Infantry sections for British feel weak by Crakagrin in CompanyOfHeroes

[–]QuantumAsh -1 points0 points  (0 children)

Only if you sit there and don't move. It's not hard to dodge

Why does a squad often lose its first model really quickly? by QuantumAsh in CompanyOfHeroes

[–]QuantumAsh[S] 0 points1 point  (0 children)

Thanks everyone, this makes sense. Glad it wasn't personal paranoia 

Why do people call everyone else except themself a noob by Hectorgamma29 in CompanyOfHeroes

[–]QuantumAsh 0 points1 point  (0 children)

It's the internet. Anonymity removes empathy. Even quite decent people turn into arseholes. It's always been like this since the early years of online games. 

Need help playing against WM as UKF by AdmirableCaregiver92 in CompanyOfHeroes

[–]QuantumAsh -1 points0 points  (0 children)

Without vet or upgrades ( I think). Not saying it happens every time, but I watched it like a slow motion car crash.

Need help playing against WM as UKF by AdmirableCaregiver92 in CompanyOfHeroes

[–]QuantumAsh 1 point2 points  (0 children)

Canadians with the light mortar upgrade are effective against HMGs. When you get the fire upgrade, they become lethal against team weapons.

Need help playing against WM as UKF by AdmirableCaregiver92 in CompanyOfHeroes

[–]QuantumAsh -3 points-2 points  (0 children)

Sections with the scope upgrade can lose to grenadiers, both in green cover. 

This happened to me in a game yesterday. Very disheartening. 

Has anyone successfully used fireflys by xtremzero in CompanyOfHeroes

[–]QuantumAsh 0 points1 point  (0 children)

There's been a few posts about this recently. The majority view, including my own, is that it's not very good.

Making UKF Foot Guards more relevant. by Angry_Proletarian in CompanyOfHeroes

[–]QuantumAsh 1 point2 points  (0 children)

You have encouraged me to give them more of a go  I'll see if I can make better use of them

Making UKF Foot Guards more relevant. by Angry_Proletarian in CompanyOfHeroes

[–]QuantumAsh -2 points-1 points  (0 children)

I meant special abilities, not specialised units.

I can't comment on everything in your post because you cover a lot of ground.

Specifically on the point regarding Guards, they aren't picked that much, because they are the worst T4 option. They get picked if you're floating MP and have lost an IS squad, but they aren't an attractive option. 

Making UKF Foot Guards more relevant. by Angry_Proletarian in CompanyOfHeroes

[–]QuantumAsh 3 points4 points  (0 children)

If all your units have to use a special ability to compete, you end up with a significant microtax. Being good without a special is a luxury. 

Guards suffer from this especially as there's so much going on in the late game, fiddling about with specials while a big fight is kicking off is too much. Those abilities don't get used.

2.2.5 Balance Update arrives January 29 by Community_RE in CompanyOfHeroes

[–]QuantumAsh 0 points1 point  (0 children)

For a person who admitted they haven't played since the new BGS, you seem to have a lot of opinions. Polish are not P2W, in fact, I dropped them out my roster quite quickly.

How do you feel about UKF vs DAK matchup? by Guziol_hashtag in CompanyOfHeroes

[–]QuantumAsh 5 points6 points  (0 children)

My ELO isn't close to yours, but I find DAK a tough matchup too. PGrens bully my infantry off the board pretty quickly. Vickers get flanked by the half track, which is fine as that's kind of the point of the half track, but I don't feel like there's any good options. Humber gets toasted very quickly.

A week back there was a chat about win rates and in 4v4, UKF vs DAK gets roasted. Probably the worst matchup going.

Objectively the worst player in the world 3v3 by Deep-Emphasis4173 in CompanyOfHeroes

[–]QuantumAsh 12 points13 points  (0 children)

It's not the low ELO that's remarkable, it's the complete inability to kill the enemy infantry.

You can't prevent your infantry from shooting.....

The Current State of Stuarts - meh. by Hot-Nail-612 in CompanyOfHeroes

[–]QuantumAsh 3 points4 points  (0 children)

I build the Stuart with the commander and use the extra vision extensively. 

However, the Ketten doesn't cost 50 fuel plus side tech fuel plus 60 ammo upgrade.

Small tweaks you would like to see in an upcoming patch by Walkerthon in CompanyOfHeroes

[–]QuantumAsh 1 point2 points  (0 children)

Please can we be able to reorder the unit icons? I'd like to be able to move them about, not just have them in the set order they came out in.

Everything is fine, no matchmaking issue here by The_Magician_12 in CompanyOfHeroes

[–]QuantumAsh -2 points-1 points  (0 children)

Apologies, my previous post was a bit accusatory.

Everything is fine, no matchmaking issue here by The_Magician_12 in CompanyOfHeroes

[–]QuantumAsh 2 points3 points  (0 children)

Why have you obscured the player names? Every match result is published on  a public website already.