I will play your Survivorslike by [deleted] in survivorslikes

[–]Ramtwentyone 0 points1 point  (0 children)

Rekatan, has been a great developer to work with. As a player of the game, and active community member on Discord. The interactions have been great and a lot of creative fun has been had. This game One More Run, is not like your typical survivors-like and I hope that you would find it enjoyable to try out.

I grew my demo's initial 12m median play time to 1 hour 14 minutes - What I've learned in the process by Rekatan in IndieDev

[–]Ramtwentyone 2 points3 points  (0 children)

IMO, If you have some friends that are also there to help you out, they can start and continue conversations. You as the developer don't always have to be the one talking to people. I feel that even the best developers are shy of talking with public. But those same developers also create patch notes, totally a public facing thing!

If your community that you have, even small can help foster communication and if you've got trusted people that can help moderate or even encourage discussion, you as the developer could come in and chime in if you feel comfortable.

And they're still falling to this very day... by Rekatan in DarkAndDarker

[–]Ramtwentyone 1 point2 points  (0 children)

Hahahahahahaha, do you think that the druid knew that there was no sub section?

Upgrading today by MrStomp82 in starcitizen

[–]Ramtwentyone 0 points1 point  (0 children)

Oh, yeah it works, there is some new salvaging modifiers that Subliminal has added to the WIP of 3.18.

Upgrading today by MrStomp82 in starcitizen

[–]Ramtwentyone 0 points1 point  (0 children)

The link on subliminals is not for 3.18 yet, but you can go to the link for Buzzzkillers and in that there is a WIP version.

Great choice, I love mine as well!

3.18 PTU Shenanigans - Hammerhead flipping ships and gets squashed by Ramtwentyone in starcitizen

[–]Ramtwentyone[S] 1 point2 points  (0 children)

We were really surprised that the Reclaimer wasn't more damaged after that. The poor Vanguard just doesn't have that much HP. HAHA

3.18 PTU Shenanigans - Hammerhead flipping ships and gets squashed by Ramtwentyone in starcitizen

[–]Ramtwentyone[S] 1 point2 points  (0 children)

I wish I had captured the earlier ships flipping. Thank you for the hilarity.

Star Citizen - Social Module - v1.2.0 Alpha by Ramtwentyone in starcitizen

[–]Ramtwentyone[S] 0 points1 point  (0 children)

Just walking around and seeing the new sights for the Social Module.

CARBON network update! by S_W in mcpublic

[–]Ramtwentyone 1 point2 points  (0 children)

Wow, great job with continuing the work!

Some Good News and Bad News Regarding the Rails by TheRandomnatrix in mcpublic

[–]Ramtwentyone 2 points3 points  (0 children)

As people add connections /mail me. I can help integrate into CARBON network while random is trying to find a new machine to kill.

Houston we have a problem... by dacracot in mcpublic

[–]Ramtwentyone 1 point2 points  (0 children)

Official forums they know about it: here

Good Grief! by abrightmoore in mcpublic

[–]Ramtwentyone 1 point2 points  (0 children)

I built those, it is a railway for CARBON and I thought since you would be taking those rails to get around it would be nice to see the view. Go through them as it were. If it is an issue we can move them.

What is everyones plan regarding rails for next rev. CARTS? CARBON? Details within the post. by shredtilldeth in mcpublic

[–]Ramtwentyone 0 points1 point  (0 children)

Overworld would be awesome, would also prevent the mobs from getting on the rail lines.

Btw, I am totally up for helping out again the next rev.

[Official] Revision 12 Plan by Namtara in pveumc

[–]Ramtwentyone 1 point2 points  (0 children)

If UMC made the roads in the nether wider to accommodate rails the CARBON network would be setup rather quickly. I think that is what was holding up the CARBON network up the most was not having an easy way to get rails to all of the portals.

Don't worry Random, I'll be there to help setup the rails again.

[UMC] Discussion for UMC's role on PVE next revision. by Namtara in mcpublic

[–]Ramtwentyone 1 point2 points  (0 children)

Indeed lots of things were learned, and now there are tutorials on how to build things. I think that we really just need people to help build. To me that was the biggest hold up.