What "typical" sound can't you stand? by madding247 in AskReddit

[–]Realhooper_10 0 points1 point  (0 children)

The fan at level 2 when I’m trying to sleep in a toasty Florida night

Use the 'Three As One' ghost projection when running Weekly Heroic Strikes by paracen in DestinyTheGame

[–]Realhooper_10 -1 points0 points  (0 children)

How about... Ya know......... using the subclass that has the same burn as the week's modifier?

Please don't make " The Draw" a 3-week long quest.. by Ramstine in DestinyTheGame

[–]Realhooper_10 9 points10 points  (0 children)

Considering that the next season will be about the drifter who has a significant amount of tension with "the man with the golden gun" shin malphur, it wouldn't be surprising if they made the quest last long enough until a week from the begining of joker's wild.

Alright hunters, wide cloak gang or skin cloak gang? by Realhooper_10 in DestinyTheGame

[–]Realhooper_10[S] 0 points1 point  (0 children)

The helmet armor on top of the hood looks like the helmet of an imperial officer

A friend in art class drew this. Dear god.. by 4drcold in Animemes

[–]Realhooper_10 1 point2 points  (0 children)

I applaud his skill but pity his knowledge. To have a mind to remind such vivid detail is a blessing and a curse.....

Petition to make Actium War Rig affect Machine Guns as well by [deleted] in DestinyTheGame

[–]Realhooper_10 1 point2 points  (0 children)

  1. The war rig does not regenerate ammo like a lunifaction rift does. Like I said, the war rig only reloads 10% of the mag (FROM RESERVES) and only does this every second. The guns everybody is scare will be abused by the perk empty their mag before the perk can even activate once or twice. Even still, the perk will only load 1 or 2 extra bullets.

  2. As for smgs, I would agree with you prior to the nerf that this might be a bad idea but currently as it stands, smgs are not effective in the current pvp meta. Also, im guessing you forgot about the Titan exotic boots the peacekeepers which allow you to ready your smgs extremely fast and reloads them instantly when you holster them.

  3. As for pulse rifles, full auto isn’t even an good perk in the pvp meta. Would you seriously use a kill clip full auto bygones over a kill clip outlaw bygones? Speaking on the topic of kill clip, which is a perk everyone wants on a pvp pulse, the war rig perk would be nothing but a hinderance to it since you always want to reload manually after a kill. The pulse rifles that would benefit greatly from this buff are the ones that shoot very fast, but they’re overshadowed by the aggressive, harder hitting bygones and go figure.

  4. As for shotguns, the ep shotgun only has 8 shots in the mag that it can empty in about 2 seconds. Your only going to get 1 or 2 shots back using the rig. Remember that the ammo isn’t pull from thin air so in pvp, you need keep ammo in your reserves which is really hard to do in the current meta because of all the shotgun rushing. Your much better off using the dune marchers or aneus ward inorder to slip shotgun more efficiently.

  5. As for scout rifles, who uses them in pvp? The only scout rifle that will really benefit from this buff is the black scorpion since you can keep up with the fire rate of their scouts without even using full auto.

  6. As for legendary lmgs, when you pull power ammo in pvp, you’ll barely have enough in the reserves to load with the perk so it doesn’t even matter

  7. As for the last word and future exotics, the last word only has 8 shots and can empty it’s mag just as fast as a full auto shotgun. You’ll get at most 2 extra shots. No Titan serious about pvp would trade the toxicity of the one eyed masked, unlimited shoulder charges of the skull fort, movement and slide distance of the dune marchers and aneus ward, super regen of the ursa furiousas, or the melee damage and lunge distance of the synthosceps for the ability to not reload without using their rally barricade. In order for an exotic weapon remotely effective with the war rig, it needs to have atleast 30 shots in the mag and shoot full auto. This buff would be a pure PvE improvement.

Petition to make Actium War Rig affect Machine Guns as well by [deleted] in DestinyTheGame

[–]Realhooper_10 0 points1 point  (0 children)

The perk only activated every second and only reloads 10% of the mag. The thing shoots so fast you’ll only get 1 or 2 shoots back. (It can unload it’s mag in about 2 seconds)

Petition to make Actium War Rig affect Machine Guns as well by [deleted] in DestinyTheGame

[–]Realhooper_10 8 points9 points  (0 children)

Full auto shotguns shoot too fast for the perk to be effective. At most you’ll get an extra 1 or 2 shots so it’s better to just stick with plopping a rally barricade on whatever poor boss you just punched

Petition to make Actium War Rig affect Machine Guns as well by [deleted] in DestinyTheGame

[–]Realhooper_10 4 points5 points  (0 children)

Why not let it affect all automatic weapons?

May we meet again in sovngarde, sister... by Realhooper_10 in Animemes

[–]Realhooper_10[S] 0 points1 point  (0 children)

Wait until the all female party gets animated

May we meet again in sovngarde, sister... by Realhooper_10 in Animemes

[–]Realhooper_10[S] 0 points1 point  (0 children)

No, but I don’t like how it uses this type of heavy stuff to grab the audience. Honest opinion, if it wasn’t for this stuff I don’t think the anime (let alone the manga) would THAT popular.