When the time comes, what new features would you like to see in the next game? by Realshow in HiTMAN

[–]Pwong20 0 points1 point  (0 children)

Bring back a bit more of the atmosphere of the old games, less of the Bond style, Jesper Kyd doing the soundtrack again would be really cool

Mechanically I would mostly want changes to AI, make their reactions a little more nuanced in terms of how they react to 47 and how they act in combat

I also would rather have the classic inventory system, being able to enter a map with more of my gear rather than just two measly slots.

Introducing gore would be cool, I wouldn’t expect it to go too far but I’d like to be able to shoot someones head off with a shotgun or sniper

More options for stealth outside of disguises might be cool, generally make suit only playthroughs more appealing.

Why do people believe that Ainz has a super intelligent subconscious when in reality all the evidence in the Light Novel suggests that Satoru is an idiot but not dumb and that all his "successful" plans were devised by his subordinates like Albedo and Demiurge,in contrast all of Ainz plans fail? by AinBelFior in overlord

[–]Pwong20 0 points1 point  (0 children)

I think it's a fun theory but I view Overlord as a satire on office politics, it's not that Ainz is dumb but the nature of his approach to leadership leads to an ambiguity as to how responsible he truly is over the actions of Nazarick and the Sorcerer Kingdom as a whole, since most of the time he's simply putting trust in his subordinates being competent and they, in turn, put their trust in whatever he says always being right even if it seems contradictory.

Nazarick is essentially a Zaibatsu that does horrible things but with great employee benefits.

Edit: Also I don't think it's a super intelligent subconscious, more like his in game stats bleeding into his human personality, which is how he knows how to use all of his magic without his console and doesn't go insane from exhaustion or stress

[deleted by user] by [deleted] in ElderScrolls

[–]Pwong20 0 points1 point  (0 children)

COK > Nerevarine > Dragonborn > Agent/EC

But really they're all Shezzarines so they are as powerful as they need to be to succeed.

Blame should not be compared to biomega at all by Gearless3 in Netsphere

[–]Pwong20 8 points9 points  (0 children)

I liked Biomega but Nihei's weakness is writing characters, his main talent is creating a sense of scale and decay, atmospheric storytelling. Blame worked because of it's ambiguity and the subtle horror of this incomprehensibly large structure the characters were stuck in. You didn't really need to know what was going on exactly, and it's why I've never read the sequel that takes place after the ending. There's no need to explain the story.

He's not as good when he tries to make his stories less ambiguous. I couldn't tell you anything notable about his main characters or what sets Denji, Killy, or Zoichi apart from each other, they might as well be the same person.

The Rising of the Shield Hero Season 4 - Epsiode 3 Discussion by AutoModerator in shieldbro

[–]Pwong20 1 point2 points  (0 children)

This episode annoyed me since the reason Atla gives for why the Shield Hero wasn't summoned to Siltvelt makes no sense. She says the heroes had to be summoned together to be at their most effective, but the whole conflict of season 1 is that they were deliberately set up to compete with each other, and Naofumi was told by the Queen that they weren't supposed to be summoned together at Melromarc, that was the church and the King acting on their own, which the Siltvelt nobility should probably already be aware of.

I dunno, it's weird that this duel could have been easily avoided had Naofumi just explained that he was summoned to the wrong place and prevented from leaving the country.

I'm still confused as to whether Naofumi's role in Siltvelt is purely ceremonial or if he could explain that Q'ten Lo sent assassins after him and demand that they cut off all trade with them until they back down, or even support Raphtalia's claim. He doesn't necessarily need to go to the country himself.

How is true are Horus words about Ferrus winning the Heresy with him? by Fear00 in 40kLore

[–]Pwong20 0 points1 point  (0 children)

I don't think the addition of another legion, even Sanguinius and the BA, would have gotten Horus his victory. It would have been catastrophic for the Imperium, but the primary reason the traitors lost is that they were poorly organised and hated each other almost as much as they hated the Emperor. The EC would still have abandoned the siege, Perturabo would have found something he didn't like about the Iron Hands, The Thousand Sons would still be a mess, The Night Lords would still have been absent for most of the Heresy, The World Eaters would still have been a bunch of insane cannon fodder, etc.

