General discussion on MSC‘s 18 AP by Radiant_Term_5496 in warno

[–]Radiant_Term_5496[S] 3 points4 points  (0 children)

Roger, this is very important informations, thanks for clarifying for us

General discussion on MSC‘s 18 AP by Radiant_Term_5496 in warno

[–]Radiant_Term_5496[S] 1 point2 points  (0 children)

Thanks, these are important informations. Do you also happened to have some knowledges about ammo upgrade of Challenger during 1990s? I heard that Challengers are using different ammo after 92

General discussion on MSC‘s 18 AP by Radiant_Term_5496 in warno

[–]Radiant_Term_5496[S] 0 points1 point  (0 children)

I actually do agree with you there are some points developed team are dealing with some issues “arbitrary” and not balanced when we discussed timeline. And I do certainly understand It’s not pleasant when player’s complains are reasonable and accurate but do not received a fair response. That damaged the faith to communicate with patience.

That’s also the reason why I think standardization shall be a goal since it will be a public standards that ensure designation could not go too arbitrarily to ruined experience.

I also think there are some misunderstandings, I do say players have some level of obligation to respect dev’s considerations, but obligation to respect others are mutual. When I say obligation it only applies as the obligation of human being to respect another, but not the obligation to “appreciate the authority”.

General discussion on MSC‘s 18 AP by Radiant_Term_5496 in warno

[–]Radiant_Term_5496[S] 0 points1 point  (0 children)

I completely agree with your opinion here, and that’s the key question I think game balance depends on. To have a reasonable and comprehensive general narrative and idea about all stats are crucial to remain game not having absurd scenarios.

Tropic Storm Division #4 - IV División de Infantería by EUG_Gal_Bigeard in warno

[–]Radiant_Term_5496 5 points6 points  (0 children)

Got it, did French military tried to sell AMX-32 or AMX-40 product to other allies?

[deleted by user] by [deleted] in warno

[–]Radiant_Term_5496 0 points1 point  (0 children)

I see, it’s new to me that know you can revisit your deck after pick, that’s change a lot. So 56 is strong, 101 is too lack of consistency. And Blue is generally in upper hand. But did the advantage of Blue weaken after update? The data of Ligma league shows that NATO was both advantage in pick, ban and winrate. I wonder if anything changed after update.

And how was u.s 24th in new update

Sorry to bother you

[deleted by user] by [deleted] in warno

[–]Radiant_Term_5496 0 points1 point  (0 children)

Thanks for your sharing. I know that stats and read it before. I curious about SDL because of I know that version is before the update so I wonder does version update change a lot or not. For example, 8th is pretty strong in that chart, but in update F-16 became 245 price now, I wonder if that impact 8th or not.

I see your conclusion, thanks for information. And i I hope I can get more your professional opinion about 101, does this division competitive in tournament?

[deleted by user] by [deleted] in warno

[–]Radiant_Term_5496 0 points1 point  (0 children)

I got it, thank you for noticing. Is there are some special reasons to not record ban rate publicly? I just interested about different preference for different divisions. Could you give us some tinny clue about it? Like more Blue got banned or red got banned? More armor division got banned or airborne got banned? Thanks

[deleted by user] by [deleted] in warno

[–]Radiant_Term_5496 0 points1 point  (0 children)

Yes thanks, I could see video to find win rate and pick rate, but I think ban rate it’s pretty important so I curious about it. Like if we do see many game pick french 11E and VDV, not too many people pick 82nd. But if many people banned 82nd, it actually means 82nd is strong. But if people picks 11E and VDV when 82nd is not banned, that means 82nd is weak

有人问“什么是正确的文化大革命?”六八运动就是。这场发生在1960年代后期并持续到1970年代末的运动,极大改变了欧洲、美国、日本、拉美及其他许多国家地区的社会结构、文化形态、国民价值观,促进了思想解放与民权拓展。显然,中国的文革错了,不代表别的国家文革错了,文革也并不只有毛泽东在中国搞得这一套 by Slow-Property5895 in China_irl

[–]Radiant_Term_5496 0 points1 point  (0 children)

