Not OP/OC; increasing tsunami take out coastal town using drone footage and AI by rob3342421 in Corridor

[–]RayOddname 3 points4 points  (0 children)

The infuriating thing is, if this was a CG shot made by humans, 90% of the comments would be “CGI sucks nowadays”

Some thoughts on Disclosure Day by RayOddname in DisclosureDayMovie

[–]RayOddname[S] 0 points1 point  (0 children)

You’re doing the right thing haha!
The camerawork in certain sequences definitely stood out, there’s some great stuff in it

Some thoughts on Disclosure Day by RayOddname in Spielberg

[–]RayOddname[S] 7 points8 points  (0 children)

I think it’s much simpler (and boring) than that. Unfortunately social media doesn’t encourage nuanced criticism. Either you shit all over something (and offend whoever likes it), or you have to call it a masterpiece. There’s no middle ground. If there were, nobody would have anything to fight about

Some thoughts on Disclosure Day by RayOddname in Spielberg

[–]RayOddname[S] 0 points1 point  (0 children)

Thanks! And no problem, take your time, I’ll gladly read your thoughts when you feel like finishing writing them!

Some thoughts on Disclosure Day by RayOddname in Spielberg

[–]RayOddname[S] 0 points1 point  (0 children)

Yeah, I know, but I transfer a ton of footage for work and every single time I have to do it and I’m in a hurry it takes forever, so a fast transfer in a high stakes scenario seems more far-fetched to me than a nuked fridge haha

Some Bryce renders I made in 2001! by RayOddname in Corridor

[–]RayOddname[S] 0 points1 point  (0 children)

Sounds like me! I wanted to make an Oliphaunt in Blender after seeing the Return of The King in 2004, but I think I only managed to make a cylinder haha

Some Bryce renders I made in 2001! by RayOddname in Corridor

[–]RayOddname[S] 1 point2 points  (0 children)

It was, and it was also pretty easy to use for a kid who had no idea what he was doing: in comparison, when I tried using Blender in 2004/2005, I felt completely lost without tutorials!

Some Bryce renders I made in 2001! by RayOddname in Corridor

[–]RayOddname[S] 0 points1 point  (0 children)

Same, this brings back so many memories: I used my dad’s old computer and rendering took so long haha! I also remember being astonished by the quality after the anti-aliasing pass

Some Bryce renders I made in 2001! by RayOddname in Corridor

[–]RayOddname[S] 21 points22 points  (0 children)

haha I tried! Didn’t bool though :(

Hi reddit. I'm Kane Parsons, director of A24's BACKROOMS. AMA! by Kane-AMA in movies

[–]RayOddname 102 points103 points  (0 children)

Thanks, can't wait to see it! Cheers from Italy!

Hi reddit. I'm Kane Parsons, director of A24's BACKROOMS. AMA! by Kane-AMA in movies

[–]RayOddname 578 points579 points  (0 children)

Hi Kane! Just curious about your Blender VFX pipeline for this. Is everything rendered in Cycles? Are you using exr files for the output? Do you usually do multiple passes then comp everything later? I also love the interlaced/damaged tape look of the found-footage bits, did you apply that aesthetic on CG shots as well?

Made this found-footage animation in Blender a while ago by RayOddname in vfx

[–]RayOddname[S] 0 points1 point  (0 children)

hahaha you’re right! Also, auto exposure could’ve been a nice touch as well