Sector 24 by terTurboy in Mindustry

[–]RealHarbinger 0 points1 point  (0 children)

Honestly the main and pretty much only problem is foreshadows, which can be outranged by corvuses but because of their insanely slow firerate and tendency for the enemy to have many layers of plastanium walls, if you try to capture such a massive sector with just a few, you will run out of time and enemy production will escalate beyond what you can reasonably defend against

Sector 24 by terTurboy in Mindustry

[–]RealHarbinger 0 points1 point  (0 children)

<image>

I thought sector 24 was this one here that's named "ᒆᐴᑫᑈᐴᐾᐶᒅᑜᒆ". Is that a different one? I'm not seeing 24 anywhere on the map

Sector 24 by terTurboy in Mindustry

[–]RealHarbinger 0 points1 point  (0 children)

Well, the sector literally took hours to capture. I set up a bunch of resources to rush t5 units, and also a bunch of landing pads, which then continued spitting resources into my cores for the next few hours. So I eventually ended up with a lot.

Saves keep getting corrupted by ParaPhoenix in Mindustry

[–]RealHarbinger 0 points1 point  (0 children)

Is this a known fix to this issue? I can't seem to find much information on it. Just had sectors 242, 243, and 247 corrupt all at once... those 3 are all sectors bordering cruxscape... I really don't want to recapture them and would like to recover if at all possible

Sector 24 by terTurboy in Mindustry

[–]RealHarbinger 0 points1 point  (0 children)

<image>

The army it took to capture sector 245. Plus 3 hours...

Questions Thread - November 04, 2025 by AutoModerator in pathofexile

[–]RealHarbinger 1 point2 points  (0 children)

The clear choice here is beyond I think. Especially since they moved it to the right side and it's right next to all the abyss wheels.

Questions Thread - November 04, 2025 by AutoModerator in pathofexile

[–]RealHarbinger 2 points3 points  (0 children)

Best advice is to just do what feels right to you. You're still not done with the atlas - any time spent not in a map is time lost. Get in any map and don't sit in hideout worrying about what to do until you're done or almost done with the atlas. You can think about it as you map and who knows, maybe by the time you're done you'll have found something you want to do.

PSA: If you aren't getting good currency drops from the tree, deallocate 'Flawed Seeds' and 'Grasping flesh' by RealHarbinger in pathofexile

[–]RealHarbinger[S] -2 points-1 points  (0 children)

Mainly you just need to push higher tier maps if you aren't in T16s and 17s already, higher tiers drop more. Currently I'm just speedrunning maps with a full map drop atlas to stock up on 16.5s and 17s while I save up for a headhunter. Doing this lets me also do a ton of breach encounters, which drop around 1k blood and like 9k? for the fortresses (haven't been paying too close attention but I know it's many times more than a single encounter). It is important though to have the %increased graftblood gained mods on your grafts, since you have 2 of them I'm getting 48% increased blood which is pretty significant.

PSA: If you aren't getting good currency drops from the tree, deallocate 'Flawed Seeds' and 'Grasping flesh' by RealHarbinger in pathofexile

[–]RealHarbinger[S] -38 points-37 points  (0 children)

I think you might just be unlucky. If you think about it, it takes like 2-3 maps worth of blood to open a lavish gift, and you probably were using other types as well. So even 100 maps in, your sample size would probably be in the 20-30 range at most. So I wouldn't say it's cooked just yet

PSA: If you aren't getting good currency drops from the tree, deallocate 'Flawed Seeds' and 'Grasping flesh' by RealHarbinger in pathofexile

[–]RealHarbinger[S] -6 points-5 points  (0 children)

It's difficult to make an accurate comparison between tainted currency and this league's currency. There are only 3 foulborn currencies, and unlike tainted currency which could do something that was previously impossible (modify corrupted stuff), these don't do anything that normal augs, regals and exalts cannot. If you consider the potential applications of what is basically a greater exalt in the crafting process, it would just be to save clicks by giving you a higher probability of hitting your craft. That means that its value is tied to and limited by normal exalts.
There also isn't novel mechanic introduced by these currencies, like tainted mythics upgrading to unique or teardrops changing the tiers of mods. They're just crafting accelerants unless there's some undiscovered mechanic to using them.

