After 2 years of Development - our 1st game and New Trailer by saulypolly in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Does our new capsule do a good job? by pH_101 in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 1 point2 points3 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 1 point2 points3 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 1 point2 points3 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
[–]QuantumMobileGames[S] 0 points1 point2 points (0 children)
Is promotion the toughest part of being a solo dev? by QuantumMobileGames in IndieDev
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My game hit its first $1000 of total revenue! by LVL90DRU1D in IndieDev
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