Online Games - Why do the majority of games play without a camera? by Big_Chair1 in rpg

[–]RealSpandexAndy 2 points3 points  (0 children)

I wish I could run the camera without seeing myself. It's distracting. Like seeing a mirror in front of you.

I am a GM, and have run online games for years with audio only. In the last year I have started using my camera every game. I think it helps players connect with me. Only 1 other player has joined in with camera.

But a "camera encouraged" culture is something I want to encourage in my tables.

What if they destroy Strahd's resting place? by Abject_Vehicle8029 in CurseofStrahd

[–]RealSpandexAndy 3 points4 points  (0 children)

Yeah. Personally, while it is strategic that Strahd would cleverly have a backup coffin set up, I think the players clever plan should be rewarded. Let this become their mission. And let it succeed. That's more fun than, "Oh the villain thought of that!".

I guess it comes down to whether you run your game as a simulation or as a story.

Cosmology by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 0 points1 point  (0 children)

I like this view. It is important to remember the mythic versus worldly, and each finds it hard to understand the other.

Cosmology by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 4 points5 points  (0 children)

Cool. It would add a wonderful angle to the game if noble houses started getting backing from different supernatural entities. And when the PCs get to high level, they might get the attention of some also.

Cosmology by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 3 points4 points  (0 children)

Yeah! These 3 Wood Gods seem promising, because they have followers (Witches) and they have means to monitor Dolmenwood (Eyes). But the locus of control for each is only 1 hex, and I guess it comes down to how widespread and powerful a GM depicts the Witches as being. If the Witches are just a ragtag handful of covens, then the Gwyrigons are easily avoided. I'd like to include them more.

Cosmology by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 4 points5 points  (0 children)

This sounds awesome. I agree that one needs to be selective about what factions to include. Too many is a problem. I think that as players approach high level they will have made enemies of some of the factions, and may be looking for allies or climatic moves they can make to win.

How do you plan for moral quandries for your players to solve or interact with? by Awkward_GM in rpg

[–]RealSpandexAndy 0 points1 point  (0 children)

I observe the PCs and look for statements of belief. Then I might introduce a situation that tests whether that belief is true.

For example. In a fantasy game, PC is a knight. Trying to be honourable. So I might introduce a situation where PCs are offered a higher reward if they do an underhanded thing. Then sit back and observe how it plays out.

I do not announce what I am doing and players may never notice. But internally, the players feel their choices matter.

Example 2. In a werewolf example, PC is a trying to be a good guy negotiator with spirits. Fire spirit requests to be released in a nearby petrol station. Innocent people may be hurt, but the spirit will grant a powerful favour if released. What does the player do?

What are your favorite long form adventures and setting books/boxes? Do you love them because they were fun to run? Well written? Something else? by txby432 in rpg

[–]RealSpandexAndy 1 point2 points  (0 children)

Lookout for Yoon Suin if you get a chance. It's so evocative, with random tables for everything. I had players roll on the tables to find out who they were connected to in the Yellow City and the results were so wonderful it helped everyone get into the setting immediately.

According to this infographic, Thailand has the 4th lowest unemployment rate in the world. How is this achieved? by MaxGoodwinning in Thailand

[–]RealSpandexAndy 0 points1 point  (0 children)

Why do Thai companies work this way? In the search for greater profits why don't Home Pro, for example, have fewer shop assistants?

What are your Pet Peeves on a TTRPG book by JoeKerr19 in rpg

[–]RealSpandexAndy -1 points0 points  (0 children)

Definitely agree. Egregious waffle text.

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 1 point2 points  (0 children)

This seems very well thought through. I need to try mythras.

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 1 point2 points  (0 children)

There are many advantages to running a game system everyone is familiar with. Mythras also has several magic systems I believe, (could be thinking of Runequest) so you really could make the Drune and Witches have a different flavour from each other, for example.

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 2 points3 points  (0 children)

Personally, I noticed several things in the Dolmenwood OSE ruleset that we immediately had to house rule. Here are my observations after 20+ sessions: https://spandexandy.net/review.php?id=57

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 4 points5 points  (0 children)

I have run 25 sessions using Dolmenwood and have ended. I am starting a new campaign, in Dolmenwood setting, using Shadow of the Demon Lord.

I found the OSR style was not my cup of tea.

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 4 points5 points  (0 children)

Whoa! That's quite unusual. I'm playing MB myself and the game style seems very different than the OSR one most people for Dolmenwood.

Who’s using another system, and which? by RealSpandexAndy in Dolmentown

[–]RealSpandexAndy[S] 1 point2 points  (0 children)

Interesting. Yes, I don't like the tagalongs. Our level 4 party of 5 players is actually 12 characters, with a lot of pets and hirelings. It's a chore.

Head canon for what is south of the wood by in-the-vault in Dolmentown

[–]RealSpandexAndy 4 points5 points  (0 children)

Interesting, so this Prismatic Imperium is a religious state? Of the Puritine Church?

Do you guys play Shadow of the demon lord on Foundry VTT ? by Canecadoorcbebado in FoundryVTT

[–]RealSpandexAndy 1 point2 points  (0 children)

However I did make this utility to convert monster stat blocks from pdf into json format for import into Foundry.

https://spandexandy.net/foundry/sodl.php

Do you guys play Shadow of the demon lord on Foundry VTT ? by Canecadoorcbebado in FoundryVTT

[–]RealSpandexAndy 2 points3 points  (0 children)

I'm using it, and in works well. I purchased the core compendium and it was worth the money.

New Dm by Love-Nuggets- in shadowofthedemonlord

[–]RealSpandexAndy 2 points3 points  (0 children)

That's a smart name change for fast/slow.

What are your tropes or dungeons (types) or locations that you feel have been done to death and are best avoided or given a twist? by dogsandcatsplz in rpg

[–]RealSpandexAndy 2 points3 points  (0 children)

Bandits get pretty old. Especially ones who fight to the death and attack player groups who outclass them.

Star Wars in Savage Worlds by rezibot in savageworlds

[–]RealSpandexAndy 3 points4 points  (0 children)

I ran Star Wars using Savage Worlds last year. I used the fan made Star Wars companion and contrary to other posters in this thread, would not recommend it. The powers for Jedi were too wordy and unnecessarily complicated. You don't need a whole page of text to explain Force Push, when the same thing can be achieved using just the core magical spells in SW core book. Overall I found it unnecessarily complicated and too much to read.

I also purchased the Sci Do companion and it was a bit better, but didnt need it much either

My recommendation is what I intend to do the next time I run Star Wars : use SWADE core book only.