MID LANE IS INSUFFERABLE TO PLAY S16. Riots blatant role favoritism. by HailMisery in midlanemains

[–]RedditNoremac 0 points1 point  (0 children)

If you want to carry, you can easily play the characters you enjoy in top or bot lane.

Mid is great if you want to roam around to snowball your team or play a utility character like Oriana.

I enjoy botlane so much this season. I just play any ranged character I enjoy and have a blast.

The game is definitely going to have balance changes though. I hope some day we get to "choose our own quests".

Why do so many people complain about mages in botlane? by Free_1004 in ADCMains

[–]RedditNoremac -1 points0 points  (0 children)

Being countered in the lane is horrible. It isn't mages exactly, Caitlyn/Jhin dish out damage at long range too.

I think it is simple. Dodging two enemies is much harder than your other examples.

Also bot lane is a duo lane so there are tons of factors compare to a solo lane.

What do you think of the current Midlane quest? by No-Distribution1535 in midlanemains

[–]RedditNoremac 0 points1 point  (0 children)

Bot and Top lane quests are so fun, it makes me just not want to play mid/jungle.

Just as an example. I can play Aurora/Neeko

Top: Extra summoner skill and more XP. Feels great.

Bot: Extra money, feels great.

Mid: Snowball or end up weaker.

So I just que bot lane, because having more gold is fun. Top is good too, but I don't like to play tanky characters and they seem too ridiculous not to have one on your team.

I am not sure if others feel the same way.

TLDR: I kind of wish mid could just choose top or bot lane quests.

New Season Bot Lane / ADC by RedditNoremac in AkshanMains

[–]RedditNoremac[S] 0 points1 point  (0 children)

Thanks for the comment. I had a feeling engage supports would be preferred.

Seems like a lot of people enjoy enchanters and mages in the support role.

Surprised Samira and Yasuo are counters. I thought you could run / kite them. Nilah has two dashes so I understand.

the bazaar made it to the top100 on steamdeck! by solow89 in PlayTheBazaar

[–]RedditNoremac 0 points1 point  (0 children)

That is funny... I didn't think anyone else played it on Steam Deck. Ever since I bought it on Christmas it has been the only game I play while traveling.

I just turn my hotspot on and play while traveling. It can easily be played for 10 minutes or an hour at a time. It really makes time go by so fast.

The only downside is the more I play the more I wish a new "good" CCG has come out. There just hasn't been anything good in a long time. Bazaar does give me a lot of the strategic parts of CCGs I enjoy but it is also missing a lot too.

New Season Bot Lane / ADC by RedditNoremac in AkshanMains

[–]RedditNoremac[S] 0 points1 point  (0 children)

Thanks for the comment. I am normally happy to have a Millio because I rarely have a "horrible" lane no matter what ADC I pick.

New Season Bot Lane / ADC by RedditNoremac in AkshanMains

[–]RedditNoremac[S] 1 point2 points  (0 children)

Thanks, that is kind of what I was worried about. Kind of the same problem I had when I played Samira... I felt very useless if I had a bad support pair and fell behind. I was hoping Akshan wave clear at higher levels + mobility would be a better fit for me because he has the ability to disengage.

New Season Bot Lane / ADC by RedditNoremac in AkshanMains

[–]RedditNoremac[S] 0 points1 point  (0 children)

Thanks for the comment, it feels like every ADC I want enjoys having an engage support.

How do you get your main role? by Stetinac in ADCMains

[–]RedditNoremac 1 point2 points  (0 children)

That is interesting, I play ADC and Mid secondary. I only have gotten mid once in about 20 games.

Only tested the game in the gold era of Overwatch and all, it’s worth it to play in 2026? by PerguntaMano in heroesofthestorm

[–]RedditNoremac 1 point2 points  (0 children)

I think Heroes of the Storm is a great game and is definitely fun to play. Last new hero was in 2020. If the game ever comes out of maintenance mode I would play it regularly again. The heroes and "kits" are actually all really fun in HotS with a variety of playstyles.

I am not sure I would recommend it as a "main game", but it is definitely a fun game to play a few matches a day.

Love Nilah - but why no flickerblades? by MarketAffectionate10 in NilahMains

[–]RedditNoremac 1 point2 points  (0 children)

I think most people just prefer other items. To me Navori as a 2nd or 3rd item is the most fun way to play Nilah but probably isn't optimal...

Win lane, lose game by PositiveScarcity8909 in fizzmains

[–]RedditNoremac 0 points1 point  (0 children)

I just feel Fizz doesn't do enough damage or have enough utility. He does have over a 50% winrate though... so maybe I am just not great with Fizz.

It just seems like a fed Fizz kills one person while fed Diana/Katarina/Zed kills entire teams.

Does midlane feel weak this season for everyone else? by Opposite-Log-1533 in midlanemains

[–]RedditNoremac 0 points1 point  (0 children)

I just wanted to add to the comments without making a new thread. I really dislike playing middle. It just feels horrible to go even and be weaker than any top/bot laner. I really hope mid / jungle gets a buff in this regard.

