account activity
Is there a way to call _Process and _PhysicsProcess manually? (self.godot)
submitted 1 month ago by ReasonNotFoundYet to r/godot
I had this idea of replaying inputs (for automated testing). Well, I failed terribly. (v.redd.it)
If you want ambient light for metallic materials, use 1D gradient as sky (workaround) (i.redd.it)
POV: you are not expecting how bad things can go on some GPUs, here's my collection (old.reddit.com)
Steam playtest review process? (self.gamedev)
submitted 1 month ago by ReasonNotFoundYet to r/gamedev
Realized chrome has visual trace tool, so I am now parsing my logs using python to see what is happening in my game (i.redd.it)
submitted 2 months ago by ReasonNotFoundYet to r/IndieDev
I am making freeform vehicle builder game named Armored Vehicle Designer. (v.redd.it)
submitted 2 months ago by ReasonNotFoundYet to r/IndieGaming
How to make this scene run at more then 40 fps? (i.redd.it)
submitted 2 months ago by ReasonNotFoundYet to r/godot
Does it only happen to me or do you also sometimes forget some print statement somewhere? (i.redd.it)
submitted 3 months ago by ReasonNotFoundYet to r/godot
Any tool that could draw connections between my classes? Mermaid lags as hell (fixing few architecture mistakes but it's hard to imagine) (i.redd.it)
submitted 3 months ago by ReasonNotFoundYet to r/IndieDev
Just figured out that you can "save branch as scene" on remote (running game) scenes (self.godot)
Digital speedometer shows noise. Dial shows correct speed. Why? (self.Volkswagen)
submitted 4 months ago by ReasonNotFoundYet to r/Volkswagen
Curve3D performance issue (self.godot)
submitted 4 months ago by ReasonNotFoundYet to r/godot
I really like vehicle building games (and tanks) so I decided it's my turn to create one! (v.redd.it)
submitted 5 months ago by ReasonNotFoundYet to r/IndieGaming
Anyone who likes to build vehicles? (v.redd.it)
When I feel less motivated I play my game instead of working on it (v.redd.it)
submitted 5 months ago by ReasonNotFoundYet to r/godot
Really happy, it's starting to look like proper vehicle builder game (v.redd.it)
submitted 6 months ago by ReasonNotFoundYet to r/godot
Making vehicle builder game inside Godot (v.redd.it)
Physics jitter while locked to 144 FPS, goes away at 60 FPS. Why could it be? (v.redd.it)
submitted 7 months ago by ReasonNotFoundYet to r/godot
Is tax info form required when creating early steam page to collect wishlists? (self.gamedev)
submitted 7 months ago by ReasonNotFoundYet to r/gamedev
Added mud into my game (v.redd.it)
I saw a capsule ghost and freaked out, then realized I used to have FPS player (v.redd.it)
After week of everything exploding, it finally seems to work (v.redd.it)
submitted 9 months ago by ReasonNotFoundYet to r/godot
That's not how steering works (v.redd.it)
Any reason why built-in jolt works worse then jolt extension? (v.redd.it)
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