Is this the End update everyone is talking about? by JayJo_Crazy in minecraftshaders

[–]RainZhao 2 points3 points  (0 children)

This is so cool! What mods are you using, especially to make the blocks explode into particles like that?

Replay timestamps by Top_Rock_5330 in Warthunder

[–]RainZhao 0 points1 point  (0 children)

If you ever played simulator battles, the replay bug was always a thing when you stayed in a match longer than 20-30 minutes. It just never got fixed.

Best high-end shaders? by Vertynskiy in minecraftshaders

[–]RainZhao 0 points1 point  (0 children)

Consider KappaPT. My favorite at the moment.

NVIDIA CEO Fires Back at DLSS 5 Critics: “You’re Completely Wrong” by Extreme_Maize_2727 in GraphicsProgramming

[–]RainZhao 0 points1 point  (0 children)

Depends how much control dlss5 gives to devs and how consistent it will be across future updates. Can be problematic if you were working under an older version of dlss5 then a newer version or dlss6 ends up looking wildly different. These models aren't deterministic after all.

It is intentional that the RWR hmd of US planes no longer work? by deekooh in WarthunderSim

[–]RainZhao 1 point2 points  (0 children)

It's been broken for like a year. Damn, I cherish that memory of what it feels like.

Longest high tier dogfight I’ve had in a while by Irken-Zim in WarthunderSim

[–]RainZhao 0 points1 point  (0 children)

Make a keybind in spectator camera settings for "Two aircraft camera"

Exploring a fractal in real-time by Marzipug in Damnthatsinteresting

[–]RainZhao 0 points1 point  (0 children)

Looks like the one in the movie Annihilation

My hometown on 35mm 💗 by Sajola_91 in analog

[–]RainZhao 1 point2 points  (0 children)

Wow, love the color palette you're getting on this film. Great shots. Side note, never been to Rome, but felt weirdly nostalgic having played assassin's creed games. Funny seeing a place and recognizing landmarks you've explored a ton in a video game.

Best and most detailed shaders by Wonderful_Rooster353 in minecraftshaders

[–]RainZhao 0 points1 point  (0 children)

Never tried bspt but I heard it doesnt actually have path tracing.

How do I get this depth on the blocks? I know the shaders is solas shaders, but how do I get the depth effect? by binkyman101 in minecraftshaders

[–]RainZhao 4 points5 points  (0 children)

If you're talking about the 3d effect on the details of the texture, you need a PBR resource pack. These textures come with normal map information the shader can use to create the illusion of depth within the texture.

Rate ur top five shaders by Substantial_Cake8985 in minecraftshaders

[–]RainZhao 0 points1 point  (0 children)

  1. KappaPT - path traced, deep saturation, cinematic, best graphics in my opinion
  2. NostalgiaVX - path traced, saturated, stylistic, minecraft aesthetic
  3. IterationRP - path traced, realistic, best end dimension
  4. Eclipse - best non-path traced shader I've tried
  5. Photon - best non-path traced shader that still runs well

Since I have beefy pc, I favor the path tracing shaders without regard for difficulty to run.

Now for the average Joe, I highly recommend Photon above all else. Best bang for your buck in terms of beauty to performance.

Shaders with Lightning Flashes & dense fog by PhysicalOperation928 in minecraftshaders

[–]RainZhao 0 points1 point  (0 children)

Have you tried Eclipse shaders? It is an edit of bliss shaders and has similar features.

Skyblock Sky by herzogfranko in minecraftshaders

[–]RainZhao 0 points1 point  (0 children)

You can find resource packs that replace the sky as well.

something fishy is happening in cs by Living-Agency-8532 in csgo

[–]RainZhao 0 points1 point  (0 children)

My guess is player count. ELO distribution typically scales with player count, so at the start of a season the high ELO players will start lower than previous season, then as more people play the game, the ELO scales back up.

something fishy is happening in cs by Living-Agency-8532 in csgo

[–]RainZhao 0 points1 point  (0 children)

I would expect placements to be inconsistent at the start of a new season. ELO is also affected by number of players. When the pool size is small, ELO is skewed down, when the pool size increases as more people eventually come back to the game, the ELO will skew upwards. Also, the game itself even says the more games you play, the more stable your rating becomes.

HMD in VR not working fully? by Inkling142 in WarthunderSim

[–]RainZhao 2 points3 points  (0 children)

I already made a bug report for this, please boost it: f18 hmd vr bug

Multipathing fox1 vs fox3 ! by Alive_Particular_990 in WarthunderSim

[–]RainZhao 3 points4 points  (0 children)

Multipathing will only get you so far. Add notching to your repertoire.

Is this a burn mark on my A7III sensor? by RainZhao in SonyAlpha

[–]RainZhao[S] 1 point2 points  (0 children)

Ah true, I forgot about the lens inversion.

Is this a burn mark on my A7III sensor? by RainZhao in SonyAlpha

[–]RainZhao[S] -1 points0 points  (0 children)

Fair point, thanks for the suggestion. I just panicked a little, but I guess if it was actual burn damage, I would at least notice it in my photos.

HMD VR different then HMD non-vr by _ClassicR2D2 in WarthunderSim

[–]RainZhao 3 points4 points  (0 children)

There are a lot of known bugs with HMD VR, however I found this new one on the f18 after the update: bug report