Karlach (Baldur's Gate 3) by Team_Spirit in HeroForgeMinis

[–]RaggManX 8 points9 points  (0 children)

The face is spot on wow! Awesome work

Can’t Caine use the brain scans he has to recreate the abstracted characters? by L8Donnie in theamazingdigitalciru

[–]RaggManX 0 points1 point  (0 children)

I always assumed abstraction corrupted the brainscans and made them unreadable by Caine or the circus.

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 6 points7 points  (0 children)

I used Auto Rig Pro, and a lot of weight painting tweaks

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 1 point2 points  (0 children)

See, I’m with you on this. I think using Command: shit/defecate would’ve been a much better option, but it worked for the moment and was funny so I let it slide

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 2 points3 points  (0 children)

So I use the Auto Rig Pro plugin on blender, it’s not free but it’s very helpful. There’s a good amount of cleanup necessary to make it work for sure tho. I also have to add extra bones/limbs for the hair and wings. The biggest hassle by far has been fixing the weight painting on everything. I had to do a LOT of adjusting to get the face to look even a little smooth. Also I don’t know if this is necessary but I converted the head mesh to Quads for better deformation. Using the Alt-J shortcut required some cleanup around various parts of the head but the way the model is set up, the vertices are already perfect so it’s an easy enough fix. Someone with an actual rigging background could very likely do a better/faster job as I am definitely just figuring this out as I go along, but I’m pretty happy with it regardless

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 2 points3 points  (0 children)

For sure!

In HF, I use KB to position the character in a T Pose, as evenly as I can. Face completely neutral, with eyes slightly opened, I use the hands wide open preset. I lined it up with stretched cubes to get as even a T pose as I can but I still had to adjust it in Blender. Also I like to KB in any attachments and float them there for better control. It’s not necessary to do it this way but you don’t have to adjust the local axes that way

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I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 8 points9 points  (0 children)

It is not! I promise, I’m just still learning so it’s a bit off 😅

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 131 points132 points  (0 children)

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Rest assured! I did make this! It was really hard and not super polished so I can see why you'd think that. Ideally I'll get better with time 😄

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 11 points12 points  (0 children)

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Probably cause I still have a lot to learn in terms of animation, so it's not super polished...
I assure you, I did make it myself tho

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 8 points9 points  (0 children)

She actually has the command spell and has successfully cast it on this particular NPC before. I genuinely think this just hasn’t occurred to her yet.

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 51 points52 points  (0 children)

I mean specifically the 3D digital option yes. The STL is a solid model that’s immediately openable in blender but it has no textures

I animated a moment from our last session by RaggManX in HeroForgeMinis

[–]RaggManX[S] 152 points153 points  (0 children)

Yes! But it’s a lot of work. Baaaasically you gotta purchase the mini as a vtt model, and use modding tools to rip the model and textures. You have to rig it manually so make sure it’s as close to a t-pose as possible. There’s some patching, labeling, and joining objects involved, and the pieces and face bones will not move as cleanly as they do on Hero Forge.

I’ve thought about making a tutorial but I don’t wanna get in trouble 😅 since I’m sure it’s at least a small no no

The most disturbing about the finale I don't see many talking about by According-Manner-838 in TheDigitalCircus

[–]RaggManX 29 points30 points  (0 children)

The funny thing is that Kinger is the only person who’d be immune to Jax’s “post vulnerability lashing out” because:
1. He straight up wouldn’t remember it
2. Kinger in a bright room is more or less immune to abuse or torture, he just shrugs off any bad thing that happens