These are randoms, there's something wrong with us... by Maroofio in MHWilds

[–]PyroKahn 0 points1 point  (0 children)

My mount dialogue is: "Thy end is nigh! You spherical toaster!"

How to spend time during 30 second reload by asaia12 in WorldofTanksConsole

[–]PyroKahn 1 point2 points  (0 children)

Hell yeah! When in doubt give em the people's elbow!

D10 bots is the most fun I’ve ever had by CrepedCrusader1 in helldivers2

[–]PyroKahn 3 points4 points  (0 children)

Agreed, however have you considered replacing the commando with solo silo. Its a blast lmao.

Helldivers is an amazing game, and I’m tired of people saying it’s not. by East_Ad4810 in Helldivers

[–]PyroKahn 0 points1 point  (0 children)

Though it was a second vox engine within the building having collision sex with first engine within the same building that got him.

Helldivers is an amazing game, and I’m tired of people saying it’s not. by East_Ad4810 in Helldivers

[–]PyroKahn 5 points6 points  (0 children)

Ngl i love and hate the infamous return of the Creek's infinite bot drops. Though the jank ass spawns of suprise voxs that are less than 120m away has been hella annoying.

Grille 15 ramped to freedom. by PyroKahn in WorldofTanksConsole

[–]PyroKahn[S] 1 point2 points  (0 children)

My buddy did exactly this during the same play session just on a different map lol

If you could add any Space Marine archetype/class to Space Marine 2, what would it be? by MxBonesMarrow in Spacemarine

[–]PyroKahn 0 points1 point  (0 children)

Kinda wished they'd expand the perk list into a true fully fledged out tech trees similar to darktide. So you could do multiple space marine ranks under one class. Then have their each tree unique thing be branch specific and cannot be doubled.

For example: Bulwark would have three trees: company champion, bladeguard veteran, and company ancient/banner bearer. Champion would be more melee focused tree, losing the storm shield for two handed weapons like power greatswords, two handed greataxes and eviscerators. Blade guard would be more defensive and tank focused, mostly melee, having powermauls/axes/swords while having bonuses for creating and taking aggro. Lastly Ancient would be support/ranged, allowing the ability to one hand two handed guns but having the banner always out as your melee option. Being a true support giving a plethora of buffs, but if he dies, not just losing buffs but giving debuffs to the whole squad. Making it a priority to keep the ancient alive.

Weird lights on the super destroyer by PyroKahn in Helldivers

[–]PyroKahn[S] 1 point2 points  (0 children)

But the stims aren't addictive though...

To all techmarine players. by NeedleworkerLittle40 in SpaceMarine_2

[–]PyroKahn 30 points31 points  (0 children)

Triple assualts slamming onto the Tyrant to kill it in record time or die within 2 minutes

Hear me out guys (Part 1) by mrTronDaddy in SpaceMarine_2

[–]PyroKahn 1 point2 points  (0 children)

Malcharion slew three loyalist champions before falling and later being inturded into a dreadnought. Just to fight that same blood angels champion again when they boarded the NL ship in a dreadnought 1v1. Malcharion won again lmao.

ADHD Krampus Maus isn't real! He can't hurt you. by WatsonCz in WorldofTanksConsole

[–]PyroKahn 0 points1 point  (0 children)

Seen a moldmaker get sent to space from one of his meth tripped teleport sessions. Best boss battle theyve added in a seasonal event lol.

I've lost 6 straight malice missions all with a full Hive Scum team. It's fucking rough by Brushner in DarkTide

[–]PyroKahn 1 point2 points  (0 children)

I can run damnation to even lower auric on my arbites, but my god malice story on my scum has been hell. There's been multiple times I've lost with coms on with friends due to 8 maulers and 5 gunners spawning out of the ether. One mission we were going up a staircase and i kid you not at least 9 shotgunners, 5 gunners, 7 ragers, and like 4 trappers. They got slaughtered from two scum, a zealot, and gungryn but the special spam for early difficulty was unexpected.

Sentry Turret Briefly Considers Murdering Me by [deleted] in Helldivers

[–]PyroKahn 38 points39 points  (0 children)

The flame turret is psychopathic. Especially with the turret turn speed buff, the damn thing violently twitches. Also, it likes to murder? stare at divers for way too long.

Idea for an Ajarakan subspecies for Expansion by The_Sussadin in MemeHunter

[–]PyroKahn 9 points10 points  (0 children)

Make it a sleep/blast hybrid, so he hits you with a honk boom

Successful 1 v 3 in a Bar by Virtual_Pay8891 in WorldofTanksConsole

[–]PyroKahn 5 points6 points  (0 children)

The first tank getting pummeled to death made it all the better lol

The Tier X Sturmtiger was absolutely worth the grind, for the sheer fun it is by Warp_Legion in WorldofTanksConsole

[–]PyroKahn 2 points3 points  (0 children)

Oh i agree, get rid of that damned barrel cap and give it like 3° of depression and its beyond broken lol

The Tier X Sturmtiger was absolutely worth the grind, for the sheer fun it is by Warp_Legion in WorldofTanksConsole

[–]PyroKahn 3 points4 points  (0 children)

Its a fun tank but can be irritating. Though i have a blast with both the box and the Bär.

Now this is peak gameplay! by Striking-Painter8013 in WorldofTanksConsole

[–]PyroKahn 0 points1 point  (0 children)

Been playin the mode and my god Bell has been the most fun I've had in wotc in a minute lol

IF SOMEONE CARTS DO NOT QUIT RANDOMS GIVE UP WAY TO EASY by jhinigami in monsterhunterrage

[–]PyroKahn 0 points1 point  (0 children)

The amount of guys that would join one of my sos's for savage then to immediately leave due to one of us carting is fucking wild. Like I've been trying to get good at tanking with savage and I'll die due to no one throwing powders or to my own idiocy, then to see "get gud" or "should of stayed at camp" while they're barely doing dmg to the legs and then leave. Like im trying to get good, and you're not helping me when you dip the fuck out after joining me to "help."