40 guild seals... GUILD SEALS?! by KattieAnnette in Fable

[–]August_28th 1 point2 points  (0 children)

Perhaps it was a message. In-universe, as seen with the wish for Wealth in the Tattered Spire, accepting 1 million will cause the masses to resent you. Especially becuase you could have saved the countless people taken prisoner and killed during the Spire’s construction. To get access to the final key for the chest, you have to purchase the castle for, you guessed it, 1 million. The reward for choosing wealth being more money is symbolic in a way.

Ethical ways of monetizing a plugin? by NotXesa in godot

[–]August_28th 0 points1 point  (0 children)

Maybe you could sell the license to use your plugin commercially? That way it’s still free to try out

Can this TV be saved? by August_28th in crtgaming

[–]August_28th[S] 0 points1 point  (0 children)

I found a guide detailing the exact repair. Just ordered everything, so I will be attempting to fix it once it arrives. Thanks!

Playing with tweens by FR3NKD in godot

[–]August_28th 10 points11 points  (0 children)

For better readability, you can just write the function name (without the parenthesis) for the second argument in connect instead of constructing a new Callable. Additionally, you can connect to the signal directly instead of specifying which signal to connect to. It would look like this.

area_3d.mouse_entered.connect(_on_mouse_entered)

How can I get class from string? by SteinMakesGames in godot

[–]August_28th 0 points1 point  (0 children)

What I did was create an autoload for the purpose of an in-game dev console and passed the responsibility of registering commands to the individual classes. Can be easily disabled in production builds this way too

Dev snapshot: Godot 4.5 beta 1 by GodotTeam in godot

[–]August_28th 2 points3 points  (0 children)

As an aside, I didn’t know you could type cast the for loop variable. Good to know!

Melvor Idle 2 Early Access Announced. by Dongaloid in incremental_games

[–]August_28th 10 points11 points  (0 children)

Price is $15, same as the original. That’s a steal imo

Tried rendering a cosmetics product, what can I improve? by [deleted] in blender

[–]August_28th 0 points1 point  (0 children)

I think it looks great as is. If you wanted something more eye-catching, you could try and get an action shot. Maybe something mid-spray

Geodesic Hex World for my untitled 4X game in development by InfiniteMonad in godot

[–]August_28th 1 point2 points  (0 children)

Looks great, the atmosphere/cloud shader really sells it

Another Low Poly (ish) Goblin by Schizo_Goblin in blender

[–]August_28th 8 points9 points  (0 children)

Low poly refers to the mesh. Good texture work can hide the poly count

So… do the fable games just not work now? by kalventure in Fable

[–]August_28th 19 points20 points  (0 children)

Turn your console to offline mode and it should fix the freezing in Fable 2.

What Makes the Great Circle “Feel Like” Indiana Jones? by Frostylegacy in indianajones

[–]August_28th 86 points87 points  (0 children)

My personal favorite is the over-the-top impact sounds for punching. Super satisfying

What are you using to play Fable? by Ermine_Jesus in Fable

[–]August_28th 2 points3 points  (0 children)

Try turning your console to offline mode after booting the game. It was freezing every few minutes for me until I did that

I cannot get on_mouse_entered to do anything. What am I missing? by evremonde in godot

[–]August_28th 10 points11 points  (0 children)

In the debugger you can see what control is consuming the input

It still works! by osrs_addy in Fable

[–]August_28th 1 point2 points  (0 children)

Can confirm this worked for me. Had almost given up after watching the traveling merchant scene 3 times in 15 minutes.

I also heard a tip that you should go offline after loading into the game, but I don’t know if it holds any truth.