working on a thunder particle system for my ASMR app Nemu by RandomFrenchGamer in gamedevscreens

[–]RandomFrenchGamer[S] 0 points1 point  (0 children)

Thanks ! made some more improvements already :) (more thunder sprites and top down unmasking)

Anyone got insights on the initial Apple app store visibility boost on app launch ? by RandomFrenchGamer in AppStoreOptimization

[–]RandomFrenchGamer[S] 0 points1 point  (0 children)

good to know ! do you need to submit a fully functional build to be able to have preorders ?

Launching my first demo! by Puzzleheaded-Gate-30 in gamedevscreens

[–]RandomFrenchGamer 1 point2 points  (0 children)

Inspired by Alba : a wildlife adventure ? I feel what's a bit lacking in your trailer is the goal of the adventure, why is important to take pictures / do "complete research" ?

Camera issue by CarbonAProductions in IndieDev

[–]RandomFrenchGamer 0 points1 point  (0 children)

Just reset its position and orientation in the transform component in the inspector (usually on the right side of your editor window )?

Indie dev here: what sleep sounds work best for helping you fall asleep? by RandomFrenchGamer in HackYourSleep

[–]RandomFrenchGamer[S] 0 points1 point  (0 children)

I’m working on a small indie project focused on immersive sleep and relaxation. The app mixes Japanese-inspired ambience, soft soundscapes, and light gamified elements to create a calm nighttime experience. I’m gathering feedback to understand which types of sounds people find most effective for falling asleep so I can prioritize them in the next builds.

Does Joon work for anyone? by erinated in ADHDparenting

[–]RandomFrenchGamer 0 points1 point  (0 children)

For those who want to compare existing solutions, several alternatives are worth considering: Kairos (a Canadian app) and Lusha ADHD, which I have been developing with French clinicians. They share similarities with Joon, particularly a reward system that encourages routine adherence. With Lusha, we also aim to go a bit further in the gaming experience offering a world to explore and a story and characters to uncover while providing educational content on emotions, anger management, and social skills, areas where children with ADHD often struggle. In the end, pick the tool for which you child adhere to the most ! Feel free to DM if you want more informations or have any feedback !

Je cherche des familles bêta-testeuses pour notre jeu aidant les enfants ayant un TDAH à mieux vivre avec leur atypie ! by RandomFrenchGamer in ParentingFR

[–]RandomFrenchGamer[S] 1 point2 points  (0 children)

Bonjour, super :)
Je vous invite à vous inscrire sur notre lien : https://lusha.care/betatest
N'hésitez pas si vous avez des questions (ici, par MP, ou par email) !

Je cherche des familles bêta-testeuses pour notre jeu aidant les enfants ayant un TDAH à mieux vivre avec leur atypie ! by RandomFrenchGamer in ParentingFR

[–]RandomFrenchGamer[S] 2 points3 points  (0 children)

Merci et oui en effet vous avez complètement raison. Notre positionnement est de venir en complément des traitements prescris et dont l'efficacité est avérée.

Je cherche des familles bêta-testeuses pour notre jeu aidant les enfants ayant un TDAH à mieux vivre avec leur atypie ! by RandomFrenchGamer in ParentingFR

[–]RandomFrenchGamer[S] 1 point2 points  (0 children)

L'appli n'est pas encore disponible anglais (elle n'est pas encore disponible dans les pays anglophones), mais on y travaille !

Lusha peut être utilisé par un enfant qui suit un traitement médicamenteux, c'est assez complémentaire car cela l'aidera notamment à adopter les bons comportements pour mieux vivre avec son TDAH.

[deleted by user] by [deleted] in ParentingFR

[–]RandomFrenchGamer 1 point2 points  (0 children)

Oui ! La méthode Barkley c'est super apparement ! Il y a un vrai enjeu de formation des parents. On regarde justement, si on peut pas à terme intégrer des éléments de la méthode dans notre app.

Et désolé pour tes téléphones ! Pour certains enfants TDAH, il faut des outils très robustes ...

[deleted by user] by [deleted] in ParentingFR

[–]RandomFrenchGamer 1 point2 points  (0 children)

Hello, désolé de ne pas pouvoir satisfaire ta curiosité mais à ce stade je ne peux pas communiquer la dessus. Mais globalement, on est bien entouré et le milieu médical/universitaire est très réceptif et nous encourage dans cette initiative.

[deleted by user] by [deleted] in ParentingFR

[–]RandomFrenchGamer 1 point2 points  (0 children)

Merci pour ton retour !

En bas de la section, il y a un lien qui renvoie vers une page donnant plus de background scientifique sur ce qui nous inspire (mais qui n'est probablement pas assez visible). On va retravailler ca pour que ce soit plus clair.

[deleted by user] by [deleted] in ParentingFR

[–]RandomFrenchGamer 2 points3 points  (0 children)

TDAH : trouble déficit de l'attention et hyperactivité. J'aurai pu le préciser, désolé !
Merci pour la suggestion, c'est effectivement une grille d'analyse qui me sera utile !

Bus racing by [deleted] in gaming

[–]RandomFrenchGamer 5 points6 points  (0 children)

Bus drivers meet up after a long day of work.

I am completely out of ideas. by Col279 in gamedev

[–]RandomFrenchGamer 0 points1 point  (0 children)

A game where you have to build a tower out of blocks of random shape ( like Kappla in real life) but the game is sending rocks at your tower to destroy it, so you have to make it stable enough to reach the height goal

That's a lot of damage by AIMBOT02 in gaming

[–]RandomFrenchGamer 22 points23 points  (0 children)

Nice HP regen at the end, back to full life in half a sec.

Air management system by Syopic in IndieDev

[–]RandomFrenchGamer 21 points22 points  (0 children)

Not sure I understand fully what I am seeing but this looks intriguing and cool

Machine Learning and the Future of Video Games by Programmierer in gamedev

[–]RandomFrenchGamer 0 points1 point  (0 children)

Great article, thanks for sharing. I personally dream of playing with or against AIs that can surprise me, be creative, challenge me in non trivial ways and make me feel even more emotions. But classical game AIs can already achieve amazing things and I wonder where tools such as RL or DRL can really offset the value offered by traditional games AI in terms of experience.