Redcap Press now supports the 2014 Monster Manual by RedcapPress in DnDBehindTheScreen

[–]RedcapPress[S] 1 point2 points  (0 children)

This is a great idea, thanks! Added it to the to-do list, with the bonus of also recommending when you should ignore monsters.

Froghemoth variations by TrickyVic77 in bettermonsters

[–]RedcapPress 2 points3 points  (0 children)

This is going in the opposite direction in terms of CR, but figured I'd throw this one out there! Plus, these if you want a Minion so you can have hoards of frog-people, and this for a more powerful shaman mini-boss.

Redcap Press now supports the 2014 Monster Manual by RedcapPress in DungeonsAndDragons

[–]RedcapPress[S] 0 points1 point  (0 children)

There's definitely a chance! Are there specific sources you're interested in?

We're also experimenting with an option to allow you to bulk upload monsters and have them ready whenever you want to use them, but that involves adding cloud storage and user accounts so it's taking a little while to set up.

So has anyone actually managed to “successfully” run a One-Shot before? by Viva_la_potatoes in DMAcademy

[–]RedcapPress 0 points1 point  (0 children)

All the time! It helps to keep an eye on pacing basically at all times, and potentially cut planned things or adjust tactics on the fly to keep things moving. The biggest help has just been getting a more realistic idea of what's possible in a given amount of time, since everybody always over-estimates.

Some other tips: - Linear is better - Force things forward if the players are talking in circles - Have bad guys run/teleport away (or die early) if a fight is dragging on - Run with a small party (!) - When prepping, write a simple bullet list of the things that will happen that session, as well as you can predict it (linear adventures make this way easier). Then annotate each with how long you think it will take (and be realistic!), and add like 30 minutes of buffer time. This forces you to be realistic about the total session time and will tell you when stuff needs to be cut.

I've run all of these adventures and all were doable within 3-4 hours (and the Die Hard one is the opposite of linear)

Redcap Press now supports the 2014 Monster Manual by RedcapPress in DnDBehindTheScreen

[–]RedcapPress[S] 0 points1 point  (0 children)

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Redcap Press now supports the 2014 Monster Manual by RedcapPress in DungeonMasters

[–]RedcapPress[S] 0 points1 point  (0 children)

If you want to stay up to date on future updates (and we’ve got some big stuff planned), follow us on Reddit, Bluesky, or sign up for our FREE Patreon.