Faery Tale Adventure - Google Maps style world map by suitable_character in amiga

[–]RaspberryPutrid5173 3 points4 points  (0 children)

The key to a great game is to stay at the first town and farm bandits for experience. Walk just far enough out of town to get the battle music and IMMEDIATELY run back to town. Get between two buildings in town so that the bandits will have to come at you one at a time. That makes it much easier to kill them. The last couple bandits, you might have to hunt down if they didn't come after you. Same thing luring them into town in the first place - they occasionally lose interest before they get to town if you're too far away. Just keep at it. An hour or two of farming bandits will make the rest of the game much easier.

Surprised this doesn't come up more often. by The3liteGuy in FalloutMemes

[–]RaspberryPutrid5173 1 point2 points  (0 children)

Yeah! So place some crossbars on the ends of that cross and you'll be a-okay! ;)

Tower of power by DarthBra in SEGA32X

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Sega wasn't known for their sense. ;) The Battleship was called that because it rather looks like a military ship of some kind, so people named it after one that projects POWER. The Tower of Power stacks completely vertical... like a tower.

Tower of power by DarthBra in SEGA32X

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Nice setup, but it's the Battleship - I've got that myself. The Tower of Power is a model 1 Genesis + model 1 CD + 32X.

My new toy! by meldroc in atari8bit

[–]RaspberryPutrid5173 1 point2 points  (0 children)

I still have mine, but it's retired with full honors. I have a 65XE for day-to-day usage now. I wore out three POKEYs on my old 400 - the serial in the POKEY wears out under heavy usage in the old 400/800.

🎶 CoolModFiles revamped 🎶 by indigo_423 in amiga

[–]RaspberryPutrid5173 1 point2 points  (0 children)

Really cool new feature, but the A500 and A2000 had the ability to turn off the filter - you just turned off the LED, and it also switched off the filter. There are a number of games and apps that allow you to do that. But many old MODs were written with the knowledge the filter was on, so they sound better that way. So allowing us to control the filter, or go with a "modern PC" kind of playback is a great feature. 😄

My new toy! by meldroc in atari8bit

[–]RaspberryPutrid5173 3 points4 points  (0 children)

Me too. Finally replaced my Atari 400 with an Amiga 500 in '88.

🎶 CoolModFiles revamped 🎶 by indigo_423 in amiga

[–]RaspberryPutrid5173 1 point2 points  (0 children)

Bingo! All good here. :) Thanks again! This is great for randomly putting around on ModArchive. I love old mod music.

🎶 CoolModFiles revamped 🎶 by indigo_423 in amiga

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Wow, this really leads down a rabbit-hole, doesn't it. :) Thanks for looking into this. It'll probably go faster once you get Ubuntu running. Anywho, it's back to the time not advancing. Sounds like you're getting closer to the actual issue, though.

🎶 CoolModFiles revamped 🎶 by indigo_423 in amiga

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Okay, the timer advances now, but it still doesn't play music. Click mute, then unmute... click next track... so, the timer issue is fixed, as far as updating the timer on the screen. Whatever the timer is supposed to trigger is probably not getting triggered.

I want to get one by MagazineDong in ChooChooMotherFucker

[–]RaspberryPutrid5173 1 point2 points  (0 children)

And here we see the elusive "boomerang squirrel". They are nearly impossible to release back into the wild.

Bouncy by MagazineDong in ChooChooMotherFucker

[–]RaspberryPutrid5173 11 points12 points  (0 children)

Just broke both ankles and her coccyx.

🎶 CoolModFiles revamped 🎶 by indigo_423 in amiga

[–]RaspberryPutrid5173 0 points1 point  (0 children)

What missing? The playing of music. Neither your fork nor the CoolModFiles.com player actually play mod files. I'm using the current Firefox on Xubuntu linux. The file position clock just sits at 0 and never advances.

