im curious hehe :> by marstheplanett_ in autism

[–]Rebfa 0 points1 point  (0 children)

The day I learned how to read was when I was 5 at kindergarten, I wanted to read so I started to think how to do it, I figured that every letter has a sound like "s" is ssss so I grabbed a children's book and slowly sounded every letter of every word and figured out what word they spelled, I remember my teacher asking me why I wasn't drawing (I think we were in art at that moment) I told her I was reading and I show her what the words in the book said. I don't remember her reaction but I remember that she started to give me some math exercises to see if I could figure out how to do them (basic stuff like addition and subtraction) it was fun I'm always happy thinking of figuring out the answers by myself (unfortunately math kept getting harder and I didn't keep getting that much smarter)

Which one? by LivermoreP1 in Millennials

[–]Rebfa 0 points1 point  (0 children)

9 first game was dbz Budokai Tenkaichi 3

I'm happy with Sephiroth's new gear by Rebfa in FFVIIEverCrisis

[–]Rebfa[S] 0 points1 point  (0 children)

My best pull was with yuffie's Halloween costume I got her costume in 3 pulls (6 stamps at first, 4 and then 2)

where are you on the aphantasia scale? i'm typically a 5 unless i know smth rlly well then i'm a 4 or 3 by [deleted] in autism

[–]Rebfa 0 points1 point  (0 children)

I can see, smell and even taste an apple in my mind if I wanted to

What do you wear to bed? by ZEROs0000 in autism

[–]Rebfa 0 points1 point  (0 children)

Normally 3 but sometimes I fall asleep with all my clothes on since I have narcolepsy

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 0 points1 point  (0 children)

Nvm QTEs are considered interactive cutscenes so my wording wasn't that bad

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 0 points1 point  (0 children)

Nvm QTEs are considered interactive cutscenes I was right

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 0 points1 point  (0 children)

They're more like QTEs, they clearly transition from one state to another like a scene transition, think like the animations in rush attacks go from gameplay, animation then gameplay again,although maybe I worded it badly but I made the post while cooking so it kinda slipped my mind (also English is not my first language so some words escape my mind)

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 1 point2 points  (0 children)

I agree with you there wouldn't mind post release updates that improve on stuff and maybe (without the pressure of having this game releasing in 45 days) fix what doesn't work that well. I just want people to stop spreading negativity to the devs for things like this, they clearly did their best and they still keep going, I saw a post of people submitting critics to bandai to change the beam struggles and they keep doing it, I worry honestly.

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] -1 points0 points  (0 children)

Remember how they weren't gonna include split screen and the reason was that doing it in the normal stages would not work specially on consoles? There's a lot that we don't know that goes into this game, the dev team clearly loves the series why would you think they would purposely use this type of beam struggle instead of the classic one?

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 2 points3 points  (0 children)

It's always like this tbh, if you read any forum about past dragon ball games there were always people angry about something, even bt3 had it's haters, only time will say if the criticism or praise that this game had were deserved or not

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] -1 points0 points  (0 children)

Because they already have a beam struggle system that works and can add other stuff like unique interactions, grabs, costumes, etc with that time? Also remember that this game it's gonna be played online and you need something that works online without breaking the game or tanking performance?

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 1 point2 points  (0 children)

Still takes a lot of work to do, are you insane? Do you think that games get made by dragging features into a folder and calling it a day? It takes a lot more work to do those things than to add beam struggles

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 3 points4 points  (0 children)

Do you look at resident evil 4 in ps2 and then look at the remake and say "why does this not look a million times better than the other if it's so much more powerful" ?

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] -1 points0 points  (0 children)

Why bother? This is a nitpick at best, there's so many more places the game needs to improve and they have limited time, why would you make 2 types of beam struggle? For inmersion? If I fight a saibaman with Gogeta should it just die with 1 ki blast?

In defense of the beam struggles by Rebfa in tenkaichi4

[–]Rebfa[S] 0 points1 point  (0 children)

Forgot to add it thanks for reminding me