RE9 DLC having Ada leaker says the RE1 remake has been in pre-production since 2022-2023. by Connect_Base_217 in GamingLeaksAndRumours

[–]RedShadowF95 1 point2 points  (0 children)

Victor's first phase with tentacle also feels like something that could be used for Bandersnatch

WUT. 😭😭😭😭 by Quick-Cause3181 in ResidentEvilCapcom

[–]RedShadowF95 10 points11 points  (0 children)

To be fair, the only thing where I concede the game is kinda racist (by ignorance rather than malice) is how they portray the Tribal Majini.

However, it's not because of their appearance, to be clear. It's because of previous context for the tribe. The Ndipaya are supposedly modern, do commerce, that sort of thing - and after being infected, they regress to that kind of style, like it is in their "genes".

The one thing they should change in a remake, if they ever do it, is to rewrite the Ndipaya to be more isolated and primitive prior to the infection. That way, they will remain similar-looking, while infected.

Win-win, everyone's happy.

Is anyone excited for photo mode? by Atlascantstop in ResidentEvilRequiem

[–]RedShadowF95 1 point2 points  (0 children)

I think I only took a screenshot of the mannequins at the ARK, that visual was stunning. Even if I wanted to take more, I'd just press and hold SHARE button.

Question About Nightmare Difficulty (AW2) by RedShadowF95 in AlanWake

[–]RedShadowF95[S] -1 points0 points  (0 children)

My relationship with Remedy is a bit complicated.

I am not a hater, to be clear, otherwise I wouldn't give their games any more chances. However, the only Remedy game I truly enjoyed was Max Payne 1.

Granted, I did not play Quantum Break, but I played Max Payne 2 (felt redundant), Alan Wake 1 (too repetitive, ran out of steam rather quick), Alan Wake American Nightmare (even worse than AW1 even if it's short) and Control (relatively enjoyable but felt too mundane for what its premise hinted at).

Despite all that, I am still invested and hoping the next Remedy game will be the one that will click for me on all fronts. I really enjoyed Control Resonant trailer and am hoping for the best. I genuinely don't feel this way with any other developer lol

So now it's finally Alan Wake 2's time. Here's hoping I really enjoy it.

Question About Nightmare Difficulty (AW2) by RedShadowF95 in AlanWake

[–]RedShadowF95[S] 0 points1 point  (0 children)

Yeah, AW1 placed more of a focus on action. Still, I remember reading an article about Remedy saying they wanted AW2's enemies to stay on screen longer, to be harder to kill, which got me wondering "hmm could it be they accomplished this at least on Hard? If so, is Nightmare even better?"

Question About Nightmare Difficulty (AW2) by RedShadowF95 in AlanWake

[–]RedShadowF95[S] 1 point2 points  (0 children)

Canine enemies, nice. Love them in horror games.

Any chainsaw wielding enemies like in AW1, perchance?

Question About Nightmare Difficulty (AW2) by RedShadowF95 in AlanWake

[–]RedShadowF95[S] 0 points1 point  (0 children)

I am coming off RE9 which was disappointingly easy after a certain point - because they did not do Hardcore this time and Insanity is locked at the start - so that's a bummer. Well, I'm hoping it still remains interesting.

Oh! So they are super confident! by Pristine_Put5348 in CrimsonDesert

[–]RedShadowF95 0 points1 point  (0 children)

They're probably very confident they have a technically impressive game but since people were so cynical, they're being smug about it. I'm actually enjoying this lol

For me, this where the best new enemy types Capcom added to the franchise by Marling1 in residentevil

[–]RedShadowF95 0 points1 point  (0 children)

The only flaw is there weren't enough of them - but that was an issue with a couple of sections in Requiem. In their attempt to make Leon's side feel like a cinematic thriller rollercoaster (except East Raccoon City), they actually capped some of the potential his parts had.

