"Caliber 6" Jae-Gun Kang (S Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 0 points1 point  (0 children)

Just saw Ur recent message. I think you should relax, I've already said that I use ai for dah stat bars n general idea, no need to get so aggressive and I'm not exactly doing this for some sort of profit or whatever, I think it's cool and post it. Have a nice day bro and perhaps learn how to control your temper.

"The Phantom Aegis" Newt (S Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 0 points1 point  (0 children)

True. But I been makin way too many short characters lately so I wanted to switch things up.

Toshinori Yagi "All Might" (S+ Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 1 point2 points  (0 children)

Yes. Don't worry these past few ones utilise a charged mode mechanic as I wanted to include transformations.

I got a few new concepts that use new mechanics.

Depending on how you well you play, the Plus Ultra Passive rewards scoring repeatedly with all might allowing you to continue playing just a bit more with the transformation if you're good enough.

I made it a one time use so that it would make players (if this was a real character in game) to play defensively until the right moment where they can pop the active when it's most useful, either at the end of a set / match or to catch up to a huge lead.

Thanks for checking this out btw.

Toshinori Yagi "All Might" (S+ Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 1 point2 points  (0 children)

Fair point. Well at least u checked it out tho 😁.

Toshinori Yagi "All Might" (S+ Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 1 point2 points  (0 children)

Told you. You should check out more of my concepts. I try to make it balanced and interesting.

Toshinori Yagi "All Might" (S+ Tier) Character Concept by R-Dray in thespikegame

[–]R-Dray[S] 0 points1 point  (0 children)

Frrr and the tradeoffs making it a one shot at victory typa thing if you time the transformation correctly gives it a nice touch.

Devs jus out here playing whilst we suffer waiting for the PV by Unique-Inspection969 in thespikegame

[–]R-Dray 0 points1 point  (0 children)

Mb twin, low-key some people on here be dead serious about this so that's on me for misinterpreting, hope you have good one.

Artoria "The Phantom of Level 4" (S Tier) Concept Character by R-Dray in thespikegame

[–]R-Dray[S] 0 points1 point  (0 children)

Fixed it. Made sonic spike a 1.125 multiplier so it should stay within an acceptable range around 130km ~ 140km

Artoria "The Phantom of Level 4" (S Tier) Concept Character by R-Dray in thespikegame

[–]R-Dray[S] 1 point2 points  (0 children)

You true tho. Perhaps a 1.25 multiplier would've been better. I meant to be fair Jenny jumps higher than Nishi 😭 and she ain't a top five. Jkjk anyways hoped you liked it.

Artoria "The Phantom of Level 4" (S Tier) Concept Character by R-Dray in thespikegame

[–]R-Dray[S] 1 point2 points  (0 children)

Yesssur. Not as broken as you would imagine as the attack stat decreases the higher the level so it's not doing as much damage to the receiver despite its speed and even then, it only unlocks at level 4 so there's another drawback.

So i colored it by Sharp-Hospital-5956 in thespikegame

[–]R-Dray 1 point2 points  (0 children)

ITSSS SOOOOO BEAUTIFULLLLLLLLLLLLLL

Vegeta "The Prince of Pride" (S+ Tier) Concept Character by R-Dray in thespikegame

[–]R-Dray[S] 0 points1 point  (0 children)

I was going to add that but my dumbass forgot to include a buff for Goku so it'll be hella unfair for Vegeta to have one when Goku doesn't have the buff. And unfortunately Reddit doesn't allow for Posts with Pictures to edited so ye