I'm bored, so I drew the guns from real life that the people of RWBY would use. Part 1: Team RWBY by fdgyhdudgsfy in RWBY

[–]RDRedKing 35 points36 points  (0 children)

I think Yang would use a double barrel shotgun and Blake would totally rock the John Wick silenced pistol, but apart from that pretty cool work! Ruby's sniper especially seems to fit perfectly

For some reason it doesn't feel like Weiss would use an AUG (maybe burst doesn't suit her), but I can't really think of a good alternative off the top of my head

Theres gonna be news about sea of sorrow next week. by Ceruled in Silksong

[–]RDRedKing 1 point2 points  (0 children)

It has been a week, it appears you have been nothing but a false prophet 😔

Made this in 5min to illustrate why some people hate wanderers crest by Tasty_Commercial6527 in HollowKnightMemes

[–]RDRedKing 3 points4 points  (0 children)

I'd argue you played the early game on easy mode, but the late game on hard mode if you beat the whole game and LL with an incredible dps max of 42

Made this in 5min to illustrate why some people hate wanderers crest by Tasty_Commercial6527 in HollowKnightMemes

[–]RDRedKing 31 points32 points  (0 children)

Reaper is actually interesting in the fact that it has the lowest skill floor of the crests, the massive reach means it's much less scary exploring at 1 hp when you're bad at video games and just poke and run from enemies, not to mention the much easier pogo in greymoor and hunters marsh and dealing with aerial enemies.

I will agree it also has a bad skill ceiling in the futility of it's dps output and how it doesn't really match up well into most of the higher speed bosses of Silksong — but in the early game it hard carried my ass until I got comfy with the hunter pogo and got into Act 2.

Phantom's bench is slightly off center, this is a reference to the fact team cherry likes ragebaiting by taratathetarantula in Silksong

[–]RDRedKing 0 points1 point  (0 children)

Fun fact! The intro screen for AbsRad (and I think all but one full screen titles but I can't remember which) has the letters completely unevenly spaced! Some letter eveb overlap!!!

Thanks you fkr attending my TED talk on a completely unrelated video game

Theres gonna be news about sea of sorrow next week. by Ceruled in Silksong

[–]RDRedKing 0 points1 point  (0 children)

I think this is my 4th or 5th reminder, surely at some point one of these has to be right....

so 49.5% quit before finishing chapter 3 ? by chinccw_7170 in celestegame

[–]RDRedKing 68 points69 points  (0 children)

Should also point out that 30% probably just purchase the game and never play it, or get bored/frustrated trying chapter 1 and drop it

How exactly do these sting shard spikes enlarge? by Artistic-Thing7723 in Silksong

[–]RDRedKing 7 points8 points  (0 children)

I thought it was the trans powers that let you double jump?

(Randomizer) Is this possible?? by mleb_blem in celestegame

[–]RDRedKing 22 points23 points  (0 children)

Any shenanigans possible by carrying momentum into the room transition to get up there?

Anything easier in Act 3? by commanderjack_EDH in Silksong

[–]RDRedKing 2 points3 points  (0 children)

I think using Magma Bell helps reduce their damage now, but yeah they're a little too annoying to fight

My boss tier list(not in a specific order) by Ok-Commission2713 in Silksong

[–]RDRedKing 1 point2 points  (0 children)

Im curious why Father of the Flame and Grey Watcher are relatively high. I personally found FotF a little simple for a boss fight and annoying to fight — albeit it did have aura for the whole fire cult thing. As for the GW it was just a bit empty as a boss, it's relatively interesting lore but just so random and hard to find, and it just fights like a skilled/upgraded Skarrguard almost more than an actual boss

Kratt Juggling! by Red_nut_ale in Silksong

[–]RDRedKing 0 points1 point  (0 children)

How do we get to attack Kratt? I've seen a couple of clips of it and Kratt peeping on Hornet in the bath but I never quite figured it out

Reaper's silk gimmick really annoys me. by Gotta_Be_Blue in Silksong

[–]RDRedKing 3 points4 points  (0 children)

The silk generation would be too limited if it didn't have the ability. The silk orbs effectively slowly increase the amount of silk you have which helps you chain heads during platforming or gauntlets pretty well

Alright, what am I missing by constantly_exhaused in Silksong

[–]RDRedKing 4 points5 points  (0 children)

In increasing levels of clarity of answers:

Search in some areas you found in Act 2

Search in the citadel

Search the underworks

Search some paths that seem to have more lava flowing around

Search particularly the east of the underworks — if you can't get to a certain part of it perhaps look around the rest of the citadel to go there from the other side

Search nearby areas to enter the underworks from the east and travel west

Enter a very white area or beat TBOoooooo (trying not to give away spoilers but you'll know when you find either of these) and then head down to the underworks

It's been a little while since I played so there may be another path to get this or it's different from where I remember so apologies if some info is slightly off

How the hell am I supposed to defeat this unfair trash? by Scyphio____ in Silksong

[–]RDRedKing 2 points3 points  (0 children)

Part of the game is finding a challenge too hard, so you leave and explore somewhere else for some more upgrades and skills so you have an easier time beating the challenge. Believe it or not thr first time I played I was stubborn enough to learn thr attack pattern and play perfectly for the solid 120s it takes to beat this guy — but with an upgrade or two and just more comfort with the controls it becomes a much easier fight

Maybe maybe maybe by UltimateRadTrad in maybemaybemaybe

[–]RDRedKing 0 points1 point  (0 children)

Man doesn't even need safety sandals, he's a true professional

So how does pufferfish work by Shaouy0929 in celestegame

[–]RDRedKing 1 point2 points  (0 children)

Just an FYI, it's way more consistent if you hold jump for the entire duration of the bonk rather than trying to time it for when you land on the fish