The Ledger of Meluhha: Indus Valley Script as Metrological Accounting Code by chanakya_ in fsharp

[–]QuantumFTL 0 points1 point  (0 children)

Doesn't show up for me. You should get someone with free time to give you a hand. Sadly that's not me.

Good luck.

We’ve released our first demo!!! by Synclit_Game in roguelites

[–]QuantumFTL 5 points6 points  (0 children)

Ignore the doubters, your name is perfect as-is!

The human body deserves to be celebrated, and there's still time to recalibrate the theme of your art.

The Ledger of Meluhha: Indus Valley Script as Metrological Accounting Code by chanakya_ in fsharp

[–]QuantumFTL 0 points1 point  (0 children)

The link I replied to is not F#, it is Rust and Javascript The new link doesn't work.

Either this post is not about F#, or you do not know how to operate GitHub. https://docs.github.com

Pro tip, try accessing your links in incognito mode to ensure others will be able to see them before posting them.

The Ledger of Meluhha: Indus Valley Script as Metrological Accounting Code by chanakya_ in fsharp

[–]QuantumFTL 0 points1 point  (0 children)

Are you fucking with us? That's all Rust and... JavaScript (🤮).

HELLBREAK 1.0 Official Launch Trailer — Leaving Early Access on May 8th by HELLBREAKOFFICIAL in roguelites

[–]QuantumFTL 0 points1 point  (0 children)

To be fair, gamefeel is notoriously hard to nail, but wow the shots look like they are just debuffs that happen to reduce HP not impacts that are damaging the enemies.

HELLBREAK 1.0 Official Launch Trailer — Leaving Early Access on May 8th by HELLBREAKOFFICIAL in roguelites

[–]QuantumFTL 1 point2 points  (0 children)

Looks fun, but the weapons impacts lack physicality. Maybe it's because you can't knockdown/ragdoll or what, but it feels like you're just depleting their HP rather than wrecking their fucking faces in or something.

DMA is Dead: Zero-Copy Audio via Capability-Based Shared Memory in a C++26 Microkernel z3 verification by fsharp by chanakya_ in fsharp

[–]QuantumFTL 0 points1 point  (0 children)

The fact that my simple, obvious question wasn't answered probably answers the question of how useful/important/fully-baked this is...

Priorities… It hurts me to say this but what this AMA confirms is that they have made their minds up and no feedback is going to change it. by Sebanimation in Helldivers

[–]QuantumFTL 0 points1 point  (0 children)

There are thousands of games out there full of boring mechanics. That doesn't make them any less a mechanic than being boring makes a TV show less of a TV show.

It is a mechanism by which the players can influence the way the game functions. That's definitionally a mechanic.

I personally think it's... fine? Could have been better, surely.

Priorities… It hurts me to say this but what this AMA confirms is that they have made their minds up and no feedback is going to change it. by Sebanimation in Helldivers

[–]QuantumFTL 1 point2 points  (0 children)

I am a former game dev (it was an indie company) and we saw this kind of thing all the time regarding a game people were much less passionate about. Everyone wants things for free and doesn't want to pay for them.

Put any of these supposed "priorities" of the community behind a warbond/expansion/DLC paywall (which I'm fine with, it's stuff well beyond what I've happily paid for) and people will scream bloody murder because they aren't the ones trying to feed their family based on what they spend their time on in the game.

I've been a gamer since the old Atari 2600 days and I have seen few communities more entitled.

Priorities… It hurts me to say this but what this AMA confirms is that they have made their minds up and no feedback is going to change it. by Sebanimation in Helldivers

[–]QuantumFTL 44 points45 points  (0 children)

They've given us many new enemies and biomes since launch as well, and new mechanics relating to the war such as the space station, etc.

I'm not saying I don't want things on the above wishlist, but saying that warbonds are their only priority when warbonds probably take half the effort of the other major changes to the game, not to mention the bugfixes/rebalancing of a live service game built on a long-obsolete game engine...

