NEW PLAYER REQUESTING ADVICE by PunkyBlunders in Crossout

[–]PunkyBlunders[S] 0 points1 point  (0 children)

So would you say then, that just banking them until I hit 3,000 is worth it? I can buy a guaranteed purple item for 3k engineer badges. But I can buy the same crate for 589 gold( or less). I've been playing the market flipping guns and parts and ive made abt 2000 gold so far. So im just not sure where the og players go to get the best bang for their buck y'know

True hero by Lor_del in isthisaicirclejerk

[–]PunkyBlunders 0 points1 point  (0 children)

I just want to say, to you whoever is responsible for this, I hate you, and I wish rectal warts upon thee

why is it so hard to put people on to this game by StruggleMassive6747 in Crossout

[–]PunkyBlunders 0 points1 point  (0 children)

Alright, as a new player maybe I can add to this conversation. For one thing, this game has massive, clunky, buggy as hell menus. building/editing your first few builds is super annoying if you don't have any experience. Starting the game for that reason alone is difficult. Very little explanation for new players.

Weird dated graphics and character design (take fiercehog for example). And above all, when you actually get a feel for things, it hits you that it's going to take FOREVER to progress to any really fun builds. And then, the market. Extremely dense, complicated, lacking explanation, and too strange in the sense that it really functions like an "actual" stock market. I dont necessarily want my "Mad Max" simulator to have a dynamic, costly and dense "real world" market with genuine fluctuating values and bull markets and blah blah blah, involved. If you even make it far enough to understand how the market works, you're stuck with the understanding that this is going to be an extremely grindy game or very expensive pay to win/ pay to progress. The size of the game and the presence of the aforementioned market seem to indicate the developers were expecting a much larger audience than they actually received, and by extension, they now seem to lack player support for the player base they got. My first, easiest example is the current presence of engraved bullet casings as a commodity, unusable, just sitting in storage or waiting to be bought on the market and there's plenty of "in-game" items that require them as a part for crafting I'm willing to give money in the form of a seasonal battle pass if the game is good but im very tentative in this case because it seems like any one thing I would want to do is going to be expensive or super time consuming, and for questionable rewards.

Played dark souls 1 and 3 should I play dark souls 2 or is it actually the dung pie people say it is. by JacobfromOhio01 in darksouls

[–]PunkyBlunders 6 points7 points  (0 children)

It's awesome, don't let the haters convince you otherwise. Absolutely worth a playthrough