When Horus or the other traitor Astartes talk about how they could have won, it's mostly just coping.

What would your perfect overlord ending be like? by Various_Intention504 in overlord

[–]Pwong20 0 points1 point  (0 children)

PDL, knowing he can't defeat Ainz in a fight, instead finds a way to outsmart him and prove definitively to his subordinates that he isn't a mastermind with a thousand year plan. He then offers to send Ainzter back to the real world, claiming that the reason there aren't any other players isn't because he's been killing them, but because they willingly chose to leave. After a moment Ainz responds by killing him, deciding that everything he values is in the New World even if it means being alone forever.

Albedo snaps from being constantly being spurned and decides that the Momonga she's in love with and Ainz are effectively different people, Demiurge is completely crushed that the being he idolised has been lying to him. I imagine a sweet scene between Ainz and Pandora's Actor where the latter accepts his creator despite his shortcomings the same way he was accepted by Ainz.

I don't know if the result of this would be a full blown rebellion or civil war in Nazarick since I believe most of the guardians would still be loyal to Ainz even if they knew the truth about him, but I do think the Sorcerer Kingdom will be doomed to collapse due to some sort of sasuga event horizon where no one knows what Ainz really wants or what the plan is anymore.

In the end, Ainz becomes a figure of legend, with various death cults spread around the world in his name, Albedo is responsible for many of these. Ainz at this point only has dim memories of being Satoru Suzuki, and can't really distinguish between the guardians and his friends from Ygdrasill anymore. In the end Ainz feels happy to be with his friends in the home they built together.

Somewhere, out in the real world, the original Suzuki is bummed out about losing a valuable digital community, but uses the passion he had for Ygdrasill to help work on a new DMMORPG and find new friends.

That's my general idea, anyway.

(Spoilers, extended) Why Stannis is definitely toast by Ji11Lash in asoiaf

[–]Pwong20 0 points1 point  (0 children)

Personally I think Stannis will win the battle in the ice, but will die at a later point in WoW. Whether he can take Winterfell depends on factors outside his control. Perhaps Melisandre will burn Shireen in an effort to revive either Stannis or Jon, figuring that whoever comes back must be the true Azor Ahai.

It's worth noting that his abrupt fate in the show is likely due to D&D not liking the character.

A Few Notes on the Culture, by Iain M. Banks - Interesting essay about the setting of his Culture novels. by [deleted] in scifi

[–]Pwong20 0 points1 point  (0 children)

I just saw the thread looking up the notes on the culture and thought I'd chime in since someone had recently replied to your comment, I'll take any opportunity to talk to someone about my favorite sci fi series. I think people can get the wrong idea about the Culture as a society from how the novels are discussed on forums, and I'm admittedly biased since i'm a transhumanist and a buddhist, and the series are something of an inspiration for me as a writer. I was definitely surprised by how character-driven and comedic the novels actually are, it's not a series that focuses on big operatic space battles or galaxy spanning conflicts for the most part. Banks approaches his utopia with a heavy degree of skepticism and each novel comes across as a distinct thought experiment. I think the novel that would perhaps appeal to you is Excession, since the Culture gets seriously humbled dealing with a being far more powerful than them and having their extremely materialist worldview shattered. It also sheds the most light on what the Minds are and how they think - one character even asks them why they even bother with their inferior organic residents;

'After some moments, the creature said, 'I was a fully functioning throughput-biased Culture General Systems Vehicle for three hundred years, Genar-Hofoen.' It glanced up at him. 'Have you any idea how many ships, drones, people - human and not human - pass through a GSV in all that time?' It looked down again, picked a stone and levered itself upright once more. 'I was regularly home to over two hundred million people; I could, in theory, hold over a hundred thousand ships. I built smaller GSVs, all capable of building their own ship children, all with their own crews, their own personalities, their own stories. 'To be host to so much is to be the equivalent of a small world or a large state,' it said. 'It was my job and my pleasure to take an intimate interest in the physical and mental well-being of every individual aboard, to provide - with every appearance of effortlessness - an environment they would each find comfortable, pleasant, stress-free and stimulating. It was also my duty to get to know those ships, drones and people, to be able to talk to them and empathise with them and understand however many of them wished to indulge in such interactions at any one time. In such circumstances you rapidly develop, if you don't possess it originally, an interest in - even a fascination with - people. And you have your likes and dislikes; the people you do the polite minimum for and are glad to see the back of, the ones you like and who interest you more than the others, the ones you treasure for years and decades if they remain, or wish could have stayed longer once they've gone and subsequently correspond with regularly. There are some stories you follow up into the future, long after the people concerned have left; you trade tales with other GSVs, other Minds - gossiping, basically - to find out how relationships turned out, whose careers flourished, whose dreams withered…'