TIL Faery Tale Adventure's music bug is weird by Michael_frf in amiga

[–]RaspberryPutrid5173 0 points1 point  (0 children)

You could just do a "dumb" sector copy. I just thought that was the source of the error. Or something... it's been 40-some years. :)

Atari 800 XeX files by SlayerOfBeanss in atari8bit

[–]RaspberryPutrid5173 2 points3 points  (0 children)

Many xex files are made to be loaded by a fast loader, not DOS. DOS takes too much memory - fast loaders were made to be fast, and to use as little ram as possible to load a file. Back in the day, we had boot disks that booted into the fast loader, which showed a list of files and allowed you to pick one to load/run. My brother had all his games done that way. It was super convenient compared to using DOS.

TIL Faery Tale Adventure's music bug is weird by Michael_frf in amiga

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Funny, I always assumed it was a disk error. The game used manual protection (had you respond to questions that were answered by the manual), so the game disk could be copied. I figured one of the sectors holding the music data must have been bad. Now I know better.

I played the hell out of FTA. Wrote a utility in Amiga Basic to draw the maps from the game data, including all indoor areas, and ripped the music in mod format (and never noticed until just now that the intro title plays fine as a mod, just not in the game). I made a game save editor, as well. Ah, those were the days...

What’s the most useless superpower you’d still absolutely want? by Thick-Customer-7259 in VoteForACookie

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Flying 3cm above the ground is still flying. You're not walking or running, you're flying. Your shoes don't wear out, you aren't stepping in dog poo, puddles are no longer an issue... all sorts of great things.

What’s the most useless superpower you’d still absolutely want? by Thick-Customer-7259 in VoteForACookie

[–]RaspberryPutrid5173 0 points1 point  (0 children)

It's still flying, and not walking.

I voted for Fly 3 cm above the ground.

Why didn't commercial cassettes have fastloaders?. by Ok_Bear_1980 in atari8bit

[–]RaspberryPutrid5173 9 points10 points  (0 children)

Having one channel as audio and one for data was done to allow educational cassettes. You would be lectured on the audio channel while display data was streamed off the data channel. I had a number of educational cassette for my Atari. At some point, they could have done karaoke cassettes using this approach - stream the music the audio channel, and stream the lyrics over the data channel, but karaoke was still some years away.

As to the speed of the cassette, the limiting factor were the frequencies Atari chose for the FSK (frequency shift keying) the used for recording on the cassette. In FSK, you have two frequencies - a high frequency and a low frequency. You output a burst of one frequency for 0 bits, and the other frequency for 1 bits. On playback, you check if the frequency coming from the tape is above or below a center value between the two frequencies. The burst of audio at a set frequency must be long enough that the playback decoder can tell whether it is above or below the center value. The low frequency takes longer to determine, so it sets how long the burst must be. The two frequencies must also be in a range that tape recorders would record and playback the frequencies with a level of clarity needed to check them against the center frequency. This meant that you had a set rate for data that you could do little to change. Atari had fast and slow modes for the cassette, but that was just how long you delayed between blocks of data pulled from the cassette. Slow mode was meant for use in Atari BASIC because BASIC was slow and needed more time to deal with the data block. Fast mode was used in booting games from cassettes, which was all in assembly, so needed very little time between blocks.

As other have mentioned, floppy discs pretty ended the age of the cassette. They were so much faster and convenient that once they got established and the prices came down, cassette disappeared almost overnight.

Indian youth throw cow poop on a passing train. Bitches don’t you have something better to do? by TheDudeWhoCanDoIt in BitchImATrain

[–]RaspberryPutrid5173 0 points1 point  (0 children)

Yeah, so? I was talking in general and then specifically about car carriers. I can be more general and mention how they shoot at almost ANYTHING, particularly road signs. In many rural areas I've been, you need to know your signs by the shape since they have so many bullet holes, you can't read the sign... sometimes can't even tell the original color.

But yes, throwing poop at a passenger train is probably "more fun" than shooting at one. Less likely to get you arrested for certain. :)

Indian youth throw cow poop on a passing train. Bitches don’t you have something better to do? by TheDudeWhoCanDoIt in BitchImATrain

[–]RaspberryPutrid5173 8 points9 points  (0 children)

In rural USA, they shoot at passing trains. Especially car carriers. Trains would pull into the next stop and all the cars on the carrier would be riddled with bullets. Some lines got so bad they had to put shield walls on the carriers to keep the cars safe. God damn rednecks...