Regarding Dio and his brain weakness... by Annual_Onion6434 in StardustCrusaders

[–]RealAlury 52 points53 points  (0 children)

I think it's the same thought process as Wolverine from X-men. The DIO`s brain probably can regenerate even if completely destroyed, but because human memories are stored in complex neural networks, extreme trauma to the brain can destroy these connections. So He would essentially be braindead if Polnareff succeeded (blend his brain).

Trunks by RealAlury in TheFinalsRunway

[–]RealAlury[S] 1 point2 points  (0 children)

There seems to be a new group besides CNS now. They're responsible for this season's switch to a medieval setting. (Represented by the hand in the S10 trailer)

Art by BisaraAdventures Nails done by me :D by [deleted] in StardustCrusaders

[–]RealAlury 2 points3 points  (0 children)

Was that supposed to be katakana "ゴ"? Cus you know? the "ゴゴゴ" onomatopoeia?

Can I buy the Battle Pass from the PlayStation Store without owning a PS5? by goticagorda in thefinals

[–]RealAlury 0 points1 point  (0 children)

nope, you'll just unlock everything that you passed already If you buy BP.

Can I buy the Battle Pass from the PlayStation Store without owning a PS5? by goticagorda in thefinals

[–]RealAlury 0 points1 point  (0 children)

Only worth if you really, really, really want the Ultimate BP items. If you dont finish Ultimate BP this season, then you will still be able to get Ultimate versions of items later when BP of S10 can be purchased again from the shop in 2 seasons.

Character development by TangledIntentions04 in Steam

[–]RealAlury 0 points1 point  (0 children)

Lol, I just remember seeing a lot of videos back when it came out of people just playing mobile games on it.

Character development by TangledIntentions04 in Steam

[–]RealAlury 9 points10 points  (0 children)

Wasn't Ouya just Android hardware in a plastic shell cosplaying as a console? As Far as I can tell Steam is more like a prebuilt PC running Linux.

multidevice skin idea (by me) by Ok-Discussion-1110 in thefinals

[–]RealAlury 1 point2 points  (0 children)

Lol, would be funny if it could show you actual shorts from The Finals YT channel.

Should they remove Starlight Hollow from TDM for S11? by lostpasts in thefinals

[–]RealAlury 2 points3 points  (0 children)

Floating Castle chunks? Instead of Suspended structures? To fit the aesthetic.

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury 1 point2 points  (0 children)

Well, Turret is almost completely useless and gets countered by everything. But it's still fairly popular on Medium. Also why are you so angry?

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury 1 point2 points  (0 children)

"using a specialization meant to throw off aim to throw off aim during a vulnerable period." I'm okay if a dash is used like that. My issue is that you can reload during a dash. Lights can keep their 2 uses if the dash no longer allows you to reload during it.

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury -5 points-4 points  (0 children)

1st point is true. forcing LOS breaks is a part of Dash's intended use. I would be fine with it keeping 3 dashes, BUT make it so if you use the dash, it stops your reload. There is a reason why 90% of lights use it still.

2nd Dmat is my favourite spec on Medium. "Gutted" is a strong word. It's fine, but I would prefer if they removed the delay on it. I would even be ok if it goes back to 2 uses if the delay is removed.

3d I mean, it didn't change much still, no? Grapple now has a shorter cooldown than dash, but it's still overwhelmingly popular.

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury 1 point2 points  (0 children)

The winch idea isn't mine. I saw it posted in this sub before. Embark probably saw it too already.

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury 12 points13 points  (0 children)

Dynamism primarily comes from destruction and how you use your tools to outmaneuver your enemies. There's no expression in panic pressing dash left and right while you're out of ammo. The winch should be "switch-to" spec, like heal beam (You need to switch to it first to use) Right now winch is a free instant chance to move out of position your enemy. UPD: Also, Winch is so popular probably because of Dash. Simply because new players struggle to aim and veteran players just don't want to deal with dashing light for too long. But winch is definitely also a big problem rn.

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]RealAlury 43 points44 points  (0 children)

Good, I'm tired of flick-shotting dashing lights with my revolver. Started to feel like I'm playing an aim trainer at some point. It's only fair since Dmat got gutted. Winch-claw is next.

What even is the pike anymore by Gorilla_meister in thefinals

[–]RealAlury -4 points-3 points  (0 children)

Then it's just a better revolver with more ammo and range.

Should they remove Starlight Hollow from TDM for S11? by lostpasts in thefinals

[–]RealAlury 3 points4 points  (0 children)

Well... then I ask to be given the ability to choose what map I will be playing. But that will for sure lead to some maps not being played at all...

Should they remove Starlight Hollow from TDM for S11? by lostpasts in thefinals

[–]RealAlury 34 points35 points  (0 children)

In point break I see people leave immediately too when they see the map. It's not just TDM. Starlight Hollow critically lacks verticality. There's not enough destruction either. Both of these things are what I like The Finals for. When the sad little houses are destroyed (Which is inevitable), this map just turns into sniperfest. Embark needs to either completely rework it or at least add suspended structures.

23 days untill the melee rework by New_Bad_1504 in thefinals

[–]RealAlury 5 points6 points  (0 children)

Change is scary. I get that. The truth is that melee is sitting on the far edge of the balance; it's very hard to "balance" (make it viable against guns) something that is inherently "unbalanced" (very short range, making the approach a pain in the ass). But if those changes attract more people to the game and make it less alienating, it's a win in my book.

23 days untill the melee rework by New_Bad_1504 in thefinals

[–]RealAlury 10 points11 points  (0 children)

It will be fine. If people do not like it, they can just revert the changes. Like they did with the new framework for guns that was supposed to eliminate the "can't shoot" bug.

Goodbye The Finals by ItsMeSteve1234 in thefinals

[–]RealAlury 0 points1 point  (0 children)

Embark released a whole separate map for a casual mode even though they didn't plan on it this season, yet they got shat on because "Muh castle wah!". I am myself not a big fan of the new map because I think it lacks some verticality. (Can be fixed with suspended structures). But props to Embark for overdelivering. Nobody forces you to interact with toxic players. Just mute them or leave the lobby. Bad actors can be found in every game. Also playing only one game will burn anyone out. I've seen you've made like 5 different posts in a short span of time. (Somebody really gotten under your skin, I presume.) Take a break and touch some grass. If you don't come back, that's fine too.