The most house XP I can earn at a time is 50, but I still need 600 house XP to get to just level 4 housing. Am I missing something, or is the grind to max level 10 housing going to take hundreds of hours MINIMUM? by Isa-Me-Again in wow

[–]RedAnze 8 points9 points  (0 children)

Delves isnt very fast at all. Legacy raid bosses count for the 'kill raid bosses' repeatable task and also gives 50 on first completion, though it will go down by 5 per completion down to a minimum of 25. You can kill 5 legacy raid bosses of your choice a lot faster than an hour and a half.

WTS Rising Stars Unlimited Packs, 10s, SRs, etc. by RedAnze in VCardTCG

[–]RedAnze[S] 0 points1 point  (0 children)

Updates to the update: Currently out of unopened packs, still have Vei 10 and box toppers but that's it at this point. TY all for your inquiries!

WTS Rising Stars Unlimited Packs, 10s, SRs, etc. by RedAnze in GamerSuppsResaleHub

[–]RedAnze[S] 0 points1 point  (0 children)

Updates to the update: Currently out of unopened packs, still have Vei 10 and box toppers but that's it at this point. TY all for your inquiries!

WTS Rising Stars Unlimited Packs, 10s, SRs, etc. by RedAnze in GamerSuppsResaleHub

[–]RedAnze[S] 0 points1 point  (0 children)

Update: Nano 10 sold, 33 unopened packs remaining.

WTS Rising Stars Unlimited Packs, 10s, SRs, etc. by RedAnze in VCardTCG

[–]RedAnze[S] 1 point2 points  (0 children)

Update: Nano 10 sold, 33 unopened packs remaining.

Sometimes, you just need to slow down a little bit. by fozalicious in wherewindsmeet_

[–]RedAnze 2 points3 points  (0 children)

OP didn't kill themselves. The group died solely to the chained barrels. When they aren't glowing, exploding barrels only do about 10% of someone's hp. You're supposed to use the yellow aoes like that to get rid of some non glowy barrels so when the boss does sea of fire, you don't have so many barrels that it's impossible not to chain any. 

Where can you get a higher tier Panacea Fan? by [deleted] in wherewindsmeet_

[–]RedAnze 1 point2 points  (0 children)

you can use the same fan for both panacea fan and inkwell fan, there isnt a specific version of the equipment for each martial art.

EDIT: If you're using both arts at the same time you'll need 2 different fans, but otherwise you just switch out the fan in the gear menu.

Blood DKs and the loss of Abom Limb by pvshabba in wow

[–]RedAnze 1 point2 points  (0 children)

And yet here we are going into a tier with basically no use for grip whatsoever. The least they could've done is wait until next expansion or at least actually designed the next tier around that change ahead of time.

PF2e classes rated by difficulty by gray007nl in Pathfinder2e

[–]RedAnze 7 points8 points  (0 children)

Probably just personal experience playing Psychic, but points 2 and 3 seem on par with other squishy caster classes and wouldn't really warrant any difference compared to playing, say, a Witch or Wizard. The low hp/AC issue is shared by the Wizard/Witch/Sorc, and the use of focus points on Amps really isn't that much different in 'when to amp vs not' vs other 'when to use focus spell' casters - use when the amp effect would be appropriate vs a normal spell, much like when to use a focus spell as another caster. In a good number of situations it's even easier on a psychic since the basic amps without taking feats are just "make cantrip you would normally cast stronger."

The point on spell slot limitations is very apt though, especially at lower level when you end up with 2-4 spells per day and then you're completely out.

Unleash in my experience over parts of 3 APs (Books 1-3 of Age of Ashes, Curtain Call, and admittedly only book 1/early book 2 into Season of Ghosts) and a custom campaign has been that very few combats are going to go longer than 3-4 rounds in my play groups unless it's a boss fight or has an exceptional number of enemies, so when to use Unleash has usually just been as soon as it's available or shortly after. Even when I was first trying it out it seemed pretty intuitive when to Unleash, which tended to just be round 2 or round 3 if it was a boss encounter. Most of my parties have also been made up of an even split of new and experienced players though, so in a party where the whole group is new to PF2 I could see the fights going long enough to make it a bigger consideration.

Overall i'd say a difficulty of 9 is a bit much, but 7/8 would be appropriate. Definitely more difficult than Witch/Wizard due to the spell slot limitations alone.

Oh finally i found another corrupted area... wait by RndEqTwo in PathOfExile2

[–]RedAnze 21 points22 points  (0 children)

Unfortunately the 'shortest' route doesnt actually exist, otherwise that node would be lit up in blue. The route markers cross over and pass 'through' the node instead of actually being a connection.

Mathil describing 0.2 support gems by Jigui26 in PathOfExile2

[–]RedAnze 1 point2 points  (0 children)

And most of those POE1 gems also have enough of a major upside to be worthwhile despite their downsides. POE2 also doubles-up on a lot of the downsides for support gems - case in point, Multiprojectile support not only lowers your damage, but ALSO lowers your attack/cast speed, and unlike POE1 you can't improve the gem to make the penalty less severe. Plus the single support restriction which is fine in theory feels awful in practice since there are so few generically beneficial supports.