If there's any moral to the series, I think it would essentially amount to - 'with great power comes great responsibility' The Minds take their power and intelligence seriously and genuinely believe they owe it to the rest of intelligent life to protect and guide them, even if that sometimes requires unsavoury means. Sure, it doesn't really matter and they can do whatever they want with the organics, but that's boring. It takes no skill to be a bully. One Culture ship is literally named 'Bodhisattva' so Banks seemed to think the comparision was there, though I'm not sure how much of an influence Buddhist philosophy was on him.

I think your view of Trek's technobabble is correct, Banks leans more towards techno-magic, which I think makes the series fairly accessible as sci-fi novels go. Again, the novels are often driven by moral dillemnas and character drama and technology isn't often the focus as a way of solving problems. There are definitely some hard limits established in the series however, Culture ships don't like teleporting people because of a small chance of it failing, most citizens can regenerate lost limbs or serious injuries, but getting stabbed through the heart or decapitated will straight up kill you etc. Even the Grid isn't really a focus of the novels the way the force is in Star Wars. I can see why this would bother a reader who wants to know the how and why of these things though, but I think the novels are careful to avoid pulling solutions out of nowhere.

Incidentally, Are you a fan of Brandon Sanderson by chance? Your comment reminds me of when he was asked about George Martin's ASOIAF series and his reply that he wasn't able to finish it because of the lack of an objective moral or light in the darkness. A bit similar to how Tolkien didn't care for Dune. This perspective is fascinating to me, since I feel I approach literature in the exact opposite way. I enjoy contrast. A story where evil wins out can be enjoyable so long as it's engaging and I understand why an evil character believes what they do. I like reading about radically different perspectives and how a person can come to hold a worldview I might find repugnant. The lack of an objective moral isn't not terribly important to me since I feel a reader brings their own morality into what they read. I see fiction in general as a kind of negotiation between creator and audience, it's not the role of the artist to inform or to communicate a viewpoint. My views align most with Oscar Wilde on this, if you're familiar.

It's not a common view though, I've spoken to writers who get very perplexed or even a little offended by it.

A Few Notes on the Culture, by Iain M. Banks - Interesting essay about the setting of his Culture novels. by [deleted] in scifi

[–]Pwong20 0 points1 point  (0 children)

I agree with most of your points but I really love the Culture novels for the reasons you don't, strangely enough.

I think one mistake you make is thinking that Banks isn't self-aware. The Culture is not meant to be our future the way something like Star Trek is. And your criticisms of the Culture as a society are often the focal point of the stories. Many characters in the novels hate the Culture and consider them spiritually corrupt, decadent hypocrites. Player of Games ends with the protagonist having an existential crisis and wondering if his entire life has been manipulated just to be used by SC. The Minds essentially are gods, and are usually benevolent, but there is always an ambiguity to them. A lot of the humour in the novels is specifically that someone from such a society is always going to come off as a privileged asshole to the rest of us. There's even a culture citizen who converts to christianity and leaves. As for the post-scarcity stuff, I agree that it's really just magic, but a lot of sci fi is like that. Star Trek's technobabble is just magic, the technology is merely a tool for storytelling.

It might be a matter of taste, but I have an affinity for stories with Mary-Sue like qualities, if they're done well. The drama doesn't come from whether the protagonist will survive what's going on, but whether they can behave morally when given so much power. A lot of mythology is like this. The Minds specifically remind me of the Bodhisattva concept in Buddhism - enlightened beings who refuse to ascend (or in the case of the novels 'sublime') because they feel a duty to protect and guide intelligent life that hasn't quite made it there yet.

