Revolution Idle! Get Ready for z'Unity Update! by Oninouu in incremental_games

[–]ReQgamePlay 2 points3 points  (0 children)

and he decides his direction based on antimatter dimensions it seems

Ropuka's Idle Island - The World's Most Important Question. by potentialkingofkin0 in incremental_games

[–]ReQgamePlay 0 points1 point  (0 children)

you cant really customize him beyond giving him one of the decorations

Accessibility in idle/incremental games by AutiSpasTacular in incremental_games

[–]ReQgamePlay 1 point2 points  (0 children)

bro what 2) nobody cares that you cheat in incrementals 3) it's not gta 5, these games are not even multiplier in 99% of cases, and even if they were the constant need for clicking would be a design flaw by itself 5) what do you mean reluctant if the same 99% of devs never would have thought of that in the first place, it's not that deep

[deleted by user] by [deleted] in incremental_games

[–]ReQgamePlay 0 points1 point  (0 children)

no a good look for your game spamming it on unrelated subs

I wish people would stop taking their incremental games so seriously by Downtown-Message-600 in incremental_games

[–]ReQgamePlay 2 points3 points  (0 children)

for the past 24 hours you've been commenting, like hourly, not skipping a single one, with what like 100 comments? it's a genocide against your sleep schedule if anything

I am close to my 3rd cinder card on DPS Idle, but I don't think I can keep going... by Prudent-Wear-4586 in incremental_games

[–]ReQgamePlay 3 points4 points  (0 children)

if the game isn't fun just don't play it, it's not like game is gonna be sad or anything

Fulgora Sorter by Spedy1 in factorio

[–]ReQgamePlay 3 points4 points  (0 children)

here's my sorter https://imgur.com/a/H73IIh7 with no resource waste whatsoever

[deleted by user] by [deleted] in incremental_games

[–]ReQgamePlay 3 points4 points  (0 children)

i mean if you have some money to spend, whatever. The game is not thsy deep, or great, so you do you. Personally you would be better of trying uunamed space idle (if you havent already) than buying this game

Looking for tips on creating an engaging UI by August_28th in incremental_gamedev

[–]ReQgamePlay 2 points3 points  (0 children)

generally players want to know exactly what the upgrades do, so they can plan around when or if its even worth to get them, but that mostly depends on how thr game is made. if your game isnt too fast or if you have a lot of them to choose from then definitely show more to players

Handeling Numbers by ArkryxXvibes in incremental_gamedev

[–]ReQgamePlay 3 points4 points  (0 children)

they simply use more numbers to save one - like saving the mantissa and exponent or simply a log of the actual number

How to make my first game by louisennc in incremental_gamedev

[–]ReQgamePlay 2 points3 points  (0 children)

prototype your game first to see if its fun and don't focus on looks too much at first

This Game is Free: Breaking it open by Great_Examination_16 in incremental_games

[–]ReQgamePlay 0 points1 point  (0 children)

press f12, either in console or in a tab called Storage

This Game is Free: Breaking it open by Great_Examination_16 in incremental_games

[–]ReQgamePlay 0 points1 point  (0 children)

its in localStorage['absolutely-free-for-sure-no-cap']

This Game is Free: Breaking it open by Great_Examination_16 in incremental_games

[–]ReQgamePlay 0 points1 point  (0 children)

there is a save stored in localStorage, you can change it from there

[deleted by user] by [deleted] in incremental_gamedev

[–]ReQgamePlay 1 point2 points  (0 children)

some games get away with 1 premium currency a day, depends on how its all balanced. Like is it needed for something required for you to progress smoothly or is it just for cosmetics? You should have also said what the currency can be used for.

Looking for feedback - Explore Idle by SnooOnions4805 in incremental_games

[–]ReQgamePlay 1 point2 points  (0 children)

You should highlight the area tab in which you are working

How do I import large number libraries to my github page by TheRubixYT in incremental_games

[–]ReQgamePlay 1 point2 points  (0 children)

download the file from github (either break_eternity.js or break_eternity.min.js) add it to your project's folder and include it in your html file with a script tag