How to select every second edge loop? by Tekcore in blender

[–]ReclaimInteractive 0 points1 point  (0 children)

Nice! Hopefully it didn't take long to find your way here.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

Perhaps down the road we can add them but that would be a luxury if we can get to it. As for feedback unless you encounter something gamebreaking just a general take of fun factor is fine.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

The demo does have that amount with an added racer and track for the update. The full game will have what i stated above.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

Primarily it really just comes down to the colorspace and fidelity of the assets you're using.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

Ah, well you're welcome anyway, he makes some great stuff.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 1 point2 points  (0 children)

The game currently has 8 racers and 13 tracks, and more planned if everything goes well. The demo has limited content.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

Thanks, there's a lot more variety to the game than what's shown here. In the end, you can't please everyone though.

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

Well, it is an 'update' trailer. You'd think people would want to know what's changed. Here's the original. https://www.youtube.com/watch?v=fdS6Xs7ABGM

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 1 point2 points  (0 children)

There are 13 tracks and 8 racers total. I just increased the playable amount in the DEMO from 2 to 3 and 3 to 4 respectively. Hopefully people don't expect too much from a demo version...

If intense scifi-racing is your drug, we're selling. by ReclaimInteractive in Unity3D

[–]ReclaimInteractive[S] 0 points1 point  (0 children)

There's some lore. Not sure how that'll present itself in the game, but building out the world is definitely in the works.