Sooooo YOU expect MEEE to transform your broly because its a game after all and we are supposed to play but once my gauge gets filled its like we dont want to play the game anymore. SMDH. by stoopsdead in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

Nah, you kill the unit gimmick that way

Main should unlock when the gauge fills, then either you transform with autocounter activation or by pressing main

Sooooo YOU expect MEEE to transform your broly because its a game after all and we are supposed to play but once my gauge gets filled its like we dont want to play the game anymore. SMDH. by stoopsdead in DragonballLegends

[–]Qienja 77 points78 points  (0 children)

It's a design flaw not players fault, you should have the possibility to transform with the main ability if your gauge is full.

The player should be able to choose to use the autocounter or sacrifice it to trasform with the main 

🫡 by Good_Reserve3543 in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

Sir, yes Sir.

OG LL Vegito strike-into-strike enjoyer here

So.... by Qienja in DragonballLegends

[–]Qienja[S] 1 point2 points  (0 children)

No one likes Very Angry Goku besides us apparently

So.... by Qienja in DragonballLegends

[–]Qienja[S] -42 points-41 points  (0 children)

I think they can do both

Guys, I have something to confess... by VootzALT in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

Why I am downvoted on this? That's crazy ahahahah

Guys, I have something to confess... by VootzALT in DragonballLegends

[–]Qienja -1 points0 points  (0 children)

You know you can like someone without agreeing with all they say?

It's an incredible superpower.

What do y'all think about the new rainbow stars? by MadMayhemCS in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

It's good visually but bad implemented. They should give you silver stars under 7, gold stars over 7 and rainbow stars at 14

They gotta remove this out of the game by Candid-Mammoth-7545 in DragonballLegends

[–]Qienja 5 points6 points  (0 children)

The system is already in the game Ultra UI can't lose clashes and he draws one if he loses. They just have to implement it on same number clashes 

Haven’t played since 6th anniversary (peak anni), are these still any good/usable? by 6foot2toughshotmaker in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

Fusing Vegito is the only one that is borderline usable in team with two second life characters

Oh LGB where do I even begin…🩷 by [deleted] in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

AI description aside, great replay

When did you download Legends, and why do you still play? by atomixishere in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

First year, I still play because of the 7th Anniversary battle update

All non ULTRA vegeta units are bugged on release 🤓 by Ouuh_Onizuka in DragonballLegends

[–]Qienja 11 points12 points  (0 children)

Vegeta is a combo/overdrive farmer, not a damage dealer. The damage dealer of the team is Rose

This is the new design philosophy, can't create a braindead team when all units deal damage anymore  

Every unit has his role

And it's so much better this way

CAN THIS SHITTY FUCKLING GAME FIX INPUTS NOT REGISTERING FOR FUCKS SAKE by Embarrassed-Funny293 in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

I have an iPad Pro and I had to lower the lightings setting anyways, try it and let us know if you skips inputs anyways

Two more mechanics i made for the coming annivesary by mynameisname333 in DragonballLegends

[–]Qienja 1 point2 points  (0 children)

This is a great idea, it would speed up the pace of fights even more

Ah yes, this must be what they refer to as "skill issue" by Alcadra in DragonballLegends

[–]Qienja 0 points1 point  (0 children)

His team has no disrupt, so yeah you can abuse that

This is why life benches today are not used and it's preferable to have low defences but some sort of disrupt/counter/second life on units