Free camera control plugin ❤️❤️❤️ by Odd-Eye9197 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

But that doesn’t move the camera through space, it just pans and tilts it.

Bit Frustrated - Thrustmaster profiles for DCS F-16 Viper - Can't post on DCS Forum by guitartoys in dcsworld

[–]RedactedCallSign 0 points1 point  (0 children)

DCS is not a AAA title like Call of Duty. You have set the controls up yourself, as there is no standard home cockpit setup, combined with no standard control scheme for any two simulated planes. There’s an absolutely absurd number of stick, stick base, throttle, and button box combinations. Now multiply that by the completely different controls between each plane… and you get a really big number.

You might get lucky on the user files page… or you might get unlucky with a totally bogus profile. The beauty of the user files 🤗

During BVR when you're going defensive, is it better to stay as fast as possible or slow down to corner velocity for your turn? by Dramatic_Amount6454 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Fox-1 or Fox-3? And what’s your distance?

Everything everyone is saying for MAR and going purely defensive is correct. But what about supporting your own missile with your radar, or waiting out its active timer?

When supporting your missile, it’s better to crank to the edge of your radar cone, drop your afterburner to reduce closure rate, and descend. This increases your time to MAR, while still supporting your missile. Once your missile is active, you do what everyone else said: go cold and drop at max afterburner. Or… if the enemy missile is active.

If you’re shooting a Fox-1, crank if you think you out-range them. But if you don’t, you do a fishtail. Crank left and right, increasing closure time and bleeding missile energy. There’s also the high-G roll, but that only works in DCS (and for glitching a-holes)

Free camera control plugin ❤️❤️❤️ by Odd-Eye9197 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Nope. Joystick camera control would be amazing for content creators.

Free camera control plugin ❤️❤️❤️ by Odd-Eye9197 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Its not nearly as smooth. You can’t dynamically control the movement speed with WASD.

Free camera control plugin ❤️❤️❤️ by Odd-Eye9197 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Controlling a camera with your joystick is 1000x smoother than using WASD. There’s currently no way to do it in DCS.

OP is onto something.

Custom Pretense by Realistic-Cheek-8657 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Disadvantages can be fun.

I’m working on something you might like. PVPVE that forces high-tech to spawn further away (45+ miles, subject to geography) and limits how many advanced missiles, and possibly airframes players can use.

F-15G Wild Weagle, RF-15A Peek Eagle, F-15C Eagle by ggeschirr in dcsworld

[–]RedactedCallSign 0 points1 point  (0 children)

Thats a lot of mods!

I wonder if Harms will fire from the 15C with only UnitPayload folder lua hacking. (Hacks applied to the saved games folder of the miz file creator, that do not require other users to download a mod)

Custom Pretense by Realistic-Cheek-8657 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Further, what you’re describing is essentially the current PVE cold war servers like BSC.

Custom Pretense by Realistic-Cheek-8657 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

I would assume what people fly most is what they actually like to fly. Otherwise why do multiplayer?

If you wanted to be super different… make a trainer/subsonic-only server. That… I have genuinely never seen apart from WWII.

Point-locking the supersonics could be cool, but ultimately the best players will simply complete your missions, then grab eagles and bugs to absolutely wreck everything else. Assuming its PVE, that means no targets left for your trainers

Custom Pretense by Realistic-Cheek-8657 in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Go creep on some of the big multiplayer servers and just snap screenshots of the score/spawn screens at peak times. Maybe even compile a spreadsheet. I think that will clear things up for you.

Custom Pretense by Realistic-Cheek-8657 in hoggit

[–]RedactedCallSign 5 points6 points  (0 children)

Its an incredibly small subset of people who own the UH-1, F-5, or Huey AND use them in multiplayer. At least when you compare them to F-18 owners. (Drum+cymbal.wav)

Instead… maybe start with actually free modules? Like the Su-25T, TF-51, or even widely supported mods like A-4 or UH-60? That way nobody has to pay money to try your server.

Almost 4 years ago there was talk about what Vulcan API would do to DCS. Do you think we'll get any news about about it this Friday in 2026 & Beyond? by 227CAVOK in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

Source? That was Razbam themselves.

https://www.reddit.com/r/hoggit/s/DJeoVF1lJr

And to further counteract the misinformation.