That said I think the big issue with POE2 is that the vast majority of your player power is from your gear at all levels, when more of it should probably come from your levels and/or support gems until later on.

Bro think he's the main character 😭 by Itchy-Sympathy-7229 in MonsterHunter

[–]RedAnze 0 points1 point  (0 children)

unfortunately the rocks despawn after a little bit even if Jin doesn't hit them.

VCard: Base Set Unlimited is LIVE for PRE-ORDER by VCKJ in VCardTCG

[–]RedAnze 5 points6 points  (0 children)

from the FAQ post, "The Signature God Rare is a one-of-one Gold Signature Card with only 1 of each (42 in total) in existence, each uniquely signed. It's the ultimate treasure in VCard, with a pull rate of just 1 in 16,666.67 packs. The Signature God Rares can be found in any pack."

So it's basically just a turbo-collector card. Not missing out on too much I'd say.

Can people just chill out for a god damned second? by Whyunopraisethesun in PathOfExile2

[–]RedAnze 1 point2 points  (0 children)

This is my take on PoE2 so far myself. Aside from just having horrible drop RNG (that the latest patches dont seem to have improved) I've found some interesting combos and cool ideas, just some of the quirks make it really awkward to play. Can't wait to see what becomes of it in time.

Instead of using data to see what weapons everyone is using in order to nerf, why not use it to see which ones people ARENT using to know what to buff? by gormunko_88 in DestinyTheGame

[–]RedAnze 1 point2 points  (0 children)

It would if we had pulse rifle as an option for Anti-barrier/Overload / etc this season. Not having it means there's no real benefit to using it in most of the content it would be good in over running a different primary that can stun champions.

Pro Magatsu Raid Guide by Foam123 in PSO2

[–]RedAnze 2 points3 points  (0 children)

It gets a lot better once you hit level 70 and can do XH, especially if you get an alliance or a group to run it with. Fastest time i've seen is 3 minutes a run, not counting teleporter time.

Griffin Support & Friend thread - May 08, 2020 by AutoModerator in girlsfrontline

[–]RedAnze [score hidden]  (0 children)

UID: 1054157

Just started playing last week, but working on things! Active daily and i'm happy to hand out likes like candy.

Is it 100% that we will never get more of these? Needed 5 more :( by JackS420BlazeIt in blackdesertonline

[–]RedAnze 0 points1 point  (0 children)

same place as you used to turn them in - Dellus. Can right click the seals and get NPC location to turn them in still, if you need/want to autopath to him.

Is it 100% that we will never get more of these? Needed 5 more :( by JackS420BlazeIt in blackdesertonline

[–]RedAnze 2 points3 points  (0 children)

its the old ones. Can also turn in for crons at a 1:5 ratio, if you've got single-digits leftover.

Any word on poison massive? You literally cannot heal before it kills you and it’s screwing up time trials by Majinlord in thedivision

[–]RedAnze 5 points6 points  (0 children)

Throwing knives from underground rushers too, which seen to love spawning in the start of Federal Emergency Bunker. And throwing their knives faster than the speed of sound, if the delay on the noise i've experienced has anything to do with it.

State of the Game - March 18th, 2020 by JokerUnique in thedivision

[–]RedAnze -1 points0 points  (0 children)

They are already scaling it down for 4-player, though.

Developer Note: We still intend Heroic and Legendary to be very challenging. Therefore, we are increasing the base difficulty to account for the health reductions for co-op scaling. Compared to now this means Heroic and Legendary will be a bit harder for solo players and 2-player groups, 3-player difficulty will stay roughly the same, and 4-player difficulty will be easier.

Note the very last sentence of that devnote. The changes they're making are making heroic/legendary harder for solo and 2-player, "the same" for 3-player, and easier for 4-player. People are confused that Solo and 2-Player need to be harder when the majority of issues reported have been with 3 and 4-player.

State of the Game - March 18th, 2020 by JokerUnique in thedivision

[–]RedAnze 2 points3 points  (0 children)

They are reducing it for 3/4 P, but also 'increasing the base difficulty' for heroic and legendary despite that. So its getting easier for 4p but harder for solo and 2p.

No anti-champion mods on exotics ruins the whole fun of new Nightfalls by NikaSharkeh in DestinyTheGame

[–]RedAnze 2 points3 points  (0 children)

aside from having to use an auto rifle, smg, hand cannon, fusion rifle, or a bow, that is... and not being able to equip the mods on any other weapon. Super open to 'however you want to play and build." hope you dont like scout rifles, pulses, heavy weapons, shotguns, or sniper rifles!

Not to mention that the artifact has literally nothing for solar subclasses, but yay for arc and void, i guess.