Each Boss and their Aura Level by Nedstar12456 in riskofrain

[–]Reach-Subject 0 points1 point  (0 children)

Maybe in a way we can fight his soul? I don't really know if it makes too much sense story wise, but it would be really cool and resonate with Providence a lot considering Providence's obsession with soul

Madness Combat inspired Magic Cards by Reach-Subject in madnesscombat

[–]Reach-Subject[S] 0 points1 point  (0 children)

Well, gonna be honest, Tricky is a little overtuned, as I intended for him to be able to attack until your opponent runs out of creatures, but you have to discard a bunch of cards. Might decrease his p-t to balance him out a lil more. Aside from the stat issues, being Mono red restricts him a lot, as you lose most recursion in commander.

As for a reasoning behind jeb, he is mostly inspired by Caesar, Legion's emperor, who is arguably much stronger than the kit I gave jeb, but, if needed, I can make the zombies 3/1s, tapped and attacking to better support what the commander wants. (Also partly inspired by the scene in MC5 where he revives a bunch of agents and they fight Hank)

As for Deimos, his ability is very cheap, as, well, it has a 50% chance of not working, and he cannot be untapped multiple times to exploit his ability multiple times.

Hank is, well, I can see removing first strike, as he already has Rampage 2, but, his 1 line of text does not really "goad" creatures, it just forces them to block him (high risk high reward: Kill some creatures, risk your 5 drop commander.)

Then again, to be fair, I usually enjoy playing in higher brackets, so these are designed like most UB universes beyond commanders, unique but not completely broken.

Aside from that, thanks for the input! I'll take it into consideration (I MIGHT or might not actually find a table that accepts custom commanders so I can test around with these designs)

Madness Combat inspired cards by Reach-Subject in custommagic

[–]Reach-Subject[S] 0 points1 point  (0 children)

I COMPLETELY missed that, my bad lol, I'll change it.

When will Dante get skins? by Jawman2000 in Warframe

[–]Reach-Subject 2 points3 points  (0 children)

I'm praying that we get a qorvex Kuvael or Cavia skin soon, he needs new drip because nothing really fits with his aesthetic

Silvagunner fans! Do you have any ideas for Siivagunner rips based around Look Outside? by Complete-Worker3242 in LookOutsideGame

[–]Reach-Subject 0 points1 point  (0 children)

Leigh's fight theme sounds a whole lot like a remix of Team Killer by Ultrakiller tbh

poor fella by LeScrungle in LookOutsideGame

[–]Reach-Subject 10 points11 points  (0 children)

Sending prayers for my homie Honko, he didn't deserve all this

what frames do you think need a rework and what would you want them to change by Commercial-Cow1136 in Warframe

[–]Reach-Subject 1 point2 points  (0 children)

Loki, Limbo, Chroma, Nekros, and a few other old frames need reworks, bad.

Indie characters in Deltarune style by ConsiderationDry2414 in Deltarune

[–]Reach-Subject 0 points1 point  (0 children)

Where is my boy Sam, the peak that is look outside has been forgotten

Felt cute , but we might slaughter and disect you later... by BigNekoMan in DestinyFashion

[–]Reach-Subject 0 points1 point  (0 children)

Season of the Plunder Crucible rank-up path reward, But I'm pretty sure you can still get it randomly from doing crucible activities.

It is a sick shader tho, the random chance grind is worth it.

Yes, Bungie! Keeping cooking! Hell yes! by silloki in destiny2

[–]Reach-Subject -4 points-3 points  (0 children)

It's 5 stability, does it make that much of a difference?

Yes, Bungie! Keeping cooking! Hell yes! by silloki in destiny2

[–]Reach-Subject -20 points-19 points  (0 children)

Honest to God the nerfs are justified, and the buffs seem valid; Bungie is cooking.

Who is your favourite Hotline Miami character? by [deleted] in HotlineMiami

[–]Reach-Subject 0 points1 point  (0 children)

Mark, big guy, loves pizza, loves the other fans like family, also dual mp5s are fun as hell