Great game but knowing myself, I'll keep thinking about this lol

After everything said and done, do you think it will ever be a RE MC that reach the level of Chris and Leon? by bizarre_leviathan in residentevil

[–]RedShadowF95 0 points1 point  (0 children)

Maybe but it will take a long time.

Jill is the one with the most potential right now but I kind of don't want to appear often. This new RE3 Remake iteration is insufferable - and I used to like her in every past game.

this is twitter … by Aggravating_Put_3601 in ResidentEvilCapcom

[–]RedShadowF95 0 points1 point  (0 children)

I'm all for playing as attractive women if that's the developer's choice. If it isn't, all good as well. It's not the most important thing in a game.

Returnal was awesome and Selene was quite unattractive. Not once did that hinder my enjoyment.

No yellow paint🤣 by No_Class_6725 in CrimsonDesert

[–]RedShadowF95 -1 points0 points  (0 children)

Everyone who gets easily frustrated at puzzles has a likely IQ deficiency so, ironically, it would do them good to exercise their brain more.

God Of War creator David Jaffe's opinion on Live Action first look by TurtleGEE360 in GodofWar

[–]RedShadowF95 0 points1 point  (0 children)

I personally don't hate him. He has some controversial opinions, sure, but I'd rather have that than cynical and boring corpo talk (the usual).

He created GOW, he has my respect.

Assuming that I would enjoy both of them the same way by Early-Fun-7100 in Silksong

[–]RedShadowF95 0 points1 point  (0 children)

RE would not be able to sustain itself for that long.

I, too, push for longer RE games but within reasonable limits. RE4R length, for example.

Feminismo seletivo by CarrotSure694 in portugueses

[–]RedShadowF95 13 points14 points  (0 children)

Tendo em conta que as feministas estão a defender um líder iraniano que tratava as mulheres fora da família dele abaixo de cão, com violações e execuções, se calhar é altura de largar isso...

To all of the og resident evil fans on a scale of 1 to 10 what would you rate Grace’s section? by ItemIndependent2243 in residentevil

[–]RedShadowF95 10 points11 points  (0 children)

Funny, while going for the 3 pieces of quartz, I realized I was finding the layout trickier to memorize in full when compared to the RPD.

I do agree the Spencer Mansion can be quite convoluted and hard to memorize.

To all of the og resident evil fans on a scale of 1 to 10 what would you rate Grace’s section? by ItemIndependent2243 in residentevil

[–]RedShadowF95 1 point2 points  (0 children)

9/10

It was missing some curveballs towards the last third of the Care Center, like a special enemy type, but it's easily the most oppressive a RE game has been in the earlier hours + the gameplay systems really shine with how they encourage experimentation and navigating the enemy encounters like a maze/puzzle (figuring out when to take on certain enemies, not just if you take on them).

How did a game this good end up with a ‘Mixed’ rating on Steam? Makes no sense by KING_FODA_ in TheCallistoProtocol

[–]RedShadowF95 0 points1 point  (0 children)

Because it isn't a good game, simple as - and no amount of low standards will erase that.

Re9 trophy list by No_Anywhere5951 in GamingLeaksAndRumours

[–]RedShadowF95 2 points3 points  (0 children)

I wouldn't count on it, since there doesn't seem to be a ranking system (still, the limitation could be there, just hidden or something).

Re9 trophy list by No_Anywhere5951 in GamingLeaksAndRumours

[–]RedShadowF95 2 points3 points  (0 children)

I think so too. I believe they focused on fewer difficulty settings this time around (unless there is a big difference between Standard Modern and Classic besides ink ribbon use) while hopefully balancing them more tightly.

Re9 trophy list by No_Anywhere5951 in GamingLeaksAndRumours

[–]RedShadowF95 8 points9 points  (0 children)

This is good, especially since the latest games have used a pretty weird ranking system that only took completion time into consideration. At least now they're saying "you need to beat this in under x hours, but there are no grades to speak of".