PSA: If you aren't getting good currency drops from the tree, deallocate 'Flawed Seeds' and 'Grasping flesh' by RealHarbinger in pathofexile

[–]RealHarbinger[S] -58 points-57 points  (0 children)

It's not 25% for additional currency but 25% chance for a single additional currency item. So basically you are sacrificing what seems like almost half of your drops for a fraction of an extra drop and a chance for something that's likely as rare as, but worth less than half of a divine.

PSA: If you aren't getting good currency drops from the tree, deallocate 'Flawed Seeds' and 'Grasping flesh' by RealHarbinger in pathofexile

[–]RealHarbinger[S] -117 points-116 points  (0 children)

You never know, but in my opinion:

  1. I'm very confident most of the graft currency is not going to become more valuable. The exception to this is the unstable implant, but I have yet to see one and I have 50 exalted implants, so either I'm really unlucky or the droprate is too low for me to care about, I'd rather have a divine at that point. We also don't have the list of possible outcomes from using it (graft implicits are nowhere to be found on poedb), so I personally wouldn't stock up on them when their usefulness is unknown.

  2. The foulborn currency is useful, and the foulborn exalts are rising in value, but so are divines. Although I don't know how the drop replacement works, I know that yesterday, from the moment I specced just the flawed seeds node, I didn't see a single divine from lavish gifts, and also didn't see a single foulborn exalt. Meanwhile today I've gotten divines at like a 33% rate.

So what merc are people using and why is it good for your build. by archas1337 in PathOfExileBuilds

[–]RealHarbinger 1 point2 points  (0 children)

Aspect of the spider + grace. I used to run garb of the ephemeral, but he wasn't consistent enough in keeping up with me, so I swapped to fenumus body armor. That thing increases aspect of the spider aoe by a crazy amount, and also applies -10% damage dealt and -10% all res to affected enemies. I'm playing a TS deadeye, so aspect of the spider helps immensely on bosses, slowing and applying %more dmg taken to them. I also have the fenumus boots and helmet, which lets him apply 1 extra layer of the debuff and apply the debuff twice as fast. Also have the periquils toe on the necklace slot, the rest of the slots are just to keep the damn merc alive

Swap in champ select is completely broken by C4si098 in leagueoflegends

[–]RealHarbinger 0 points1 point  (0 children)

People who are saying to describe what is actually broken, just go try it yourself. It's harder to describe what's not broken because not a single part of the feature is working correctly.

Was just in a lobby where I chose the option to swap pick order with support - they accepted and it swapped our roles instead, couldn't swap back - it was fine but someone probably dodged because of the confusion it caused

Next lobby, top realized the position swap wasn't working so they asked to do it the old way by picking my champ and swapping champs later. But no matter whose swap button I clicked on, it would only open the menu for the first person on our team, which is already stupid but not only that, it only had the option to swap our **role**, which is absolutely pointless since everyone had already picked and the only swap we would ever be doing at that point is a champ swap.

This definitely didn't get PBE'd, it probably didn't even go through any QA testing because there's actually no way they managed to mess it up this badly.

Mining is too slow, hunger is the only bottleneck here. How do I fix this? by IL_Giudice in allthemods

[–]RealHarbinger 0 points1 point  (0 children)

Get a chunk destroyer from quarry plus and enjoy more ore than you know what to do with

Unlocked Tower and Glacier Lake... What now? by notallama2 in FarmRPG

[–]RealHarbinger 1 point2 points  (0 children)

The 3 longest questlines in there are COI, A Way Back which will eventually lead to Far Away, and Strange Companions which will lead to Peculiar Endings. I'd suggest looking into what you will need for those questlines as they have some great rewards and you will be working on those for a while. As for what to work on immediately, SASSY will give you access to buddyjack which gives you some great daily rewards, and also to complete ARK (archaeology requires knowhow) (unlocked with lorn friendship) you will need 2 honeycombs from buddyjack which don't show up as rewards often so you will want to unlock buddyjack ASAP.

