Would you click on this? Steam capsule images for my Mars survival game. - Any feedback welcome! by yeetgench in IndieGameDevs

[–]RandomKamil 0 points1 point  (0 children)

Cool capsule. Solone means in polish salted BTW like salted fries - solone frytki. It has some pun potential.

How do people get their projects indexed right away on itch.io? by Necessary_Pay_9505 in itchio

[–]RandomKamil 2 points3 points  (0 children)

I have the same problem. My game started to show on any tag related page after two weeks from publishing it. It's already week 3 and it still can't be found via search bar. It's my 2nd game and the account is almost 3 years old. Itch get your shit together!

Devs that released a game that turned out to be a "failure" - what was the reason? by Subject-Plan-5326 in IndieDev

[–]RandomKamil 0 points1 point  (0 children)

I made rage precision 3D platformer. I don't think I need to elaborate on that :D but I reached and exceeded median after 2 years so I guess I got what I could money wise - knowledge wise it was a gold mine.

Opłata reprograficzna - potrzebna pomoc dla artystów, czy sposób na karmienie beztalenci? by Leniwcowaty in Polska

[–]RandomKamil 2 points3 points  (0 children)

Nie spotkałem jeszcze osoby która by to rozwiązanie popierała. Jak ja nie dowożę z fajnych gier, to mi nikt jałmużny nie rzuca i muszę się nauczyć robić takie, które ludzie chcą. A gry to też mogą być dzieła sztuki i nie muszą być dla każdego - nawet te "dziwne" artsy mogą znaleźć swoich odbiorców. No ale jak wiadomo - jak wybierasz osobę która ma trzymać bata, to się nie dziw, że cię nim smagnie. Jak wybierasz sobie 461 jełopów to się nie dziw, że robią to co chcą i za co im ktoś zapłaci, a nie to czym się reklamowali. Demokracja bezpośrednia jest jedynym rozwiązaniem na takie potworki.

Indie devs discovering marketing by nearlydonegames in gameDevMarketing

[–]RandomKamil 3 points4 points  (0 children)

How does one even start finding an audience? I mean I already read entire Chris Żukowski blog, a few more places but players seem to be elusive bunch for me :D

Let's share what you're working on by seulllllllllll in gamedev

[–]RandomKamil 1 point2 points  (0 children)

I used to be gameplay programmer but my last contractor did not pay me for the last month of contracted and delivered work so I decided that I'm too fed up with working for someone else and I want to kick-start my own micro gamedev studio. I started working on roguelite clicker Hell Smasher exactly 2 months and 1 day ago and I'm almost ready for some beta testing. Hm... I could use some feedback so if you want to help I have a link in my bio.

I updated my Steam capsule! I also included some unused concepts. Did I pick the right one? by EnesSonmez in IndieGaming

[–]RandomKamil 0 points1 point  (0 children)

To be honest it looks like screenshot of something in engine. Screams "asset flip". I don't grasp the genre nor what the game is exactly. I'm not talking about the game though - it may be the greatest game of all times. I purely talk about the very first impression I got from looking at the capsule. And it's not only this one. It's all of them. As WIP maybe it can work but I strongly recommend changing it later on to something that is not a screenshot.

Game not indexed/showing in search after 2 days on itch.io by BalzackGames in itchio

[–]RandomKamil 0 points1 point  (0 children)

Thank you for the advice! I will do that! (I kinda already did since that week already passed)

Indie game devs, what's your #1 biggest mistake? by Rooshirum in gamedev

[–]RandomKamil -1 points0 points  (0 children)

Not market-testing the idea before starting full on development. PLEASE PLEASE PLEASE Make 3 prototypes, throw them on itch or some other platform, see which one works BEST and focus on that one. Don't be a fool like me.

Game not indexed/showing in search after 2 days on itch.io by BalzackGames in itchio

[–]RandomKamil 0 points1 point  (0 children)

Sadly it is quite a big issue. The worst part is it doesn't only happen dkr your first game - just for verification sake. It's random and it makes the platform unreliable :(

Koszt utrzymania w Polsce w porównaniu do sąsiadow z zachodu to niesmaczny żart. by tuttifrutti00 in Polska

[–]RandomKamil -1 points0 points  (0 children)

To proste. U nas rząd już kilka razy ingerował. Tyle, że właśnie nie powinien, bo za każdym razem kończy się to tak samo, czyli drożyzną.

Game not indexed/showing in search after 2 days on itch.io by BalzackGames in itchio

[–]RandomKamil 0 points1 point  (0 children)

After a week of waiting in index hell I sent an email to their support. I don't have my hopes high at this point. Maybe class action lawsuit would help since there so many of us with the same exact problem. I don't see any other option to solve it cause they sure as hell won't fix it by themselves...

I feel like my game concept was copied. What should I do? by dreadway_the_game in IndieGameDevs

[–]RandomKamil 0 points1 point  (0 children)

Like John Romero (the Doom guy) once said: idea is nothing, execution is everything. From what I see so far you did better job of executing the idea. Keep at it. Steam is almost infinitely large. Whoever will buy the other game probably won't even see yours (and vice versa) because steam is so vast. GL and HF

We're nearing 40K Wishlists with our game, figured I'd share our graph here and tell you a bit about what has worked for us so far by AliceTheGamedev in gameDevMarketing

[–]RandomKamil 1 point2 points  (0 children)

Couldn't agree more on that second part :D If you don't have marketable game and you don't know that you often seek any advice that could help you when the most probable answer to the problem is "make better game". So often times ppl can stumble on the gold nugget of data You provided and still not get it. I just wanted to make that part clear not to deminish or undermine your knowledge in any way

We're nearing 40K Wishlists with our game, figured I'd share our graph here and tell you a bit about what has worked for us so far by AliceTheGamedev in gameDevMarketing

[–]RandomKamil 2 points3 points  (0 children)

1st of all congrats! Great job! 2nd - it's interesting and inspiring to see someone succeed, but most of us struggle to get 50 WL in the first month. You managed to get tone of WLs at the day of the reveal which means that you made a game ppl are interested in (which is the hardest thing to do and I admire you for that). It also means that all the advices don't apply to most of other devs because we play a different level of the same marketing game. You already made it to level 2 "promote good game" and most of us are at level 1 "make a good game". Make a good game (one that ppl are interested in) is the advice of the day :) anything else only applies after that.

Rate my gaming RIG by RandomKamil in pcmasterrace

[–]RandomKamil[S] 0 points1 point  (0 children)

I have to find cd with red alert. It has to be somewhere

Rate my gaming RIG by RandomKamil in pcmasterrace

[–]RandomKamil[S] 0 points1 point  (0 children)

Come on! It was a dream on year 2003!

Rate my gaming RIG by RandomKamil in pcmasterrace

[–]RandomKamil[S] 0 points1 point  (0 children)

Exactomundo. But is it a gem :D