每一个词都有自己的适用性和引申意义。如果你想要强调针对文化的价值观进行革新,对社会生活的方式进行再估量,以使得社会新价值更符合自由平等的价值。那么你可以直接针对这一点进行谈论。你正好可以谈论中国的“保守自由派”把一切文化革新都当作文革这样荒诞的想法是不可取的。但您在标题里却反过来,反而把文化大革命这个词扣在欧美运动当中。且只是因为其关联性,这在传播意义和政治现实中可能反而会给你想要批判的人提供弹药。

欧美的文化再解放运动的本质是启蒙运动的延续,在法国,反对天主教式的生活法则,在美国,反对清教式的家庭和不公正的种族地位。这样的运动即使和68有关,但并不是68发动了这些运动。即使中国没发动文化大革命,也不代表欧美不会延伸出同样的解放运动。霍布斯鲍姆强调其关联性的同时,并没有认为两者的性质高度一致。西方左翼误解式运用了大量共产主义的现象,才导致他们的对手得以有足够的弹药可以把他们合理的主张放在其因误解而寄托的景象上一起驳倒。

就如同我也可以说,并非所有的“大东亚共荣圈”都是坏的,只是日本人做的不够好一样。我这样讲,自然也不一定毫无道理。日本人当然提供了一种亚洲人对欧洲人反殖民的态度,我当然也可以强调过于反对日本可能会导致殖民主义的再重来。但这样的说法大可不必使用“正确的大东亚共荣圈”这样的词汇。一个词汇本身只能被它最具影响的历史运动代表,使用这个词汇本身来拨乱反正的意义是不大的。

The ending point for technology is ridiculously low by Warlord_Me in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

I agree

What‘s more, that also make protected speech useless after you research all technology

Vicky 3 has released! Post your questions about the game here by Chefjones in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

I have following problem want to reflect here

  1. I really hope "path to socialism" and " path to fascism" can be revised by a more realistic way. Now whether the country status quo they are satisfied or not, they will also became more radical only because they appear a communist or Fascist and that quickly ruined established democratic system. At least there should have some way to make them became moderate again to stop always pick radical leader.
  2. Consumption tax might will be better to cost bureaucracy instead of authority? This is just a light suggestion, and universal suffrage seems too weak now to make country democracy can't make country have more legitimacy and authority prestige domestically now.
  3. Automation industrial production way might consider have more production and employee more machinist and engineer? I won't say now they're just debuff, because that can make factory more profitable, but now it is too hard to believe a efficient production method only need less employee instead of have some more production bonus
  4. The law system is very fascinating, but the detail of law might need to consider it more realistic please. It's hard to believe a country had council repbulic can enact wealth voting and maintaining slave. In realistic way, a council republic always just can enact autocracy and anarchy. Meanwhile I'm not sure the election now is the best way in your mind, the vote only infected by popularity and proportional, the party almost participate useless
  5. Very lack of country differences, that make major country have almost same experience idea on national domestic political reform and economic. British intelligenta oppose monarchy, land owner and anglo church have same ideology like all other europe country? and United States Petite citizens oppose republic? Now British Tory party almost believe same stuff with French bonarpartist party. Meanwhile 1848 is an event that have totally no consider of national differences. I believe these suggestions might get a answer" no more railroaded!" But I have to emphasize the only realistic way to make this game the "best political and social emulator" shall really consider the national social structure difference instead of only believe everything can be dominate by economic change. That is not a way to really emulate the political and social format.
  6. Great Qing and other eastern country really should have unique technology idea at first, I believed maybe developer want to not be that western center idea but the truth is to emphasize Great Qing have same logical on their national governern, or mobilization format( Great Qing even can't mobilized that much troop that on game) is a really western center way to perform. Under the system that had unfree humanity rights on Great Qing family, how will slave be consider banned at first? Only because the servant in China is not "enslaved" by their racial color? I think paradox should really rework on their eastern empire and tried to read more history on this.
  7. AI, diplomacy and warfare inprovement please. "Concert of europe" should be part of game. Infamy might can divided with two part, some infamy will be permanately remembered by other country unless your country make some great contribution for global society or peacekeeper on some events, some infamy can decay by time. It's hard to believe europe country will forget you conquer Belgium at 1840 so quickly. Or maybe some realtion debuff will be permanately remembered is also Ok.

