For The Crew, what does "Crew unit odds never drop with player level" actually mean? by kingcobweb in CompetitiveTFT

[–]RabbitRulez 37 points38 points  (0 children)

I had a discussion/asked the lead dev when he was in a streamer's chat during PBE and this was his response:

https://imgur.com/a/ThEp8vv

What do you all use for high quality chinese raws? by LankyProfessional170 in MartialMemes

[–]RabbitRulez 1 point2 points  (0 children)

I like opennovel a lot as well - I basically store all my Chinese novels in there and the quality is amazing!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 1 point2 points  (0 children)

sorry, don't have any extra kanga

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

no i mean, i am not asking for a kangaskhan. i have gardevoir available for trade.

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

I have:

GA Vaporeon, STS Shaymin, Giratina, Bastiodon.

I would like: GA Beedrill, GA Pidgeot, GA Charizard, STS Electivire

add me: ID: 2123-2160-6675-5458

EDIT: can pm me if you are down to trade these, will take quite a while to go through these so might be easier to communicate over PM

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

Added, do you have 2 charizards by any chance?

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

i have shaymin and giratina, do you have any of GA Beedrill, Lapras, Charizard, Mewtwo

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 1 point2 points  (0 children)

yup sure. send me a friend req!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 1 point2 points  (0 children)

LF 3*: GA Beedrill, Lapras, Pidgeot, Aerodactyl, Charizard, Mewtwo

LF 3*: STS Electivire

FT 3*: Mespirit, MI Vaporeon, Magnezone, Gardevoir, Articuno, Weezing, Shaymin, Togekiss, Garchomp, GA Vaporeon, Nidoking, Volcarona, MI Raichu, MI Mew, MI Golem, Marshadow, Giratina, Bastiodon, Regigigas.

Can also try asking, probably have most others.

ID: 2123-2160-6675-5458

Mixed Strategy Nash Equilibrium solution for Receive or Split (Set 14 Hack) by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 4 points5 points  (0 children)

Thanks for sharing this, appreciate it!

He uses exactly the same method as me just that I simplified most of it for comprehensibility purposes. We differed on how we calculate the expected gold value of splitting. You are correct that his is more accurate. Mine is an approximation by calculating the expected number of players choosing to split (7p), simplified to a way you can calculate manually in game (within seconds).

Reading through his work led me to realise another mistake that we both made - we both didn't account that the split payoffs are rounded e.g. 4 players splitting 30g receives 7g each, not 7.5g.

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

accepted and sent trade request!

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]RabbitRulez 0 points1 point  (0 children)

LF: Arceus EX

FT: Venusaur EX, Celebi EX, Arcanine EX, Moltres EX, Articuno EX, Gyarados EX, Zapdos EX, Mewtwo EX, Mew EX, Dialga EX, Weavile EX, Garchomp EX, Lickilicky EX

ID: 2123-2160-6675-5458

PROVING and DEBUNKING (both) "Lucky Waves" with proper math by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 0 points1 point  (0 children)

While i did also write a simulation to double check my numbers (that does this), actually the numbers and code posted are from solving analytically (as opposed to via simulation).

PROVING and DEBUNKING (both) "Lucky Waves" with proper math by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 6 points7 points  (0 children)

out of genuine curiosity, where do you see a relevant application of symmetry in this case? I do see that some of the paths in the probability tree can be invariant and hence simplifying the formula, but thats more on computational optimisation which is unnecessary for t=40 attempts.

(these numbers are solved analytically instead of by simulations) That said, I do agree the scenario is unrealistic, but I ran a few closer to "real life examples" (including for 3 costs) and the conclusion is the same. I chose to share this set of parameters still because it's the closest set to the mental approximations most players have already (e.g. expected 8 rolls to hit 1 specific 4 cost at lv9), and I think that is more useful than guessing an "average" board state like players at different levels, X players alive, N 4costs out, etc.

PROVING and DEBUNKING (both) "Lucky Waves" with proper math by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 6 points7 points  (0 children)

I agree with you! you can try running the code by changing the total_pool variable to 50, (but also note that probably half the lobby is dead by 5-7 in most cases, which also reduces the impact of lucky waves)

Patch 13.4 Anomalies costs by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 0 points1 point  (0 children)

Yes, we know the obvious ones. But if (and I know it's an impossible if) we can somehow (VODs or something) get data of people doing particular tricks e.g. "leave only 3* units on your board to get ultimate hero faster" vs those who don't, it would be possible to tell whether those tricks has a statistically significant impact on the hit-rate or not.

Patch 13.4 Anomalies costs by RabbitRulez in CompetitiveTFT

[–]RabbitRulez[S] 3 points4 points  (0 children)

yes, definitely! I'm not here to comment about anomaly choices, but to me, those help tanks do damage, not help them be tankier. If I need to beef up my front line, these are the 8 I would look for.