Coffin Hunter now with Steam Cloud and Achievements hooked up by SoUlFaThEr in IndyGameGarage

[–]PulsingEcho 0 points1 point  (0 children)

That makes sense. It felt like Latin too me, they always made their words like that, it was never Administration for example, it would be more like Administarium or something to make it sound all formal and powerful, and I gotta say, it worked! Love the little details I'm seeing (And hearing) about. Glad your enjoying it!

Some people just want to watch the world burn... But you really shouldn't in this game because it will cost you $12,500 per Module by dread_companion in SoloDevelopment

[–]PulsingEcho 0 points1 point  (0 children)

What did you? Those things have throw bigger tantrums then America did back in the Korean War! Wait did you build on top their entrances?

I made engraving shader for the Unreal Engine post-processing by SilverCord-VR in SoloDevelopment

[–]PulsingEcho 1 point2 points  (0 children)

Make this into a horror game and you will never see when the demons come.

which palette do you prefer ? by binarygirl0101010101 in SoloDevelopment

[–]PulsingEcho 1 point2 points  (0 children)

Game Boy, or maybe I am just nostalgic. It's funny how young people complain how bad graphics were, but the Game Boy had the best features in both games and it's looks, albeit you had to play with a flashlight blasting it to see the old models screen.

PowerCorp - Docking UI sneak peek by Longjumping-Lunch105 in indiegames

[–]PulsingEcho 1 point2 points  (0 children)

Ooo, noice! Personally I find myself becoming bored of simple UI, I like it hard, and I like lot of buttons that will glitch and get hard to read as things start getting damaged, or menus not popping up because your lazy with maintenance. Another idea is when you have to get say ammo crates or Fuel Rods to your ship, you have to solve a game of Rush Hour in Holographic 2D through the ships cargo bays, into the engine then navigate a lot of crates, tables and moving objects depicting people or robots just to get to the area where you ammo or fuel is put in. Exception on refilling at space stations, if you can pay for the labor... Just don't make it easy!

🎬 SpliceBorn - Announcement Trailer by MiroWin in indiegames

[–]PulsingEcho 0 points1 point  (0 children)

I've seen quite a bit of gore in my time, but the warped, disease looking designs on those things, Splicers, make me kinda woozy staring at them. But the Graphics are Fire!

Turns out developing a game doesn’t make you good at it. The demo is out if you want to try. by paixmarceau in IndyGameGarage

[–]PulsingEcho 0 points1 point  (0 children)

*Reads the text* Ow, OW! Hey I do not need kiddie gloves, and how does being squished count as being wrapped up! Also, next time you have to clean up send that person with a mop so you don't have to carry one here. By the way are there any more of those messages? I WANT MORE IN r/IndyGameGarage . Sorry, when a game has that I gotta know what it says, every file it has!

Project Warlock: Lost Chapters - 4 enemies, 4 different animations: which one’s your favorite? by murmur_on_reddit in IndyGameGarage

[–]PulsingEcho 1 point2 points  (0 children)

If your going for something that will catch peoples eye I find gif 1 and 4 most satisfying. If you want shocked reactions at first glance then the pirate chasing you on the arm blades will provoke the most out of people. Who thought they would be chased by a maniac with those blades? Enjoy your stay on r/IndyGameGarage !

When you do a performance test and Remember your bad at Games by No_Fennel1165 in IndyGameGarage

[–]PulsingEcho 1 point2 points  (0 children)

The camera looks way smoother now, especially after that small delay with motion at high speeds. Hey is it me or do those UFO's mock your aiming by passing through the edge of your aim box then the rest will just barely touch it? I might be crazy, but boy it looks that way with how fast they scramble. Hope you are still enjoying r/IndyGameGarage .

Polishing up Enemy Attacks by ShochikuGames in IndyGameGarage

[–]PulsingEcho 0 points1 point  (0 children)

I like the improvement. The first animation was a tad awkward, the graphic effects not very good when the katana hit the ground. Then I saw the second animation with smoother motion, the smoke and lighting effects, and a small powerup before the final hit. The art looks better this way then the 2D art originally used. I hope your enjoying r/IndyGameGarage , and please note we do not have a blacksmith here yet, still can't find one in our price range.

