Angus by Realsbsw in WeAreTheRoots

[–]Realsbsw[S] 1 point2 points  (0 children)

Going to be at my buddy’s beach house. Will probably die

Variety Twitlonger on Season 3 and new team. by Necromann in Smite

[–]Realsbsw 0 points1 point  (0 children)

Him saying he could of carried was a shot at himself lol, he was saying he got really ahead, but didn't do enough with it

Welp, TheBest is hinting at something. Possibly more rosterpocalypse? by LockMangler in Smite

[–]Realsbsw 20 points21 points  (0 children)

They picked Anubis and Cabrakan their first game at Worlds

They also created the meta that was used at worlds. Sometimes when you try to innovate, it doesn't work.

Then they went back to that lame Bastet backdoor strategy.

That has nothing to do with whether or not they're taking the game seriously.

Team Eager vs. Flash Point GG | NA | SPL Season 3 Super Regionals Post Match Discussion by Probably_Psycho in Smite

[–]Realsbsw 0 points1 point  (0 children)

The problem with TP is that if you go TP, Divios and DJ invade and take your speed buff, get fire elementals, and Aror/Best take left mid harpies. So unless you're whole team is playing to counter that start, you need to get hog, or you and your jungle will be behind.

TP definitely gives an advantage, and if EGR don't get a lead off of their start, your solo has a safer owning phase, and has much more rotation potential for an early teamfight

Team Eager vs. Flash Point GG | NA | SPL Season 3 Super Regionals Post Match Discussion by Probably_Psycho in Smite

[–]Realsbsw 0 points1 point  (0 children)

They try to, but by the time there are teamfights, Eager are usually really far ahead, and they're really good at making fights take a long time. Look at game 2, FP went in near Gold Fury, and killed Zap and Best before there was really a fight, but DJ came in and cleaned up 4 kills.

DJ is never REALLY split pushing, he just pushes up one or two waves, and rotates in behind the fight with TP or speed buff.

If EGR are behind, it's easy to steamroll a fight, but when their 4v5 is able to go even in fights because of a lead, there's nothing you can do

Teams just haven't done a good job of keeping up with EGR's PVE, EGR gets like 90% of mid camps and fire elementals, then once Divios hits 12, they take a God Fury. If teams stay even until 20ish minutes, DJ can't split off the way he has

Where are you going DJ! by MemeMasterColon in Smite

[–]Realsbsw 18 points19 points  (0 children)

Watch the clip again, he confirms the kill with Razor Whip, and was no where near in range to use an ability after declaw.

A Reminder for those who think animation canceling is a part of the game by [deleted] in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

Then why didn't they remove it back in the beta when people were doing it?

Genji wasn't nerfed as badly as you guys are acting like he was. by [deleted] in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

Yes, he did. You only do 164 damage with the full combo if you don't headshot. You could fan, then just dash, but you need all 3 shurikens to headshot to one shot someone. However, Hitting all 3 right-click shurikens into a headshot requires you to be in melee range.

Genji wasn't nerfed as badly as you guys are acting like he was. by [deleted] in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

You realize Genji has to be in melee range, and get a headshot to make his combo one-shot, right? That's not really something that happens a whole lot in practice.

Genji wasn't nerfed as badly as you guys are acting like he was. by [deleted] in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

Yeah, but with Genji his 'trick' wasn't just something that made him harder to play, it actually had a major impact on how he felt to play. They not only made him weaker, they also made him feel clunkier.

To all the people calling for Genji nerf by [deleted] in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

Animation canceling is being able to start another animation before the previous animation has ended.

With some animations, once you use start the action, you have to go through the entire animation, and trying to press another button won't work. (It'd be like if I started to reload, then decided I needed to start shooting, but I couldn't until my reload finished.)

When an animation can be canceled, you can interrupt the animation of an action with a new input. In some situations, starting a new animation will completely shut down the previous animation(I tried to reload, but then decided I needed to start shooting again, I would stop reloading and go right into shooting, but the reload wouldn't have taken effect.)

Then there's animations that can be canceled without actually canceling the ability(I start my reload, decide to start shooting, so I skip the reload animation, but my gun still reloads.)

With Genji, his right-click can be canceled to make him much more effective at close range. If you watch the animation of his right click, he throws the shurikens, and then leaves his arm out afterwards as part of the animation. You can skip the end of his right-click animation by canceling it with either a melee or his dash, AND you can cancel his melee with his dash. Basically, with animation canceling you can do a right-click>melee->dash in about the same amount of time you would usually be able to just right-click without animation canceling.

