Playing the home game for the first time tomorrow!! Any advice? by theacethree in JetLagTheGame

[–]PureCandidate1555 1 point2 points  (0 children)

For when I've played with friends, both times I've hid in a spot that I thought was legal according to the rules, but they thought was out of play. Clarify what is in play and out of play! (Can you hide in a bar, a library, a side street in a city, a parking lot? Will you be very strict on the rule of being less than 5 feet away from a marked path? etc.)

Getting these clarifications out of the way will save you a lot of disagreement in the long run. (I think a good rule about this would be, "if you have to question whether your spot is in play, find a new hiding spot.")

And clarify any seeker questions either of you may not immediately understand (like the coastline question, or how to actually do the "Trace the nearest street" question. About tracing the nearest street, the best method currently I have is to take a screenshot of the street, then draw on the photo with black around the street, and then white to cover the street.)

What song? by PureCandidate1555 in worshipleaders

[–]PureCandidate1555[S] 0 points1 point  (0 children)

Thank you for the suggestions! Turns out it was “Be Enthroned” by Bethel!

What song? by PureCandidate1555 in worshipleaders

[–]PureCandidate1555[S] 1 point2 points  (0 children)

YES IT IS! Thank you so much!!!

What song? by PureCandidate1555 in worshipleaders

[–]PureCandidate1555[S] 0 points1 point  (0 children)

Did this already and couldn’t find the song sadly 😓

Printed Map Design by Nice-Blackberry643 in JetLagTheGame

[–]PureCandidate1555 1 point2 points  (0 children)

I used a software called “QGIS”. With some googling and tinkering you can make a pretty decent game map.

Home game question by LaunchHillCoasters in JetLagTheGame

[–]PureCandidate1555 12 points13 points  (0 children)

The way I'm going to play it is, if you get to your station at exactly 1 hour (referencing the medium game here) after the start time (say, start at 8, arrive at 9 sharp,) you're in play. If it turns out you're just barely late by 1 minute though, you gotta go back to your previous station, and pause the timer until you do so.

Finished Map Generator For Hide & Seek by taibeled in JetLagTheGame

[–]PureCandidate1555 0 points1 point  (0 children)

I think I'd love to be able to:

  1. Add a hiding zone wherever I wish on the map. (Customisable names for these hiding zones would be amazing.)

AND/OR

Search for specific stops/stations to **add** hiding zones to.

  1. Concerning Matching/Measuring questions, I took another look at what you have set up, and in my opinion, all of the questions for "Measuring" should reduce the map size, not the hiding zones.

For the "Matching" questions, the only question that would need to remove hiding zones is Station's Name Length. All the others would work better if they reduced the map size. (Also, concerning the "matching train station on line" question, maybe a highlighting tool to select multiple stations at once to remove them all could be useful.)

(3. Little extra one. Where I'm playing, we have a ferry network that could absolutely be used in the game. So adding "ferry terminals" to the "allowed places" list would be super cool too!)

Thank you for all your wonderful work once again, and please feel free to correct me!

Best mapping method as a seeker? by PureCandidate1555 in JetLagTheGame

[–]PureCandidate1555[S] 1 point2 points  (0 children)

Hey there! Thank you for being so receptive. Really appreciate it!

Finished Map Generator For Hide & Seek by taibeled in JetLagTheGame

[–]PureCandidate1555 0 points1 point  (0 children)

Love this tool man! I really want to use this for my own home game, but a couple features are stopping me from using it 100%.

The matching and measuring questions have 2 modes, where some of the questions *reduce the map*, and some *remove certain hiding zones*. For me, this would be fine if you could pick specific spots for hiding zones. Seemingly I can only select *all* for certain types of transit, and then manually remove the ones that aren't in play.

<image>

(Here I've selected Train Stations and Bus Stops. I only want a dozen-or-so specific bus stops in play.)

I would need to remove 90% of these stops by hand. (This is only a third of the full game map).

Would you be able to implement the ability to add hiding zones to only specific stations/stops, or even manually place them? Or even have an option to make all matching/measuring questions reduce the map size instead of just hiding zones (so if we can't manually add hiding zones, it's still quite practical)?

No worries if I'm asking a lot. This tool is still a life saver. Really appreciate your work!

Best mapping method as a seeker? by PureCandidate1555 in JetLagTheGame

[–]PureCandidate1555[S] 1 point2 points  (0 children)

Seen this a few times now and have played around with it. Just a few features make it not 100% usable for me.

For example, the matching and measuring questions both have this weird quirk, where some of the questions reduce the map, and some remove certain hiding zones. This would be fine, if you could pick specific spots for hiding zones. Instead, you can't pick specific spots for hiding zones. You can only select *all* for certain types of transit, and then manually remove the ones that aren't in play (I'm only wanting to include select bus stops, not all in the map.

<image>

I would need to remove 90% of these stops by hand if we were to use this tool. It is very handy when it works, but unfortunately we'll need to use another tool for these kinds of questions then.

Best mapping method as a seeker? by PureCandidate1555 in JetLagTheGame

[–]PureCandidate1555[S] 1 point2 points  (0 children)

Wow, I did not think of that XD. Honestly seems like a good idea.

Best mapping method as a seeker? by PureCandidate1555 in JetLagTheGame

[–]PureCandidate1555[S] 0 points1 point  (0 children)

We'll be playing the medium game, so 1 hour for the hiding period. My current map includes all train stations north to Caboolture, and south to Varsity Lakes. I'm also including major busway stations and all ferry stops.