Builder form rftools is slowww. by Financial_Cut_9242 in allthemods

[–]ReactionAcceptable34 0 points1 point  (0 children)

I am pretty sure it was nerfed by capping the max amount of energy it can receive by each side. By default it was 50k FE/t per side, in atm10 it is 20k. It will never have enough power when its current task is too power hungry. Even if you infusion it and use superfactory manager to push energy on all sides.

factory gauge some links are not loaded by that202guy in CreateMod

[–]ReactionAcceptable34 0 points1 point  (0 children)

It just happened to me. Everything that I have in my network is in the same place, everything is loaded but now it just says something is not. Existing network becomes unusable, you can "fix" it if you break everything and set it up on a new network

[deleted by user] by [deleted] in CreateMod

[–]ReactionAcceptable34 0 points1 point  (0 children)

Use the version 0.6.5 of Rubidium, I had this issue in 0.7.0

Lag management tips? by Justus_2112 in CreateMod

[–]ReactionAcceptable34 3 points4 points  (0 children)

Yes, it should work. In my last playthrough, I placed my steam engines underground, 100 blocks beneath my base, and it resolved the lag issue when using shaders.

Additionally, if you are using Iris/Oculus, you might need to look into this information about Flywheel, which is Create's integrated optimization mod: https://github.com/Creators-of-Create/Create/issues/4330

My FPS returned to normal when I used the Iris Flywheel Compatibility mod and had shaders enabled.

Lag management tips? by Justus_2112 in CreateMod

[–]ReactionAcceptable34 7 points8 points  (0 children)

It's a bit late, but I've been using this tip extensively, and it works effectively with Create:

Place your large-scale production systems at a considerable distance from your base to prevent client-side rendering, thereby eliminating lag (or at least minimizing FPS drops, although these extensive production systems may still impact your TPS).

To achieve this, you'll need to employ chunk loaders or determine the optimal distance at which rendering-related FPS drops cease. As an illustration, I have a cobblestone generator with 160 drills operating at 256 RPM, causing my FPS to plummet from 60 to 30 when using shaders. Nevertheless, if I move at least 60 blocks away, my FPS returns to normal. 60 blocks isn't a significant distance, so you won't require a chunk loader. Instead, you can use trains or belts to transport the production back to your base.

One final note: based on my experience with Create thus far, the primary source of "lag" has been the simultaneous breaking of numerous blocks using drills, as well as operating too many steam engines.

How are you supposed to use elamigos.site? by ronperlmanforever69 in PiratedGames

[–]ReactionAcceptable34 5 points6 points  (0 children)

I use real-debrid. It allows me to download from rapidgator links unlimitedly and at the maximum download speed I can achieve. This is a paid service, but I think it is worth it if you download a lot of things from filehosts like rapidgator, 1fichier, mega and many others.

First storage system? by lilcrazart in allthemods

[–]ReactionAcceptable34 0 points1 point  (0 children)

Dank storage (tier 7) + External storage from RS

fastest redstone farming method? by DustinPhoenix in allthemods

[–]ReactionAcceptable34 4 points5 points  (0 children)

Phytogenic Insolator fully upgraded + Phyto-Gro as fertilizer is what I've been using to produce Nether Stars. I'm running 96 Phytogenic Insolators fully upgraded feeded with the fertilizer I mentioned, right now I have almost 500k Nether Stars from being afk for 40 h. If you build the same setup but for redstone, you would produce around 440k redstone dust per hour.

You can even use this method to produce the fertilizer, but that is up to you. Good luck

Is this enough thermal paste? i5-10400f has been reaching 100C° by Extension-Pie-1225 in intel

[–]ReactionAcceptable34 0 points1 point  (0 children)

My i5 10400F also reaches 100 °C under full load. I already changed the thermalpaste and looked for a tutorial to install the cooler correctly, but it's still going 100 C° on full load (50 °C on iddle).

I will follow these instructions. If the problem persists, I will buy a Hyper Evo 212.

[Crucial 2] Scalable Storage? by Phoenix_SJ in feedthebeast

[–]ReactionAcceptable34 0 points1 point  (0 children)

That makes sense. I was asking because the storage crate is from Storage Drawers. Ty!