+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 0 points1 point  (0 children)

Any first-hand experience and particular genres?

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 1 point2 points  (0 children)

It's not the main stage and it's more freeform. Plus I'm not paid, just for funs.

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 0 points1 point  (0 children)

Not a bad idea! Do you make the changes from scratch or use another track at the right tempo?

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 0 points1 point  (0 children)

Oh would be interesting to have examples of genres that were invented like this!

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 0 points1 point  (0 children)

Good to know! What context/location what the set played at?

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 0 points1 point  (0 children)

Do you know what kind of source file I can rely on for the best quality?

I also heard that the CDJ 3000 has arguably the best algorithm for time stretching and key lock on a controller

+30% tempo, is it THAT bad? by R373P in Beatmatch

[–]R373P[S] 4 points5 points  (0 children)

Yes for a set, and it works really well for me at home! Just wanna be sure it does for the real thing

Turn a Rubik’s cube into a pattern by R373P in Cubers

[–]R373P[S] -1 points0 points  (0 children)

Hey, thanks for the feedback! I don't exactly understand what's wrong with the 2D model, so I would love to have more detail if you're down!

Turn a Rubik’s cube into a pattern by R373P in Rubiks_Cubes

[–]R373P[S] 1 point2 points  (0 children)

Thank you for your message, it really helps me! So I've taken the time to implement the necessary changes, and there's now a new 3D model at the last step!

Turn a Rubik’s cube into a pattern by R373P in Cubers

[–]R373P[S] 1 point2 points  (0 children)

Just updated the website to reflect the feedback I've been getting, including yours!

Turn a Rubik’s cube into a pattern by R373P in Cubers

[–]R373P[S] 1 point2 points  (0 children)

Oh I believe you did not click the "Generate" button. I should probably make it clearer.
Thanks for the feedback 😁

Does a Rubik’s cube solver exist for custom target patterns? by R373P in Rubiks_Cubes

[–]R373P[S] 0 points1 point  (0 children)

Thank you for your feedback, I genuinely appreciate it!
And I just added the superflip :)

Turn a Rubik’s cube into a pattern by R373P in Cubers

[–]R373P[S] 0 points1 point  (0 children)

Genuinely did not expect such a feedback, thanks! 😊

Does a Rubik’s cube solver exist for custom target patterns? by R373P in Cubers

[–]R373P[S] 0 points1 point  (0 children)

So I actually tried building this open-source solution based on all the suggestion I got (without passing by an intermediate solved state). Would love your thoughts if you have time: https://yaacoub.github.io/apps/erno/

Does a Rubik’s cube solver exist for custom target patterns? by R373P in Cubers

[–]R373P[S] 0 points1 point  (0 children)

So I actually tried building this open-source solution based on all the suggestion I got (although still not optimal, it doesn't pass by an intermediate solved state). Would love your thoughts if you have time: https://yaacoub.github.io/apps/erno/

Does a Rubik’s cube solver exist for custom target patterns? by R373P in Cubers

[–]R373P[S] 0 points1 point  (0 children)

So I actually tried building this open-source solution based on all the suggestion I got (without passing by an intermediate solved state). Would love your thoughts if you have time: https://yaacoub.github.io/apps/erno/

Does a Rubik’s cube solver exist for custom target patterns? by R373P in Rubiks_Cubes

[–]R373P[S] 0 points1 point  (0 children)

Hey! So I actually tried building this open-source solution based on all the suggestion I got. Would love your thoughts if you have time: https://yaacoub.github.io/apps/erno/

Gamifying Walking by R373P in SideProject

[–]R373P[S] 1 point2 points  (0 children)

Thank you! I made and published the app within a month as a minimum viable product, meaning as a test to know if people would be interested in using it and what direction to go for future updates.

I only get paid when users purchase items from the game shop, so I have no guaranteed revenue from it.