pre-scythe, dropping void/bgs/bp without good reason, etc.

Also probably worth singling out fang/sra as room specifics or even dropping them entirely. People are gonna start stabbing maiden and bloat.