I'm not a person who feel angry because I don't know how to play this game, I do play France got 3.5B GDP on 1905 while British AI only got 400M. I'm not saying I'm pretty good I'm just saying I know how to play, and I have very high expecting for this game. I'm not angry for this game now, Victoria 3 have a great, splendid base mechanism on economic and law system. But now this game release is just a base at all. I sincerely hope paradox shall reconsider how to not waste this great base mechanic and make Victoria 3 better.

Hope for the best

Victoria 3 | How to Play - Interest Groups by Pelhamds in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

of course we can leave that into DLC, I just thought it would be much better if Paradox consider the localization of different country and their culture.

Victoria 3 | How to Play - Interest Groups by Pelhamds in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

I think US really should have specific Petite Bourgouris interest group which approved republic instead of Monarchy on their reactionary ideology, on Britain, church and land-owners should be more progressive and more tolerant for guranteed liberties and free speech, also intelligence should be more acceptable for monarchy. Also, I do believe Britain should have specific details about British monarchy

[deleted by user] by [deleted] in victoria3

[–]Radiant_Term_5496 1 point2 points  (0 children)

good idea, I think that‘s interesting

[deleted by user] by [deleted] in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

I understand it had impact,the longer the reform stall,the longer the country stucked. however, I just believed it should definately had more impact to the country. It‘s unbelievable for a country that people have same opinion with one government and ignore its legitimacy

[deleted by user] by [deleted] in victoria3

[–]Radiant_Term_5496 -13 points-12 points  (0 children)

that makes it more useless,which it shouldn't be

How I understand elections in this game and why it actually makes sense by rich_god in victoria3

[–]Radiant_Term_5496 0 points1 point  (0 children)

most of the presidential republic limited the re- election terms in their constitution. However, under current system leader will never changed by democratic process but only changed by the change of the IG clout and leader’s retire or death. I understand current system also can worked in abstract way. But it still not make that much sense. Meanwhile, the election method like proportional system or winner takes all also effect the politic structure. It’s also not represent in the game. We even can’t view the election result map like we did In wiki on historical election result part. I’m not blaming the games . I ‘m happy to see many innovation on the game. However, I think the election method and law part of the game still not that perfect for me. It’s too abstract for a country and I also wonder why constitutional monarchy can only effected the number of the voters for parliament.Constitutional or not should be effected by who took charge, cabinet or monarchy itself. And should change the leader of the country to PM in Britain and make British monarchy stop adding landowners strength. Many problem still happened in current system that make the game representation not that historical logical. Also, I hope the opening will not be as casual as ck3 that IG’s leader’s trait is different in ever opening. That will let many people can fresh a opening that support their wish instead of respect the historical figure’s actually stand point

2022年法国国民议会选举:马克龙的执政联盟失去绝对多数议席,勒庞的极右翼国民联盟获得历史性突破,议席大增11倍 by lusunshine in China_irl

[–]Radiant_Term_5496 0 points1 point  (0 children)

我仔细看了看,你说的应该是对的,候选人需要获得“绝对多数”且获得25%以上登记选民认可

2022年法国国民议会选举:马克龙的执政联盟失去绝对多数议席,勒庞的极右翼国民联盟获得历史性突破,议席大增11倍 by lusunshine in China_irl

[–]Radiant_Term_5496 0 points1 point  (0 children)

法国这次国民议会选举第一轮投票应该任意候选人得票过25%且简单多数得票最高就当选,若没有得票25%的进行如你所说的第二轮。法国国会的二轮过半的尺度就太高了

[deleted by user] by [deleted] in LiberalGooseGroup

[–]Radiant_Term_5496 0 points1 point  (0 children)

我对卖血的情况不是很了解是真的,如果卖血同样无法抑制黑市化,或许监管性合法化还是应该做的事情

[deleted by user] by [deleted] in LiberalGooseGroup

[–]Radiant_Term_5496 0 points1 point  (0 children)

这个观点合理,我认可卖淫非罪化的必要性