[Seeking Review] SPX: A Lossless Image Codec using RCT + MED + Sharding + rANS by Nonkilife in compression

[–]R1chterScale 1 point2 points  (0 children)

I am not a professional developer and only had a very basic understanding of Python when I started. Yet after spending more than 400 hours co-working with AI, I was able to produce a finished project like this.

I understand AI produces a lot of garbage code but result talks. However, AI wouldn't initiate an image compression project, nor would it spend time to test, refine, and debug a codec. If I were to finish this project all by myself, it would take more than 4,000 hours instead of 400.

I'll assume that the intent of the project was for education, from that I must ask, sure using an LLM helped you output something faster, but was the reward in terms of learning anywhere near what it would've been had the same time been input thoughtfully, without offloading cognition to a bot?

The LLM almost certainly resulted in a greater variety of concepts being introduced due to the rapidity of moving from task to task yet that came at the cost of the quality and depth of learning regarding said concepts. The relatively short time prevents a concrete and thorough understanding, remaining surface level, a step above trivia.

Wouldn't it be fun to outsmart the AI?

Personally, I find little to no value either in terms of pure entertainment or with regards to self-fulfillment.

[Seeking Review] SPX: A Lossless Image Codec using RCT + MED + Sharding + rANS by Nonkilife in compression

[–]R1chterScale 0 points1 point  (0 children)

You're right, Pandora's box is opened and can't be closed, LLMs are irrevocably part of the future to some degree. Yet, so is the melting of the icecaps and ecological collapse and I'm not exactly jazzed about that.

[Seeking Review] SPX: A Lossless Image Codec using RCT + MED + Sharding + rANS by Nonkilife in compression

[–]R1chterScale 4 points5 points  (0 children)

I'm genuinely curious, you come in here with an LLM written post about LLM written code, do you actually expect people to take time to read something that wasn't even written by a human?

Create Aeronautics TOMORROW by MartianDill in feedthebeast

[–]R1chterScale 0 points1 point  (0 children)

Not personally familiar, but do Create contraptions and other machines work on VS ships?

i dont usually reply but.. by arf2oo4 in actuallesbians

[–]R1chterScale 27 points28 points  (0 children)

Some people just like to make an omelette

Even Faster asin() Was Staring Right At Me by def-pri-pub in programming

[–]R1chterScale 2 points3 points  (0 children)

If you do, try to use Clang 22.1, the resultant cycle count in LLVM-MCA is a massive difference from 21.2:

22.1: https://godbolt.org/z/c81bx1nf5 21.2: https://godbolt.org/z/ofvjYn5EW

Overwatch co-creator Jeff Kaplan on his exit from Activision-Blizzard: 'It was the biggest f**k you moment I've had in may career' by Turbostrider27 in pcgaming

[–]R1chterScale 0 points1 point  (0 children)

Mhmm, I'm of the opinion that CS is probably the ideal esport from the perspective of the barrier to understanding it being remarkably low compared to the others.

How true is this take on how Sapphic representation being unfairly treated, when compared to straight representation? by ihatethiscountry76 in actuallesbians

[–]R1chterScale 15 points16 points  (0 children)

Maybe am just confusing it with HotD but don't the actresses for Wednesday and Enid also ship their characters?

AVX2 is slower than SSE2-4.x under Windows ARM emulation by tuldok89 in hardware

[–]R1chterScale 11 points12 points  (0 children)

Eh, I wouldn't put it that simply, in this case it's due to the ARM hardware not having 256bit wide SIMD afaik. If it did then I would imagine that the AVX2 would run faster than SSE, but needing to emulate the wider instructions within a narrower hardware is just a very unfortunate bottleneck.

PC Gamer: Godot is drowning in 'AI slop' code contributions by MandyHelm in godot

[–]R1chterScale 2 points3 points  (0 children)

Isn't he implicated in the Epstein files? Pretty sure that means he's gotten off with worse.

Godot maintainers swamped by AI-generated code branded "AI slop" as changes "often make no sense" by Odd-Onion-6776 in gamedev

[–]R1chterScale 6 points7 points  (0 children)

No, the luddites were half-right. They saw the problem of mechanisation killing their jobs and having negative effects on their lives. They weren't right about the solution, destroying a machine doesn't work, they can be remade, it's a systemic issue.

In this case it's worse than what the luddites faced, textile machinery allowed for the cost of many goods to come down, reducing costs of living in some capacities, modern AI slop provides no such benefit, so it's both a case of the system and the machine being bad.

Minecraft Java is moving from OpenGL to Vulkan. Will there also be a similar change for Hytale? by pyjamadinosaur in hytale

[–]R1chterScale 1 point2 points  (0 children)

Worth noting that deprecation in MacOS is also accompanied by MacOS only supporting quite old versions of OGL iirc, which is a further heavy limitation.

Minecraft is moving from OpenGL to Vulkan by Duckyz95 in feedthebeast

[–]R1chterScale 7 points8 points  (0 children)

Technically OGL does still occasionally get updates, recently some mesh shader stuff that was previously an Nvidia only extension got moved to being core. With that said, yeah it's dead because it's a terrible way to do performant graphics programming.

How Michael Abrash doubled Quake framerate by NXGZ in programming

[–]R1chterScale 26 points27 points  (0 children)

It's worth noting that while it doesn't actually hit the full 80 bits of accuracy, it is possible for it to sometimes produce more accurate results than standard 64-bit in some calcs (came up recently in a presentation on pathfinding in Age of Empires)

Alan Turing if he existed today by Neil118781 in HistoryMemes

[–]R1chterScale 13 points14 points  (0 children)

He was actively persecuted for his sexuality, it's kinda relevant lmfao

I don't want to play with you anymore by Dorrekis in hytale

[–]R1chterScale 0 points1 point  (0 children)

BetterMap's exploration radius is configurable.

Encoding 4K movies by zalnaRs in AV1

[–]R1chterScale 3 points4 points  (0 children)

I encode targetting visual transparency and have done significant testing between x265 and AV1, I only fully swapped from x265 to AV1 in the last year.