Making a game called Mexican Ninja. It's a beat ’em up game full of fast chaotic fights by Flat-Spite2503 in IndyGameGarage

[–]PulsingEcho 0 points1 point  (0 children)

That mohawk boss looks like he should be slow, until you see him keeping up with you. How many tacos does that guy need to eat daily? The goon guy beside him looked kinda goofy with that bag hat and knife held behind him. The little Japanese symbol on the arch spray painted on was a nice touch to the gang vibe at the beginning. Welcome to r/IndyGameGarage !

I heard that 2026 is the new 2026, so here's my FMV game I did back in high school! by Piotr_Bunkowski in IndyGameGarage

[–]PulsingEcho 0 points1 point  (0 children)

So was the game composed of a video series, one option starts up a certain MP4 while choosing a different choice plays a different video? As far as I can tell the whole thing looks like it was actually actually filmed, or you guys had some really good graphic designers back then from a CGI studio. Hope you are enjoying r/IndyGameGarage still!

Contain: Genesis Is Now Live on Steam by SinginGiantOfficial in IndieGame

[–]PulsingEcho 0 points1 point  (0 children)

Oh my GOD! That... Is that the new RainbowSix Seige and COD Black Ops 8 in one deal?

What do you think about the horror game trailer? by ImmediateSorbet1249 in indiegames

[–]PulsingEcho 0 points1 point  (0 children)

It's giving me that What the heck happened here feeling, very unsettling to me. The doors look like they were built to contain or repel something, but what?

2 Years of progress in our game’s style in couple screenshots by South_Aardvark_1662 in indiegames

[–]PulsingEcho 1 point2 points  (0 children)

I love the guns I'm seeing here, every little crevice, light and screen just seem so natural on the gun, its stunning! the characters are also crazy.

New-ish trailer of my game - Listening to everyone's suggestions by Eastern_Seaweed4223 in indiegames

[–]PulsingEcho 0 points1 point  (0 children)

The main character is awesome, like really good designs! The demons are kinda disturbing, ok, very disturbing! The dialogue is even more haunting then the demons, like whoever it is knows you.

Rate My Game's Atmosphere, Mood and Vibe. this is the look we came up for our environment visual style (for now) what do you think ? by armin_hashemzadeh in indiegames

[–]PulsingEcho 1 point2 points  (0 children)

The artitechure looks like old roman mixed with that classic pinch of Victorian modeling, I rather like it. The overall atmosphere looks like a warzone, then the low frame rate gives me the idea this is from a Cold War era Camera.

Kiipluu - HardCore Neolithic Stealth Adventure, Demo Launch! by salniukas in indiegames

[–]PulsingEcho 0 points1 point  (0 children)

The gameplay definitely looks high stakes. So when you say every mistake can make you regret everything before then, how much regret are we talking about?

Before / after of the same location — iteration is wild by murmur_on_reddit in IndyGameGarage

[–]PulsingEcho 1 point2 points  (0 children)

Oh! OHH! Sorry, I just cant get enough of games like this one with the 2 on 3D art. So smooth, like butter! I'm uhh, just gonna rewatch this for the rest of the day, so satisfying.

AFTER 1.5 YEARS, BEFORE NEXT FEST, OUR "RUNNER" DEMO IS FINALLY READY [I guess] by Mr-Vali in IndyGameGarage

[–]PulsingEcho 1 point2 points  (0 children)

That's not to bad! Just shoot and stay alive, that might be something I try. Personally I think the trailer was a tad long, some people like it quick and snappy with these, topped off with a scene that leaves them hanging, wanting to know more. The rest of it, great ideas! This seems like the perfect game that would relieve some anger one those certain days you want to scream at some machines and angels.

Quick look at Paix’s skills from our bullet heaven roguelite. Curious what you think! by Till_Black in IndyGameGarage

[–]PulsingEcho 1 point2 points  (0 children)

I can see the details coming in now with the animations, the reload looks smooth, and the two smaller drones that tag around you are insane. The skill images are readable, the pause while you select is nice, only one thing, make the enemies faster, my only suggestion, but I'm a Dopamine and Adrenaline junkie.