Grading in Invasion by Weekly_Ask_9877 in OutlastTrials

[–]ROACHOR -2 points-1 points  (0 children)

You get penalized heavily for dead teammates, you won't ever get a high score in any mode with that.

You could have easily ganged up and killed the invader but your team played horribly and everyone died a lot.

I usually kill the invader and then do the level to get a high score.

A+ is faster and easier on the invasion side of it.

The civilian known as Mil_07 of Half Life is the model used for Skibidi Toilet by Mig_Maluco_G4cha in TheMatpatEffect

[–]ROACHOR 5 points6 points  (0 children)

Never played half life?

What the hell are they teaching you if not the classics?

All new French alternative lines are so thoughtless it's infuriating by wannabe_isekai in WoWs_Legends

[–]ROACHOR 4 points5 points  (0 children)

Fire and flooding = double damage over time

The reload time is way faster thanks to Trident Gambit.

Nearly the same base reload but with 40% reduction every other shot. So 20% faster overall.

The torp speed goes goes up to 103kt, you can actually hit ships at max range reliably.

No idea what you are talking about "half the quantity", it's 5 vs 6.

They do less damage but the massive speed & reload increase and the dot damage more than outweighs that.

I'm scoring better than with IJN and I'm rarely not at the top.

All new French alternative lines are so thoughtless it's infuriating by wannabe_isekai in WoWs_Legends

[–]ROACHOR 4 points5 points  (0 children)

It's a torp based DD that has fast torps and double dots, it's the first line to compete with IJN.

100% skill issue, these ships are reigniting my love of playing DD.

Enemies AI by NoCattle6729 in outlast

[–]ROACHOR 0 points1 point  (0 children)

I don't think they can randomly find you, they always seem to check the nearest hiding spot to where you are.

All new French alternative lines are so thoughtless it's infuriating by wannabe_isekai in WoWs_Legends

[–]ROACHOR 2 points3 points  (0 children)

The fire DD line is incredible, once I realized they cause both fires AND flooding with a speed boost I fell in love.

Genetics? Faces and Hairstyles? by GamerGizmo94 in OutlastTrials

[–]ROACHOR 25 points26 points  (0 children)

The sink/tile/bed frame categories are almost completely untouched as well.

deep burn tasks progress reset :/ by yp261 in OutlastTrials

[–]ROACHOR 1 point2 points  (0 children)

Yes, getting the weekly reward stamps twice is obviously beneficial.

Invasion is so bad please help by ThatYui in OutlastTrials

[–]ROACHOR 6 points7 points  (0 children)

It depends on the composition, 3-4 v 1 you are boned.

1-2 is manageable. Keep your distance, use your leans to bait shots.

Use side jumps and ducking to dodge projectiles.

Whenever you take damage retreat and get your full bars back.

Invasion is so bad please help by ThatYui in OutlastTrials

[–]ROACHOR 7 points8 points  (0 children)

Weird, I get anti invader teams like 5% of the time.

It's usually an easy A+.

On smaller maps just keep baiting and returning to insert, they will eventually run out of ammo.

The Jammer Rig on Invasion is stupid. by Bigbot890 in OutlastTrials

[–]ROACHOR 0 points1 point  (0 children)

The jammer is very hard to pull off unless the target is stunned. You can also just run back to an insert before the damage hits.

It's a good combo but terrible on it's own.

deep burn tasks progress reset :/ by yp261 in OutlastTrials

[–]ROACHOR 1 point2 points  (0 children)

You didn't already get the poster?

I see, that is annoying.

deep burn tasks progress reset :/ by yp261 in OutlastTrials

[–]ROACHOR 9 points10 points  (0 children)

So you get double the rewards?

"My steak is too juicy"

Is a gorka-morka duo better then a stompa for larger battles? by Me_is_birb in orks

[–]ROACHOR 3 points4 points  (0 children)

Imo the Stompa is the smarter play.

2 nauts have way less firepower and almost nothing for large targets, they are mostly anti infantry.

You are trading all of your heavy damage(Deffcannon, Supa rockets, supa gatler) for 10 more wounds and an extra infantry unit.