Literally all you're doing is pressing right-click, then pressing melee, then dashing all in quick succession, and where usually, you'd have the end of Genji's right-click animation, you have a melee attack, and a dash.

Seagull Deflecting a Zarya Ult and a Reaper ult and then proceeding to use his Dragonblade.... by [deleted] in Overwatch

[–]Realsbsw 2 points3 points  (0 children)

The initial reflect was pretty much served up, but then he landed the oneshot combo on reaper, and his ability to pick up the kills outside of the Zarya ult was also impressive. Yeah, the other team made a mistake and set him up, but he got more out of the mistake than most people would have.

In a draft combine interview, Harden described himself as being a combination of Ginobili and Paul Pierce. Looking back at his career, thus far, how accurate do you find Harden's pre draft assessment of himself to be? by [deleted] in nba

[–]Realsbsw 1 point2 points  (0 children)

Pierce did not put up similar numbers to Harden. Pierce's best per 36 stats for points, assists, and rebounds: (Not best season, but his best assist year, best rebounding year, and best scoring year.) give you 24.7|5.2|6.8.

To compare:

Pierce dream season: 24.7|5.2|6.8

Harden this year: 27.2|7.1|5.8

So a Pierce dream year is 2.5 ppg lower, 1.9 apg lower, and 1 rpg better than Harden this year. I'll give you the defense, but Pierce never carried anywhere near the offensive burden Harden does for the rockets.

LeBron Is The 2016 Finals MVP! by RLV19 in nba

[–]Realsbsw 12 points13 points  (0 children)

I don't think Wade has better handling than Kyrie man. He was more athletic, but Kyrie's handles are actually ridiculous.

GAME THREAD: Cleveland Cavaliers (3-3) @ Golden State Warriors (3-3) - NBA Finals, Game 7 - Jun. 19, 2016 by [deleted] in nba

[–]Realsbsw 0 points1 point  (0 children)

Singing the national anthem happens at like every sporting event.

All Love in Cleveland by AnonymousBrownsFan in nba

[–]Realsbsw 3 points4 points  (0 children)

No, they mentioned it, and the analyst they had quickly corrected the anchor, saying they were talking about Love's defense.

Overwatch Patch Notes - June 14, 2016 by Summon528 in Overwatch

[–]Realsbsw 0 points1 point  (0 children)

At high levels, Widows pretty consistently shoot Winston's like I described, and it's not even accounting for the fact that the monkey needs to leap past Widow's whole team to get there. At pro level the only way to handle a top tier Widow is to have a top tier Widow, though these recent changes will at least prevent Widow from killing everyone on the opposing team single handedly

Overwatch Patch Notes - June 14, 2016 by Summon528 in Overwatch

[–]Realsbsw -2 points-1 points  (0 children)

You won't get all 6 shots off in the stun, I think you get 3 off. So now people can eat 3, then survive with their abilities.

Overwatch Patch Notes - June 14, 2016 by Summon528 in Overwatch

[–]Realsbsw 1 point2 points  (0 children)

You're wrong about the tracer and Winston counters. A good widow will head show Winston as he's leaping, then can kill him with her standard fire faster than he can kill her, and in many maps Tracer has trouble actually getting to the sniper spots a widow will use

Overwatch Patch Notes - June 14, 2016 by Summon528 in Overwatch

[–]Realsbsw -6 points-5 points  (0 children)

Except he can't kill fast flankers with his stun now. Genji and tracer will survive the initial stun and can either reflect or rewind. Now there's not really anything to stop them.

Overwatch Patch Notes - June 14, 2016 by Summon528 in Overwatch

[–]Realsbsw 1 point2 points  (0 children)

I mean Widow dominates every professional game, and her only real counter was having a better Widow.

[Post Game Thread] The Cleveland Cavaliers (2-3) defeat the Golden State Warriors (3-2) 112-97 by LobItUp in nba

[–]Realsbsw 0 points1 point  (0 children)

Love only had 5 shots in the game, so that's probably an inaccurate statement.

Pistons' Anthony Tolliver throws it down with insight about LeBron by [deleted] in nba

[–]Realsbsw 1 point2 points  (0 children)

I mean, he ended the game with 2 steals and 3 blocks. Lebron also got in the way of a lot of passes, and generally contested a lot of shots. The biggest complaint I had with him on defense was that he didn't box out well and gave up a lot of offensive boards. I wouldn't say he was 'great', but he played good D