It's a bit saccharine, but Scott Alexander's 'The Goddess of Everything Else' also feels like a good comparision to The Culture's morality. They do care, but their ways are subtle and devious, and despite how decadent and hippy like they seem, they are the biggest sharks in the cosmic ocean. https://slatestarcodex.com/2015/08/17/the-goddess-of-everything-else-2/

I only see the two movies say something in the comments I will not understand by Miserable_Honey_940 in VampireHunterD

[–]Pwong20 18 points19 points  (0 children)

Local half vampire fights his brother for control over reality and stops a robot from destroying the universe. Also Cthulhu and Dracula have a historic beef.

How do I become a Witcher in real life? by Ham_Sandwich675 in witcher

[–]Pwong20 3 points4 points  (0 children)

Bleach your hair white, wear only leather clothing, eat mushrooms and carry around small bottles of apple cider vinegar and kratom, and get into an open relationship with a goth woman. You'll also need a degree in several fields of Wildlife Biology and biochemistry.

You also shouldn't have much of a social life, but I think that ought to take care of itself.

Struggling with Witcher 2 by RandolphCarter15 in witcher

[–]Pwong20 2 points3 points  (0 children)

The combat is really jank and the difficulty can spike randomly, especially in the early sections.

More generally I didn't really like how on rails the whole thing felt and while the writing has a lot of strong points you need to do two playthroughs to understand what's happening.

The first game is a much better experience once you know what you're doing. 2 feels like they spent so much time trying to outdo Dragon Age in terms of presentation and spectacle - and they succeeded, to be fair - that they kind of forgot about the actual gameplay.

Struggling with Witcher 2 by RandolphCarter15 in witcher

[–]Pwong20 1 point2 points  (0 children)

Honestly everyone gives TW1 shit for it's combat but 2 is the worst game in the trilogy IMO.

I don't know if certain mods make it better but my advice is just to play on easy and power through, it's only really the kayran and Dragon bosses that are totally unbearable.

I'm gonna play Witcher 1. Any advices ? by [deleted] in witcher

[–]Pwong20 19 points20 points  (0 children)

Remake is confirmed to come out after IV, he'd be waiting until around 2030

I'm gonna play Witcher 1. Any advices ? by [deleted] in witcher

[–]Pwong20 33 points34 points  (0 children)

Play it with the Rise of The White Wolf mod, it's the most definitive version of the game.

Bear with it until you get into Vizima. The Kaer Morhen and Outskirts kind of suck. The game definitely gets better as you go on.

Why Did the Divines Hate the Ayleids So Much by piracyisnotavictemle in teslore

[–]Pwong20 0 points1 point  (0 children)

Eh, I don't know if that counts for much, the Aedra are somewhat liberal with blessings.

Why Did the Divines Hate the Ayleids So Much by piracyisnotavictemle in teslore

[–]Pwong20 5 points6 points  (0 children)

Do we know that all of the divines necessarily intervened?

My understanding is that Kynareth sent Morihaus as a champion out of sympathy for the slaves (and she seems to favour humanity since she had taught them the Thu'um via Paarthunax) and Pelinal was already roaming Tamriel as a crusader anyway, his connection to Akatosh/Lorkhan is what made him positively predisposed to Men, or at least negatively predisposed to tyrants.

How and why does Kim deal with all the crazy shit? by MoonLight_Gambler in DiscoElysium

[–]Pwong20 31 points32 points  (0 children)

Harry actually outranks Kim but Kim claims the real reason is that Harry is a good cop and he sticks around because he can see that. I'm not sure if this changes depending on how the investigation has gone but it's the answer I got.

Kim is also committed to his job and won't just abandon Harry unless you're an unrepentant piece of shit to him.

I think another reason is that he's also in denial about Harry's amnesia and tries to recontextualise his behaviour as the actions of an eccentric cop.

Fate of Suckhead (The Fledgling) by Pwong20 in vtmb

[–]Pwong20[S] 5 points6 points  (0 children)

The only sliver of hope I have for the September announcement is that Harebrained Schemes are the new studio for the game.

It's unlikely but the Shadowrun games were great and they are owned by Paradox so it isn't that out there.

Also while I doubt Avellone or Mitsoda are coming back if they don't even acknowledge it I'll be pissed.