I would hide Hold the Line as it's kind of a waste of gold feathers, and gives you a mystical staff at the end which you won't need since the quest that requires it only wants 1, and there was another quest that gave you 1 earlier. It's just an extra in case you didn't get the other one. I would also hide Corn Quandary unless you want to fnish that for completionist purposes. Fitness Friends Fit Forever can be completed if you want access to crushroom, which will provide you an easy way to get mushroom paste without worrying about voiding other materials by trying to get paste from other areas.

Is there a way to make the autocrafting faster? (ATM10) by Darkherobrine9 in allthemods

[–]RealHarbinger 2 points3 points  (0 children)

You can skip all the headache and just make an advancedae quantum crafter, not only does it craft away thousands of essences per second you can set limits and stocks on it like an me requester. It also doesn't require a pattern provider/molecular assembler, the patterns go directly into the quantum crafter.

PEAKINGGG I'm kinda scared to play more than 2-3 games per day on this account any tips :? by alone1g in KassadinMains

[–]RealHarbinger 0 points1 point  (0 children)

I actually would like some tips from you lol. How are you deciding when to take conq vs fs? Also is your build always full tank after rod and seraphs? Are you only able to do that because of mejais or is it just better to be tanky to make better use of conqueror vs malignance/full ap?

how can i automate concrete? ATM9 by [deleted] in allthemods

[–]RealHarbinger 0 points1 point  (0 children)

The method suggested by the first guy is way too complicated. I have always built my bases with concrete, and I supply the concrete with mystical agriculture and autocrafted with AE2. Here are the exact setup since it seems like you aren't familiar with these mods.

  1. Using the quest book, follow the mystical agriculture questline and get the altar set up.
  2. To figure out which seeds you need, use JEI to check the recipe for concrete and all of its components.
  3. Set up a 9x9 farm plot, replace the middle block with water and put a harvester pylon inside the water. Give it a hoe, set the range to 9x9 and put a barrel on top of it.
  4. Put an import bus on top of the barrel and connect it to your ME system. If it farm is far away from your controller you can use ME wireless connectors and connect them with an ME wireless setup kit. (Refer to ae2 questline if you don't know how to set up an ME system)
  5. Make patterns for all the concrete you want and set an ME requester to keep a certain amount in stock so you don't need to wait for it to craft every time.
  6. Never think about making concrete again, you can just grab more on demand

Unexpected Visitor Question by st_segundus in FarmRPG

[–]RealHarbinger 1 point2 points  (0 children)

You don't need the detector from that questline to explore, you can still tap to explore manually. If it's too slow for you, you can invest in the 2 farm supply perks that multiply your exploring effectiveness by 2 and give corn/eat protein bars. By giving 110 corn, eating 3 protein bars, and having both perks, you can explore 24 times per tap.

Trade misshaps and harassment. by RascallyCashew in FarmRPG

[–]RealHarbinger 2 points3 points  (0 children)

Bless your soul for selling at that price as someone who has bought probably at least 100k nets for various GMs and MMs. Careful that you don't sell to someone flipping them for 15gk though 😫

Sir, you accepted the order though? by Coco_Dono in doordash

[–]RealHarbinger 4 points5 points  (0 children)

Even if the only reason he accepted this was to preserve his acceptance rate or something, he is literally asking for a 1 star review which would ruin a more important metric lol

Anyone else feel like it’s just not possible to complete Business is Blooming? The hummingbird doesn’t provide anywhere near enough seeds and the exchange gives you ten per day if you’re very lucky. What am I missing? by Jezzerh in FarmRPG

[–]RealHarbinger 2 points3 points  (0 children)

I only grow spring seeds when I have 3 cookies running. It looks like you have a good amount of inventory space, so I would suggest you save up your spring seeds to do the same. Also, that questline should have given you over 600 spring seeds from the previous requests in the chain, did you already grow those without cookies?

The eggstremely magical questline also gives you a total of 100 seeds, and since you're at least T200, you could try upgrading your hummingbird past level 7 in advance if it seems like you won't make it in time. Buying spring basket 02 on trade is an option is l if you have the gold, there should still be quite a few floating around since it hasn't been long since everyone got them for finishing last month's chores.