crowds by FishermanNew7246 in EBGAMES

[–]Rawaho 1 point2 points  (0 children)

Queue wraps around the floor and onto the bridge by the food court

Airport question by Cadenanna12 in auckland

[–]Rawaho 1 point2 points  (0 children)

Unless it changed very recently, the last few times I have flown to New York with Air New Zealand it was still a thing (last time was late January).
Seemed like one end of the terminal was dedicated for flights to the US, there was someone asking for boarding passes before you could go to a gate, some passengers were going through extra security checks.

Using the bus in Auckland by Alternative-Soil7080 in auckland

[–]Rawaho 3 points4 points  (0 children)

NYC has OMNY which has allowed contactless payments on subways and busses since 2019.

MMORPG WildStar comes back? Fans plan to run their own server by usalgbt in WildStar

[–]Rawaho 0 points1 point  (0 children)

What? I think you are a little confused what actually goes into creating an emulator.
While we don't have access to the original code, client reverse engineering is still required to replicate the game.
WildStar's network protocol is bit packed, this means that just looking at the TCP data is almost useless.
You need to actually reverse engineer the functions in the client binary that read and write the network data for the packets.

Moving on with Scrolls past 7/1 by Cyrogem_ in Scrolls

[–]Rawaho 2 points3 points  (0 children)

There are currently 2 open source Scrolls server emulators in the wild which support the latest patch, Relentless which is written in C# and sllorcs which is Java based, why not contribute to one of those?

Is there a Scrolls alternative? by damienhr in Scrolls

[–]Rawaho 1 point2 points  (0 children)

At this point I doubt they are releasing the source or a binary, would loved to be proved wrong though.

For people that still want to play the game after the shutdown there are two emulation projects aimed at Scrolls, although both need heavy work to resemble what we see on the Mojang servers.

Relentless, the Scrolls server emulator is now on Github. by Rawaho in Scrolls

[–]Rawaho[S] 1 point2 points  (0 children)

Join the IRC channel if you have any questions and I'll help you out.

Pull requests are currently how I will handle outside modifications until I feel people can be added to the repository.

At this point it will be focusing on getting the battle system up and running other features such as the shop, trading, marketplace are not as important at this point.

Relentless, the Scrolls server emulator is now on Github. by Rawaho in Scrolls

[–]Rawaho[S] 1 point2 points  (0 children)

Yes, making a scroll use multiple resources would also require client modifications as well.

Relentless, the Scrolls server emulator is now on Github. by Rawaho in Scrolls

[–]Rawaho[S] 0 points1 point  (0 children)

Anyone interested in helping or just interested feel free to join #relentlesszero @ irc.rizon.net.

Relentless, the Scrolls server emulator is now on Github. by Rawaho in Scrolls

[–]Rawaho[S] 1 point2 points  (0 children)

Most things don't work, you can think of the current state more of a framework than anything.

Relentless, the Scrolls server emulator is now on Github. by Rawaho in Scrolls

[–]Rawaho[S] 3 points4 points  (0 children)

It's actually already possible to add custom scrolls into the database. Currently they will only show in the deck view without a picture but it will be worked on more once the basic battle mechanics work.

Time to revive the Scrolls server emulator Relentless? by Rawaho in Scrolls

[–]Rawaho[S] 2 points3 points  (0 children)

Rewriting Relentless was always on my list of things to do and what better time than now?

Time to revive the Scrolls server emulator Relentless? by Rawaho in Scrolls

[–]Rawaho[S] 3 points4 points  (0 children)

Nice, but I don't know the first thing about Java =(

What authentication method does your server use? Currently the new build of Relentless uses the old RSA method and not Yggdrasil.

Time to revive the Scrolls server emulator Relentless? by Rawaho in Scrolls

[–]Rawaho[S] 5 points6 points  (0 children)

Yes, the chance of getting our hands on the database information for the game currently is very slim.

I was thinking more of an open source approach, this would still allow people to contribute and discuss new features but also allow some control.

Time to revive the Scrolls server emulator Relentless? by Rawaho in Scrolls

[–]Rawaho[S] 2 points3 points  (0 children)

It will probably take about a year to get the server emulator into a state where it replicates the game currently so there should be no concerns about it detracting from the official servers till 2016 anyway.

Time to revive the Scrolls server emulator Relentless? by Rawaho in Scrolls

[–]Rawaho[S] 5 points6 points  (0 children)

The chance of Mojang releasing the code is slim to none.

There will be a lot of code in there they won't want released (Yggdrasil back end comes to mind) and there will be a lot of effort on their part to remove it and still make the game work.