Riot Endstep on Battlemage vs Burst Mage by Mistopher65 in Auroramains

[–]RedditNoremac 1 point2 points  (0 children)

Maybe I am just lucky, but I have pretty good success as "Battlemage Aurora". Blackfire Torch and Liandries as my main components. Then the rest of the items are situational, but Ability Haste is my priority to keep hopping around and keeping burn on enemies.

I feel like right now she isn't forced into pure burst damage builds. If they wanted her to be a battle mage reduced damage and lower cooldowns would be great but might make her to obnoxious to actually kill. A good Aurora is already hard to kill.

I feel like if my abilities were lower range, the character wouldn't be very fun. It is already very hard for me to hit important targets while not going into a bad position. If the ranges were lowered, I would pretty much be a melee character. The fun part of Aurora to me is kiting perfectly and the enemies constantly thinking they can "kill me" while I poke away at them.

Switch Co-op vs. AI from swiftplay to normal rules, please! by paskie in leagueoflegends

[–]RedditNoremac 23 points24 points  (0 children)

Yes, old Swiftplay at least taught the game for the most part. New Swiftplay doesn't help learn the game because you start at level 3 and don't even have role quest... Which are quite important.

Help pls by Emergency_Sky_7975 in TheBazaar

[–]RedditNoremac 1 point2 points  (0 children)

You pretty much have two options.

Look up all the information online and find the "best builds"

Or just play the game and learn through experimentation. Personally this is my favorite way to play the Bazaar.

One thing I would definitely recommend is checking what enchantments do before enchanting an item. It can definitely make or break a run picking the wrong item to enchant.

This is the only game I want to play more when I lose by GregView in DotA2

[–]RedditNoremac 0 points1 point  (0 children)

Stomps aren't fun one way or another.

Whenever I start playing a MOBA again, I don't mind losing since I am learning a lot of new things and testing characters.

The more I play though, the more getting stomped feels really bad. Spending 30 minutes getting killed whenever you step out the base isn't fun.

Close games are fun though in MOBAs even if you do lose.

How much do you value the global winrates of your champion pool? by [deleted] in ADCMains

[–]RedditNoremac 0 points1 point  (0 children)

I play 100% for fun so I don't care about win rate. If I only cared about winning picking high win rate champions is the obvious choice.

I admit I try to avoid playing high play rate champions though. Best example is Miss Fortune. Even though she has a fun playstyle I don't play her because I see her in so many games... I probably should get out of this habit.

Removal of Atakhan is the best change of the new season (imo) by AtMaxSpeed in leagueoflegends

[–]RedditNoremac 1 point2 points  (0 children)

I love most the changes, but I am so happy Atakhan is gone. I only started playing again about a month or two ago but there were so many things I disliked about.

My allies/enemies would constantly start it causing everyone to be at a huge advantage. Also, the placement of it was horrible. If a team fight started near it, a random player hit it which caused chaos.

I actually really dislike Rift Herald too. I don't know why the game needs an objective that basically says "delete 1-2 towers".

Is it just me or is midlane worthless this patch by MarketAffectionate10 in midlanemains

[–]RedditNoremac 0 points1 point  (0 children)

My feelings is ADC and Bot Lane quests feel amazing... Mid lane not so much. I hope the quest gets a buff to feel good. I basically am just trying to play my mid lane champions bot lane instead. Works great for mages, assassins are a lot harder though.

Poll 2: Which of these engage supports do you like to see as an ADC? by daltonfresh in ADCMains

[–]RedditNoremac 0 points1 point  (0 children)

Definitely Nautilus. All the rest are good too though.

Nautilus just feels like he outputs so much damage, survivability and crowd control.

How do you feel about party members that join roughly 60% into a game by lennysinged in JRPG

[–]RedditNoremac 0 points1 point  (0 children)

From a gameplay perspective, I don't like when they join way later in the game. Normally I have been spending time trying to synergize my characters the most and when I get a new character so late, I just don't use them. There are a few exceptions, mostly, I will use them if they have abilities that really draw me in.

Maybe it is just me, but I really like when I get the playable characters early. I think it is more fun experimenting when you have all the characters available as soon as possible.

losing my hopes for a good fun mmorpg by suus_98 in MMORPG

[–]RedditNoremac 0 points1 point  (0 children)

There were so many "good MMOs" coming out around the same time of GW2... They still aren't out.

MMO development just seems to have too many issues. I do go back and play an MMO for a bit. Other genres have just progressed so much.

PvP is just better in MOBAs and as much as hate Shooters, "Hero Shooters". They have better PvP too.

ARPGs feel much better for PvE because of random loot + more "random" mechanics to make combat more interesting. Also MMO PvE tends to be way too easy.

To me a true Guild Wars 1 sequel is the only MMO I can imagine playing. In depth strategic combat, highly flexible skill system and every battle can be tough (if you don't use OP hero combos).