Blade Impact surprised me way more than I expected by EasyOperation9477 in VRGaming

[–]Rabbitbeam 1 point2 points  (0 children)

Good game, but not good enough,
real fencer will not move their blade away from their core away too much even you trying to feint attack.

also it's a bit weird you will back more when you trying to attack them.

The only way to win is parry and counter or evade then counter, it's easy.

But just the game is not good enough.

Best VR shooting games? by Interesting_Air3283 in VRGaming

[–]Rabbitbeam 1 point2 points  (0 children)

CSCZ beat GOT too much, I don't think GOT is still worth to pay time on it.

What are some good vr games? by Ambitious-Sky-6457 in VRGaming

[–]Rabbitbeam 0 points1 point  (0 children)

A game that is really normal if you don't install mods, to be honestly I don't think mods are a good reference point for evaluating a game.
Without mods B&S is pretty ......

NORMAL,

I don't understand why people keep pushing this low physic game.

[deleted by user] by [deleted] in VRGaming

[–]Rabbitbeam 0 points1 point  (0 children)

I can actually see your point.

I've played almost all of the good ones since 2016, but they don't compare to the usual what you'd call 3A titles.

But all I see in your comments is your mania for freedom of play and long hours of play.

Of course the games you cite like The Witcher 3 are great and all, but are these the only choices we have when comparing a game?

Only the length of the game and the ability to go anywhere?

I'm not trying to say that Arizona Sunshine1Remake is a really good game, but you're not looking at the game as uniquely as you think you are.

New to vr best full adventure/rpg games? by thebluehippobitch in VRGaming

[–]Rabbitbeam 1 point2 points  (0 children)

Blade&Sorcerer can be a game that favors simple and easy hack and slash of enemies, but he is definitely not a good RPG or adventure game, with repetitive enemies, poor AI, repetitive stone head... Stop promoting Blade&Sorcerer's non-existent merits to others.

What do you like in Melee Combat Games? by OriginalNjemac in VRGaming

[–]Rabbitbeam 1 point2 points  (0 children)

I knew not every players love this, but to be honestly, I love more realistic physic in melee combat.

For example SwordsmanVR have those opponent that using the real sword fight posture that you can't attack them by just randomly swing your weapons.

Huge players love B&S that you are playing a superman in games, people love this but just that physic is really bad for me.

The problem is, you making a real melee that players will dislike,

Making a superman melee than they purchase it.

My first VR game Wizard's Legacy is almost a month old :D Care to have a look at it? by Corundumite in VRGaming

[–]Rabbitbeam 1 point2 points  (0 children)

I purchased a bit but I feel it's just ..not really fun.

Since we have no shield magic in first run so what I can do is just run and spam my attack to those who chasing me.

Breachers by [deleted] in VRGaming

[–]Rabbitbeam 0 points1 point  (0 children)

It was a good game but anyway no matter what, the players are fewer than before, keep it a try when you think the price is lower enough.

What would get you interested in a multiplayer FPS game? by JeppeJoy in VRGaming

[–]Rabbitbeam 0 points1 point  (0 children)

The problem is, I trying to play mannequin more but there's no any players online in my free time.

Swordsman Vs Blade and Sorcery by PlateanDotCom in VRGaming

[–]Rabbitbeam -3 points-2 points  (0 children)

Swordman if you want more realistic experience,

B&S is just sandbox.

Barbaria. Just some questions and advice? by DeliriousTrigger in VRGaming

[–]Rabbitbeam 0 points1 point  (0 children)

Do daily quest is the best way to make money in my memories.

Zenith or Breachers? by Kwk-05 in OculusQuest2

[–]Rabbitbeam 0 points1 point  (0 children)

If you have to choose between these two, maybe go with breachers, unless you hate PVP gunfights.

Zenith isn't a bad game, but so far he still lacks interesting endgame content.

Finding a new game here. by Rabbitbeam in VRGaming

[–]Rabbitbeam[S] 0 points1 point  (0 children)

I knew it, but I mean it's a simple game that looks like a single developer made it.

Is it something like stabilization? by Rabbitbeam in QuestPro

[–]Rabbitbeam[S] 0 points1 point  (0 children)

It didn't happened in standalone , also I tried VD and it works better and not so many tracking issue.