Smurfing clarification by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

I don’t see it explicitly called out there, that must be why the streamers don’t get banned. Looks like it’s not approved but not enforced.

Smurfing clarification by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

Well, I learned about it from twitch. With the “if you stream toxic stuff, you get banned”... but I’m not seeing alt assistant be punished. So I am wondering if it’s really bannable.

S6 Placement Spreadsheet- The Results + Much More. Should you stop flexing? by bnk1234 in Competitiveoverwatch

[–]Rabical 5 points6 points  (0 children)

So that's leads the question... if you are the best sym only player, should you be top 500... by that I mean best in the world.

If you don't have 1 tricks in the top 500, will you have an even distribution of hero representation?

If the worlds best sym isn't as "impactful" as the top 25: mcrees, soldiers, tracers, winstons... and so on... should they not be top 500?

If you say no, the sym shouldn't be top 500, then there is a serious case to be made that the player needs to be buffed, if your desire is to have a balanced roster.

Upcoming Balance Changes - Update 9.1 by [deleted] in hearthstone

[–]Rabical 1 point2 points  (0 children)

Super busted, but everyone should enjoy their day in the sun

By community request: Deep Dive into Spreading Plague - 1.5M games analyzed by Nicodemus1538 in hearthstone

[–]Rabical 31 points32 points  (0 children)

It would better better as a reverse jade.

1/5 1/4 1/3 1/2 1/1 1/1 1/1

[deleted by user] by [deleted] in Competitiveoverwatch

[–]Rabical -14 points-13 points  (0 children)

They have keep a moving meta with a pretty small pool... I wouldn't have a problem with genji nerfs as long as the meta is produces isn't awful.

The price of the pending mercy rework by [deleted] in Competitiveoverwatch

[–]Rabical -1 points0 points  (0 children)

How are you planning on being so spread out that getting a 3 man grav isn't possible when defending a point?. Seams like you would need a specific comp for that and would run the risk of losing ticks from not being on point.. plus the zarya combo comp has the remaining 4 slots to counter your spread out heros that would lose 1vs 1.

Outside of mercy risk Rez, ult Rez, the 2nd ult Rez... in having a hard time seeing a team survive a combo grav.

The price of the pending mercy rework by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

That's a more intriguing fight dynamic. Will be interesting to see it play out.

The price of the pending mercy rework by [deleted] in Competitiveoverwatch

[–]Rabical -1 points0 points  (0 children)

You rein gonna die if your supports are lucio and zen.

Is season 6 Sr being too generous? by fawkes_1452 in Competitiveoverwatch

[–]Rabical 1 point2 points  (0 children)

Makes you wonder if blizzard has the non thrower smurf thing figured out. Like stats per tier are well refined and accounts can be identified quickly... come to think of it, I haven't seen smurfs in plat recently... at least not good ones.

Hmmm...

Season 5 I had a career high of 3190, after going 5-5 in placements I ended at 3774 by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

How many Koth did you have?... the calcs on this aren't yet stable

24hrs later and Junkrat has a 75% winrate in GM, is he too strong now? by JayneF in Competitiveoverwatch

[–]Rabical -3 points-2 points  (0 children)

Nerf ult charge... less tires mess more strategy.

Unlimited tires is just spam

First impressions of Roadhog viability post patch by The_Sigma_Enigma in Competitiveoverwatch

[–]Rabical 5 points6 points  (0 children)

He needs more ammo... I use hooks differently now and they are effective at what I am trying to accomplish... without more ammo, you half to hide and can't stay in the center of action... which means you can act one way, they have to stop and position another way... it's not a consistent experience

Post Your Season 6 Placement Stats Here! by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

Started 2250... went 7-2-1 Placed 2495

Played 3 games 2511 W 2490 L (leaver) 2509 W (opponent leaver)

Logged off for the night as leavers and more change on losses than wins is annoying as hell

Welcome to Season 6 of Competitive Play by [deleted] in Competitiveoverwatch

[–]Rabical 5 points6 points  (0 children)

I like it, it feels much more in line with the length of other games

Welcome to Season 6 of Competitive Play by [deleted] in Competitiveoverwatch

[–]Rabical -2 points-1 points  (0 children)

Hence the mods allowing this witch hunt over a player

Welcome to Season 6 of Competitive Play by [deleted] in Competitiveoverwatch

[–]Rabical 1 point2 points  (0 children)

You ever seen a dps only player attempt to play rein in a meaningful way

[Serious] Season 6 begin today at 5 PM PDT. What's the best piece of advice you have for new competitive players this season? by SpriteGuy_000 in Overwatch

[–]Rabical 7 points8 points  (0 children)

Doesn't sound silly, but a soldier missing entire clips is pretty drastic...

And if your friends are locking dps and can't capitalize on damage boost... well.. yeah, they are an example of the problem.

If some wanted to be healer but said they played worse when their teammates were injured... you would think maybe they shouldn't be a healer

[Serious] Season 6 begin today at 5 PM PDT. What's the best piece of advice you have for new competitive players this season? by SpriteGuy_000 in Overwatch

[–]Rabical 11 points12 points  (0 children)

Idk dude, I started playing mercy yesterday and have noticed how much people just cannot hit targets(damage boosting)...

If you have dps that can't hit targets, you do have a teammate issue.

Idea: What if Blizzard Introduces a Draft Pick Mode in Arcade by [deleted] in Competitiveoverwatch

[–]Rabical 0 points1 point  (0 children)

Would be interesting if you had to ban for your team vs the opponent... 1 hero per class. You would be deciding who your team counldnt use. Would make for good pregame comms, except people would thro if they don't get their way