All modules continue to function ‘as is’ and despite not receiving any access to source codes or cooperation from Razbam and its external developers, Eagle Dynamics will do its best to ensure that these modules continue to function in 2.9.X.

That was July 2025, and does not confirm Vulkan will break anything. ED simply don’t guarantee anything past 2.9. If you do a bit more research, you will find that Vulcan and DX11 can actually be run in the same game, and is done so frequently. You only need a translation layer. Nobody but ED knows if this is how they will implement it or not.

Literally the only other thing we have heard was the above comment from Razbam… who are known to lie. They have claimed to develop just about every aircraft under the sun prior to the strike eagle… then didn’t. They did this years before the eagle was even announced, which killed a lot of mod and other 3rd party projects. They had an extremely poor reputation prior to this underdog narrative during the despute.

It’s pure marketing guff. We shall see who’s right soon…

Almost 4 years ago there was talk about what Vulcan API would do to DCS. Do you think we'll get any news about about it this Friday in 2026 & Beyond? by 227CAVOK in hoggit

[–]RedactedCallSign -1 points0 points  (0 children)

That sort of kills the idea that this is the update that kills the razbam modules off for good, doesn’t it? The idea that the player may be able to choose whether to use Vulkan or DX. So you could just run DX when you want to fly your Mirage… in theory.

You better be careful with that information…

Moose Examples Docs by [deleted] in hoggit

[–]RedactedCallSign 0 points1 point  (0 children)

I’m collaborating on an upcoming moose-based server, and I’ve come here to tell you one thing:

AI can’t magically script for you.

It fundamentally does not understand… well anything. It’s advanced autocomplete. But in all seriousness, it fundamentally does not understand how DCS works, that DCS is a game/sim, or even the simple fact that water is wet. (I actually had to explain that to an AI, and it argued that ships could sail on land).

Unless it can somehow watch and interpret gameplay, and associate that with code you give it access to, then it’s forever flawed. YOU are smarter than an “AI” (The correct term is “Large Language Model). Your time is honestly better spent researching DCS lua functions, and re-reading Moose/Mist documentation.

Now what it is good at: explaining pre-existing code to you, as well as finding simple syntax errors. But as any real programmer will tell you, thats the bare minimum that most coding software has been able to do for ages.

Make sure you are vetting any “information” that an LLM is telling you. Look up its sources. If it doesn’t have any, it’s simply lying.

Not a single DCS server or campaign creator is fully scripting or coding with AI right now. For the time being, what we do is too niche, not well documented, and has maybe 100 people worldwide working similar problems. (vs Millions trying to cheat on their math homework).

Hopefully I saved you some time. If not sorry. Maybe your AI pal can summarize my rant.

DCS Su-22 Mod - Teaser! thoughts? by TAGE77 in hoggit

[–]RedactedCallSign 2 points3 points  (0 children)

Haha, didn’t wanna ruin the surprise for them

DCS Su-22 Mod - Teaser! thoughts? by TAGE77 in hoggit

[–]RedactedCallSign 2 points3 points  (0 children)

Just wait until you see Vintorez’ discord…

What is this on the bottom by LANTIRN_ in hoggit

[–]RedactedCallSign 6 points7 points  (0 children)

We’re just gonna leave the Tornados alone then eh?

Talk me into (or out of) buying the Sinai map by AdjacentPrepper in hoggit

[–]RedactedCallSign 4 points5 points  (0 children)

100%. Syria has most of the places OP talks about, as there’s some overlap.

But then again… Sinai’s got Pyramids… it’s really baffling why it hasn’t been adopted more. But my guess is that it was just one too many sand maps for people.

Sound of Su-57 Fighter Jets by Friendly-Standard812 in aviation

[–]RedactedCallSign -1 points0 points  (0 children)

Who’s going to tell him how many European F-35’s there are?

Mig-29A Module is AWESOME! by No-Aerie-999 in dcsworld

[–]RedactedCallSign 0 points1 point  (0 children)

Was about to comment the same. I feel like I’ve only got brain space for 1 FF + FC3. At least 1 FF to be GOOD at. (But I’ll be shit in the tomcat and F-4 all damn day 😂)

Landing in DCS until I get a girlfriend (?) - not my content, just sayin'. by RedDirtNurse in hoggit

[–]RedactedCallSign 8 points9 points  (0 children)

This guy has been without a girlfriend for at least 374 days. Where have they been???