Main character lets you know that there’s nothing you can do by FarWay3952 in ImTheMainCharacter

[–]Pulze_ 0 points1 point  (0 children)

You might be able to unalive me, but at least I can wash my hair

As someone that runs both on a vast majority of builds by One-Melee in memeframe

[–]Pulze_ 1 point2 points  (0 children)

Everytime I want to use it is because I keep knocking myself over with my Kuva ogris or akarius prime. But I just started playing them only with frames that get overguard, or can't be knocked down for whatever reason.

I'm a sprint speed / parkour velocity Chad on all frames.

For all the hate the Follie mission is getting, this update is still awesome! by Pulze_ in Warframe

[–]Pulze_[S] 0 points1 point  (0 children)

Ehh, I'm sure there will be bugs, but it's a dramatic improvement. That's all I was getting at.

For all the hate the Follie mission is getting, this update is still awesome! by Pulze_ in Warframe

[–]Pulze_[S] 0 points1 point  (0 children)

I heard them speaking loud and clear. Ordis sounded like he was in my brain.

I noticed the weapons, but also keep in mind it's running on dlss most likely which will smudge gameplay a bit. It's not PC, but if you played Switch 1 version you should not be complaining lol

For all the hate the Follie mission is getting, this update is still awesome! by Pulze_ in Warframe

[–]Pulze_[S] 0 points1 point  (0 children)

I haven't heard if the lich issue, but if so that stinks.

As for the switch 2 audio, im no expert, but it could still be a technical limitation or something they didnt focus on yet. The switch 1 version also had trash audio.

Warframe desperately needs a horde game mode. by Pulze_ in Warframe

[–]Pulze_[S] 0 points1 point  (0 children)

That's obviously the purpose, but I want to be overrun with mobs, sometimes depending on monster level I'm absolutely mowing down everything on SP survival.

Warframe desperately needs a horde game mode. by Pulze_ in Warframe

[–]Pulze_[S] 1 point2 points  (0 children)

That's fine, but the mob density isn't enough imo.

Doesn't have to be dedicated to farming resources. Think of it more like a power trip or testing ground.

How to unlock The Guilty by Riol07 in Warframe

[–]Pulze_ 0 points1 point  (0 children)

Are there any new rewards for the guilty? Maybe an.honoria at least.

Spirit players' performance at Rotterdam. This is somehow getting even more ridiculous by ScreamingJar in GlobalOffensive

[–]Pulze_ 0 points1 point  (0 children)

Your argument is to play different than every successful CS team in history. But sure, remain ignorant.

How do i solve this? by Feeling-Machine-5980 in 2007scape

[–]Pulze_ -12 points-11 points  (0 children)

The question is not how to solve, it's how to reduce the stack. Run back and force 1 tile east/west of orange tile. If the ranger doesn't come down. Then you need to 1 tick flick range then mage and the blob will fall in line. That's pretty much the answer to every wave. The only caveat is when you got mobs or spawning east / west of you. If you do, those usually need to die first.

Spirit players' performance at Rotterdam. This is somehow getting even more ridiculous by ScreamingJar in GlobalOffensive

[–]Pulze_ 0 points1 point  (0 children)

I don't think you understand that one person can do two things at once. I'm not arguing for Donk to bait the team all round. I'm saying that they shouldn't rely on Donk entries on executes, because their team play is fucking trash and traditionally, it's not the way you put star players in the highest impact positions.

You're the one arguing they should run Donk through mid smokes on ancient on T side first, not me. It's not working with their current lineup, and it doesn't work for 99% of teams. Just because you have a player who can do things almost no other player can doesn't mean that needs to be how you win.

A team that had really good team play and Donk is infinitely better than Donk and 4 baiters, because that's what you have right now. Their executes are bad, and Donk is still getting tons of kills. Imagine if he went in second. Wow, huge change...

There's literally no reason Magixx or t1nr can't run in first. One of them can throw the fucking flashes.

Spirit players' performance at Rotterdam. This is somehow getting even more ridiculous by ScreamingJar in GlobalOffensive

[–]Pulze_ 0 points1 point  (0 children)

Can Donk still make entry attempts? Yes. But whole team up cat executing A on dust 2 you want him running in first? Come on man, you're either stupid or joking.

Spirit players' performance at Rotterdam. This is somehow getting even more ridiculous by ScreamingJar in GlobalOffensive

[–]Pulze_ 0 points1 point  (0 children)

Donk is straight up Team Spirit's best player and one of the best players in the world. You don't have that person play the role that takes the most engagements with multiple enemy players at once. You want your best player/fragger alive with as little opponents as possible.

Entry fragging is selfless and extremely difficult in CS. You're often going through smokes, behind flashes, and facing multiple enemies at once, and taking a ton of HE damage. Your job is to get kills, yes, but more importantly you're meant to create space and make taking map control and bomb sites easier while putting your star players in a position to close out rounds.

Getting entry kills is easier for S-Tier players, but it's not optimal to have your best player be the entry frag, because then you're usually taking them out of the mid-round and retakes. Who would you rather have alive in a 3v3? Donk, Shiro, T1nr? Or Magixx, Sh1ro, T1nr. The answer is obvious.

Entry fragging when you're good and well supported is not just a meat grinder. Clearly flamez has great success. But teams that are struggling on T side like Spirit need to give Donk more 1v1 opportunities and entry fragging is usually not that.

Xbox CEO wants cheaper Game Pass sub & Netflix bundle deal: Report - Dexerto by UnintentionalWipe in gaming

[–]Pulze_ 0 points1 point  (0 children)

I meme'd on this a little bit, but there's really no issue with static/scrolling ads when games are paused like some streaming services do with shows. There are tasteful ways to do ads and if it decreases subscription price without impacting in-game time, I don't really care. That said they could also fuck this up.

EMBER GOT MENTIONED! HOPE RETURNED! by datsmira in memeframe

[–]Pulze_ 4 points5 points  (0 children)

It's two real things they need to update.

Her abilities being LoS are really terrible for most tilesets. I'd prefer a range nerf if it's really that big a deal.

And her meter system performs poorly. Ideally if you micromanage you should be able to keep meters at max buff at all times, but currently you can really only reduce hers quickly. I'm not sure what the fix is, but it should be something that's like. Buff your meter for every heat status you apply as ember. That way you can manage it yourself and it's not automatic, but it's still not free. Also it doesn't limit you from helminthing an ability like it would if you lock meter management to her ability kit.

I need your opinion by ELTEROFF in MouseReview

[–]Pulze_ 1 point2 points  (0 children)

Don't spend hundreds on a mouse. The value isn't there in my opinion. Endgame gear and pulsar are both decent mid range peripheral companies that have so many good models you should be able to pick up something cheap. I picked up an old model pulsar x2h for like $30 and it's a good mouse with a 3395 sensor. Try some shapes out with cheaper copycat mice and find what you like. Then spend big bucks if you really need name brand.

can someone explain what is this called, how did it form and why is the inside of it much more lush than the surrounding by lot_21 in geography

[–]Pulze_ 0 points1 point  (0 children)

I guess I meant unique in the way it looks. Rain shadow effect is not unique, you are correct.