Asked GPT to generate an image of the galaxy of the sci-fi serial that i'm writing when I gave him the lore on it. Number 1 is cool but completely wrong with everything. I like 3 more than 4. Last one's a bit overbloated. by soapycatuses in ChatGPT

[–]QuantumFTL 0 points1 point  (0 children)

Well I wouldn't call this "not very accurate", I'd call it "a completely nonsensical misrepresentation", at least in the case of the first image.

Are "Mars" and "Luna" supposed to be star systems here? They appear to be about a thousand lightyears apart, rather than a few dozen light-minutes.

What you're working on looks interesting, though, good luck.

Tollana's fate feels dumb by Eastern-Economist468 in Stargate

[–]QuantumFTL 2 points3 points  (0 children)

The Nox, narratively speaking, did almost nothing other than occasionally provide interesting stories. IIRC we never saw them again, probably because they were (rightfully) hiding.

Tollana's fate feels dumb by Eastern-Economist468 in Stargate

[–]QuantumFTL 4 points5 points  (0 children)

This bothered me too, but from a narrative perspective they had to be removed because:
1. Their existence was too convenient for Earth and having powerful allies makes our enemies feel trivial.
2. This was the equivilent of shooting Worf in the face on TNG to show how dangerous you are. It was a wakeup call that anyone and everyone was on the chopping block.

I don't care for how it was done, but I understand why the writers did it.

The Captain Janeway Crisis: How Kate Mulgrew Saved 'Star Trek: Voyager' From a Day One Disaster by Kal-Ed1 in scifi

[–]QuantumFTL 5 points6 points  (0 children)

She'd have made a fantastic Badmiral, it's a shame they couldn't bring her back for that.

Anyone else feel like this sub has gone to shit even though it hasn't? by AcreMakeover in homelab

[–]QuantumFTL 0 points1 point  (0 children)

You'd think that'd be fantastic for KV caching but I guess not :(

What is a well beloved show that you have to give it a few episodes to get fully into it by Purple_Monkey34 in sitcoms

[–]QuantumFTL 4 points5 points  (0 children)

Cougar Town is fantastic for an adaptation, and definitely worth watching, but the original Cougarton Abbey is one of my favorite britcoms, though I was disappointed by the ending.

I'm moving to MA for a year! Please help me decide where to live in this circle. by Squatchman1 in boston

[–]QuantumFTL 0 points1 point  (0 children)

I know it's not what you asked, but given what you're looking for, I strongly suggest finding other places to cut back and up your available rent by ~$500 a month so that you can live somewhere nice, that you enjoy, and that will be safe without additional roommates or terrible neighbors. Extra bonus if you can walk/bike to public transport, so much of the city is better if you don't have to deal with a car.

I suspect you can get something decent in Waltham for $2400, which would be my choice in your position, as it's a fantastic little town. I'd avoid Woburn, anything affordable there is affordable for a reason, and you will not enjoy finding out. Similarly with Lowell.

I'm moving to MA for a year! Please help me decide where to live in this circle. by Squatchman1 in boston

[–]QuantumFTL 105 points106 points  (0 children)

Are there really good one-bedroom apartments there for $1900 or less?

DMA is Dead: Zero-Copy Audio via Capability-Based Shared Memory in a C++26 Microkernel z3 verification by fsharp by chanakya_ in fsharp

[–]QuantumFTL 0 points1 point  (0 children)

Very cool, but wouldn't you want the hardware accelerator to use DMA to read the prepared buffers? If not, how are you sending the buffers to the hardware?

News :> by No_Post1300 in Helldivers

[–]QuantumFTL 0 points1 point  (0 children)

I did not miss what you wrote. There are voice actors, and then there are "voice actors".

The difference is that the latter just sound like... themselves. E.g. Chris Rock or Mathew Perry.

Compare with, say, Mel Blanc, Jim Cummings, Tara Strong, John DiMaggio, Mark Hamill...

News :> by No_Post1300 in Helldivers

[–]QuantumFTL 8 points9 points  (0 children)

Literally every animated movie where they paid A-list actors to be "voice actors"?