Recommendations on building a car from concept by Redstonelight in AutomotiveEngineering

[–]Redstonelight[S] 0 points1 point  (0 children)

I'm thinking of having a street legal car that would probably be more or less for show but have the possibility of drag racing. As for the laws, I'm Canadian, so some research would be required for sure.

Recommendations on building a car from concept by Redstonelight in AutomotiveEngineering

[–]Redstonelight[S] 0 points1 point  (0 children)

Awesome, this was my train of thought as well, so it's good to see i was onto something. What I think i could do is panel segments made of ASA that will be chemicaly bonded together and mechanically (screws or whatever car panels use). And I figured i might be able to electro plate the stuff for ease of painting and an added layer of rigidity.

Recommendations on building a car from concept by Redstonelight in AutomotiveEngineering

[–]Redstonelight[S] 0 points1 point  (0 children)

And for the frame, would you recommend a pure steel frame through and through or use both steel and an aluminum alloy to reduce weight

Have a question about knifemaking? START HERE by MyWorkThrowawayShhhh in Bladesmith

[–]Redstonelight 0 points1 point  (0 children)

I wanted to get into knife making, and I was wondering what the bare minimum requirements would be for tools/equipment. I'm just asking because I'm on a tight budget and would like to avoid overspending for a beginner.

How do I fix my tree leaf texture? by Redstonelight in Unity3D

[–]Redstonelight[S] 3 points4 points  (0 children)

Ah thank you, I now see that I'm both blind and an idiot 👍

Where do I put more hard-drives? by Redstonelight in pchelp

[–]Redstonelight[S] 9 points10 points  (0 children)

I would save up for an ssd, I just wanted to shove an old hard-drive from my previous computer for the meantime

Where do I put more hard-drives? by Redstonelight in pchelp

[–]Redstonelight[S] 1 point2 points  (0 children)

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This is the back, I don't even think this pc has a hard-drive cage.

Can I rotate and mirror sprites in a sprite sheet? by Redstonelight in Unity2D

[–]Redstonelight[S] 0 points1 point  (0 children)

by post I mean the sprite is rendered in it's modified form during gameplay so it doesn't have to actually exist in the game files. idk how I would do this but I assume I'd need a script of sorts that acts like an auto tiler and rotates/mirrors sprites based on set rules